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Searched refs:Nav_GetPathCost (Results 1 – 6 of 6) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DNPC_AI_Utils.c149 …group->member[i].pathCostToEnemy = trap->Nav_GetPathCost( group->member[i].waypoint, group->enemyW… in AI_SortGroupByPathCostToEnemy()
H A Dg_public.h866 int (*Nav_GetPathCost) ( int startID, int endID ); member
H A DNPC_combat.c2817 cost = trap->Nav_GetPathCost( waypoint, level.combatPoints[i].waypoint ); in NPC_FindCombatPoint()
H A Dg_syscalls.c1138 trap->Nav_GetPathCost = trap_Nav_GetPathCost; in TranslateSyscalls()
H A DNPC_AI_Stormtrooper.c1812 …else if ( group->enemy->waypoint == WAYPOINT_NONE || (trap->Nav_GetPathCost( NPCS.NPC->waypoint, g… in ST_Commander()
/dports/games/openjk/OpenJK-07675e2/codemp/server/
H A Dsv_gameapi.cpp2902 gi.Nav_GetPathCost = SV_Nav_GetPathCost; in SV_BindGame()