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Searched refs:NetGameJoin (Results 1 – 3 of 3) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/Network/
H A Dnetwork.h214 bool NetGameJoin(void *player_data, short player_data_size, const char* host_address_string);
H A Dnetwork.cpp1613 bool NetGameJoin( in NetGameJoin() function
H A Dnetwork_dialogs.cpp639 bool result = NetGameJoin((void *) &myPlayerInfo, sizeof(myPlayerInfo), hintString); in attemptJoin()