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Searched refs:NetHurtTeammate (Results 1 – 8 of 8) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dsettings.h58 BOOL NetHurtTeammate; // Allow friendly kills member
H A Dswconfig.c207 if (dummy != -1) gs.NetHurtTeammate = dummy; in ReadGameSetup()
325 dummy = gs.NetHurtTeammate; in WriteGameSetup()
H A Dmenus.c1950 gNet.HurtTeammate = gs.NetHurtTeammate; in MNU_StartNetGame()
1984 p.HurtTeammate = gs.NetHurtTeammate; in MNU_StartNetGame()
2207 buttonsettings[btn_friendlyfire] = gs.NetHurtTeammate; in MNU_InitMenus()
3379 gs.NetHurtTeammate = state = buttonsettings[item->button]; in MNU_DoButton()
H A Dgame.c889 gs.NetHurtTeammate = Auto.HurtTeam; in InitAutoNet()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dsettings.h59 SWBOOL NetHurtTeammate; // Allow friendly kills member
H A Dswconfig.cpp201 if (dummy != -1) gs.NetHurtTeammate = dummy; in ReadGameSetup()
331 dummy = gs.NetHurtTeammate; in WriteGameSetup()
H A Dmenus.cpp1998 gNet.HurtTeammate = gs.NetHurtTeammate; in MNU_StartNetGame()
2032 p.HurtTeammate = gs.NetHurtTeammate; in MNU_StartNetGame()
2258 buttonsettings[btn_friendlyfire] = gs.NetHurtTeammate; in MNU_InitMenus()
3376 gs.NetHurtTeammate = state = buttonsettings[item->button]; in MNU_DoButton()
H A Dgame.cpp849 gs.NetHurtTeammate = Auto.HurtTeam; in InitAutoNet()