Searched refs:NearestDistance (Results 1 – 2 of 2) sorted by relevance
2431 long NearestDistance = 0x7FFFFFFF; in GetAICommand() local2443 if((ThisDistance < NearestDistance in GetAICommand()2444 || (ThisDistance == NearestDistance && !(RAND() % 3))) in GetAICommand()2449 NearestDistance = ThisDistance; in GetAICommand()2670 long NearestDistance = 0x7FFFFFFF; in GetAICommand() local2682 if((ThisDistance < NearestDistance in GetAICommand()2683 || (ThisDistance == NearestDistance && !(RAND() % 3))) in GetAICommand()2688 NearestDistance = ThisDistance; in GetAICommand()
4089 long NearestDistance = 0x7FFFFFFF; in CheckForEnemies() local4102 if((ThisDistance < NearestDistance in CheckForEnemies()4103 || (ThisDistance == NearestDistance && !(RAND() % 3))) in CheckForEnemies()4108 NearestDistance = ThisDistance; in CheckForEnemies()4130 if(CheckGround && NearestDistance > 2 && CheckForUsefulItemsOnGround(false)) in CheckForEnemies()