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Searched refs:NearestEnemyDistance (Results 1 – 3 of 3) sorted by relevance

/dports/games/ivan/ivan-059/Main/Source/
H A Dhuman.cpp4055 long NearestEnemyDistance = 0x7FFFFFFF; in GetAICommand() local
4069 if((ThisDistance < NearestEnemyDistance in GetAICommand()
4073 NearestEnemyDistance = ThisDistance; in GetAICommand()
4921 long NearestEnemyDistance = 0x7FFFFFFF; in GetAICommand() local
4932 if((ThisDistance < NearestEnemyDistance in GetAICommand()
4936 NearestEnemyDistance = ThisDistance; in GetAICommand()
5021 if(NearestEnemy && (NearestEnemyDistance < 10 || StateIsActivated(PANIC)) && RAND() & 3) in GetAICommand()
7199 long NearestEnemyDistance = 0x7FFFFFFF; in GetAICommand() local
7213 if((ThisDistance < NearestEnemyDistance in GetAICommand()
7217 NearestEnemyDistance = ThisDistance; in GetAICommand()
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H A Dnonhuman.cpp2271 long NearestEnemyDistance = 0x7FFFFFFF; in GetAICommand() local
2287 …if((ThisDistance < NearestEnemyDistance || (ThisDistance == NearestEnemyDistance && !(RAND() % 3))… in GetAICommand()
2290 NearestEnemyDistance = ThisDistance; in GetAICommand()
2320 if(NearestEnemy && (NearestEnemyDistance < 10 || StateIsActivated(PANIC)) && RAND() & 3) in GetAICommand()
H A Dchar.cpp12819 long NearestEnemyDistance = 0x7FFFFFFF; in GetNearestEnemy() local
12831 if((ThisDistance < NearestEnemyDistance in GetNearestEnemy()
12832 || (ThisDistance == NearestEnemyDistance && !(RAND() % 3))) in GetNearestEnemy()
12836 NearestEnemyDistance = ThisDistance; in GetNearestEnemy()