Searched refs:NeedCenterOrientation (Results 1 – 2 of 2) sorted by relevance
41 sVECTOR3D &NeedAngle, bool NeedCenterOrientation, int WeaponType);
51 sVECTOR3D &NeedAngle, bool NeedCenterOrientation, int WeaponType) in GetWeaponOnTargetOrientation() argument128 if (NeedCenterOrientation && in GetWeaponOnTargetOrientation()