Searched refs:Nebular (Results 1 – 25 of 81) sorted by relevance
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/ |
H A D | sound.cpp | 52 Nebular::ASound::validate(); in SoundManager() 78 _driver = new Nebular::ASound1(_mixer, _opl); in init() 81 _driver = new Nebular::ASound2(_mixer, _opl); in init() 84 _driver = new Nebular::ASound3(_mixer, _opl); in init() 87 _driver = new Nebular::ASound4(_mixer, _opl); in init() 90 _driver = new Nebular::ASound5(_mixer, _opl); in init() 93 _driver = new Nebular::ASound6(_mixer, _opl); in init() 96 _driver = new Nebular::ASound7(_mixer, _opl); in init() 99 _driver = new Nebular::ASound8(_mixer, _opl); in init() 102 _driver = new Nebular::ASound9(_mixer, _opl); in init()
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H A D | sound.h | 39 namespace Nebular { 50 Nebular::ASound *_driver;
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H A D | dialogs.cpp | 438 return new Nebular::DialogsNebular(vm); in init() 445 return new Nebular::DialogsNebular(vm); in init()
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/ |
H A D | sound.cpp | 52 Nebular::ASound::validate(); in SoundManager() 78 _driver = new Nebular::ASound1(_mixer, _opl); in init() 81 _driver = new Nebular::ASound2(_mixer, _opl); in init() 84 _driver = new Nebular::ASound3(_mixer, _opl); in init() 87 _driver = new Nebular::ASound4(_mixer, _opl); in init() 90 _driver = new Nebular::ASound5(_mixer, _opl); in init() 93 _driver = new Nebular::ASound6(_mixer, _opl); in init() 96 _driver = new Nebular::ASound7(_mixer, _opl); in init() 99 _driver = new Nebular::ASound8(_mixer, _opl); in init() 102 _driver = new Nebular::ASound9(_mixer, _opl); in init()
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H A D | sound.h | 39 namespace Nebular { 50 Nebular::ASound *_driver;
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H A D | configure.engine | 3 add_engine mads "MADS" yes "madsv2" "Rex Nebular"
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/nebular/ |
H A D | dialogs_nebular.cpp | 40 namespace Nebular { namespace 348 Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; in showScummVMSaveDialog() 376 Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; in showScummVMRestoreDialog() 879 Nebular::DialogsNebular &dialogs = *(Nebular::DialogsNebular *)_vm->_dialogs; in handleEvents() 1018 Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; in show() 1022 game._difficulty = Nebular::DIFFICULTY_EASY; in show() 1025 game._difficulty = Nebular::DIFFICULTY_MEDIUM; in show() 1028 game._difficulty = Nebular::DIFFICULTY_HARD; in show() 1093 Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; in getOptionQuote() 1139 Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; in show()
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H A D | globals_nebular.cpp | 29 namespace Nebular { namespace
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H A D | menu_nebular.h | 36 namespace Nebular {
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H A D | game_nebular.h | 33 namespace Nebular {
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H A D | nebular_scenes8.h | 33 namespace Nebular {
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H A D | globals_nebular.h | 33 namespace Nebular {
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H A D | dialogs_nebular.h | 32 namespace Nebular {
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H A D | nebular_scenes7.h | 33 namespace Nebular {
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H A D | nebular_scenes4.h | 33 namespace Nebular {
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H A D | nebular_scenes1.h | 34 namespace Nebular {
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H A D | nebular_scenes5.h | 33 namespace Nebular {
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/nebular/ |
H A D | dialogs_nebular.cpp | 40 namespace Nebular { namespace 348 Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; in showScummVMSaveDialog() 376 Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; in showScummVMRestoreDialog() 879 Nebular::DialogsNebular &dialogs = *(Nebular::DialogsNebular *)_vm->_dialogs; in handleEvents() 1018 Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; in show() 1022 game._difficulty = Nebular::DIFFICULTY_EASY; in show() 1025 game._difficulty = Nebular::DIFFICULTY_MEDIUM; in show() 1028 game._difficulty = Nebular::DIFFICULTY_HARD; in show() 1093 Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; in getOptionQuote() 1139 Nebular::GameNebular &game = *(Nebular::GameNebular *)_vm->_game; in show()
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H A D | globals_nebular.cpp | 29 namespace Nebular { namespace
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H A D | menu_nebular.h | 36 namespace Nebular {
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H A D | game_nebular.h | 33 namespace Nebular {
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H A D | nebular_scenes8.h | 33 namespace Nebular {
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H A D | globals_nebular.h | 33 namespace Nebular {
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H A D | dialogs_nebular.h | 32 namespace Nebular {
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H A D | nebular_scenes7.h | 33 namespace Nebular {
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