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Searched refs:NeedCenterOrientation (Results 1 – 2 of 2) sorted by relevance

/dports/games/astromenace/astromenace-1.4.1/src/object3d/space_ship/
H A Dfunctions.h41 sVECTOR3D &NeedAngle, bool NeedCenterOrientation, int WeaponType);
H A Dfunctions.cpp51 sVECTOR3D &NeedAngle, bool NeedCenterOrientation, int WeaponType) in GetWeaponOnTargetOrientation() argument
128 if (NeedCenterOrientation && in GetWeaponOnTargetOrientation()