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Searched refs:NetGetLocalPlayerIndex (Results 1 – 7 of 7) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/Network/
H A Dnetwork_dummy.cpp45 short NetGetLocalPlayerIndex(void) in NetGetLocalPlayerIndex() function
H A Dnetwork.h239 short NetGetLocalPlayerIndex(void);
H A DRingGameProtocol.cpp2133 return GetRealActionQueues()->countActionFlags(NetGetLocalPlayerIndex()); in GetUnconfirmedActionFlagsCount()
2138 return GetRealActionQueues()->peekActionFlags(NetGetLocalPlayerIndex(), offset); in PeekUnconfirmedActionFlag()
H A Dnetwork.cpp1706 short NetGetLocalPlayerIndex( in NetGetLocalPlayerIndex() function
H A Dnetwork_dialogs.cpp2331 player_info* info = (player_info*)NetGetPlayerData(NetGetLocalPlayerIndex()); in send_text_fake()
/dports/games/alephone/alephone-release-20190331/Source_Files/Misc/
H A Dinterface.cpp740 theLocalPlayerIndex = NetGetLocalPlayerIndex(); in make_restored_game_relevant()
/dports/games/alephone/alephone-release-20190331/Source_Files/Files/
H A Dgame_wad.cpp465 const short intended_local_player_index = network ? NetGetLocalPlayerIndex() : 0; in new_game()