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Searched refs:Nebular (Results 1 – 25 of 81) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/
H A Dsound.cpp52 Nebular::ASound::validate(); in SoundManager()
78 _driver = new Nebular::ASound1(_mixer, _opl); in init()
81 _driver = new Nebular::ASound2(_mixer, _opl); in init()
84 _driver = new Nebular::ASound3(_mixer, _opl); in init()
87 _driver = new Nebular::ASound4(_mixer, _opl); in init()
90 _driver = new Nebular::ASound5(_mixer, _opl); in init()
93 _driver = new Nebular::ASound6(_mixer, _opl); in init()
96 _driver = new Nebular::ASound7(_mixer, _opl); in init()
99 _driver = new Nebular::ASound8(_mixer, _opl); in init()
102 _driver = new Nebular::ASound9(_mixer, _opl); in init()
H A Dsound.h39 namespace Nebular {
50 Nebular::ASound *_driver;
H A Ddialogs.cpp438 return new Nebular::DialogsNebular(vm); in init()
445 return new Nebular::DialogsNebular(vm); in init()
/dports/games/scummvm/scummvm-2.5.1/engines/mads/
H A Dsound.cpp52 Nebular::ASound::validate(); in SoundManager()
78 _driver = new Nebular::ASound1(_mixer, _opl); in init()
81 _driver = new Nebular::ASound2(_mixer, _opl); in init()
84 _driver = new Nebular::ASound3(_mixer, _opl); in init()
87 _driver = new Nebular::ASound4(_mixer, _opl); in init()
90 _driver = new Nebular::ASound5(_mixer, _opl); in init()
93 _driver = new Nebular::ASound6(_mixer, _opl); in init()
96 _driver = new Nebular::ASound7(_mixer, _opl); in init()
99 _driver = new Nebular::ASound8(_mixer, _opl); in init()
102 _driver = new Nebular::ASound9(_mixer, _opl); in init()
H A Dsound.h39 namespace Nebular {
50 Nebular::ASound *_driver;
H A Dconfigure.engine3 add_engine mads "MADS" yes "madsv2" "Rex Nebular"
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/nebular/
H A Ddialogs_nebular.cpp40 namespace Nebular { namespace
348 Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; in showScummVMSaveDialog()
376 Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; in showScummVMRestoreDialog()
879 Nebular::DialogsNebular &dialogs = *(Nebular::DialogsNebular *)_vm->_dialogs; in handleEvents()
1018 Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; in show()
1022 game._difficulty = Nebular::DIFFICULTY_EASY; in show()
1025 game._difficulty = Nebular::DIFFICULTY_MEDIUM; in show()
1028 game._difficulty = Nebular::DIFFICULTY_HARD; in show()
1093 Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; in getOptionQuote()
1139 Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; in show()
H A Dglobals_nebular.cpp29 namespace Nebular { namespace
H A Dmenu_nebular.h36 namespace Nebular {
H A Dgame_nebular.h33 namespace Nebular {
H A Dnebular_scenes8.h33 namespace Nebular {
H A Dglobals_nebular.h33 namespace Nebular {
H A Ddialogs_nebular.h32 namespace Nebular {
H A Dnebular_scenes7.h33 namespace Nebular {
H A Dnebular_scenes4.h33 namespace Nebular {
H A Dnebular_scenes1.h34 namespace Nebular {
H A Dnebular_scenes5.h33 namespace Nebular {
/dports/games/scummvm/scummvm-2.5.1/engines/mads/nebular/
H A Ddialogs_nebular.cpp40 namespace Nebular { namespace
348 Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; in showScummVMSaveDialog()
376 Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; in showScummVMRestoreDialog()
879 Nebular::DialogsNebular &dialogs = *(Nebular::DialogsNebular *)_vm->_dialogs; in handleEvents()
1018 Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; in show()
1022 game._difficulty = Nebular::DIFFICULTY_EASY; in show()
1025 game._difficulty = Nebular::DIFFICULTY_MEDIUM; in show()
1028 game._difficulty = Nebular::DIFFICULTY_HARD; in show()
1093 Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; in getOptionQuote()
1139 Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; in show()
H A Dglobals_nebular.cpp29 namespace Nebular { namespace
H A Dmenu_nebular.h36 namespace Nebular {
H A Dgame_nebular.h33 namespace Nebular {
H A Dnebular_scenes8.h33 namespace Nebular {
H A Dglobals_nebular.h33 namespace Nebular {
H A Ddialogs_nebular.h32 namespace Nebular {
H A Dnebular_scenes7.h33 namespace Nebular {

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