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Searched refs:NewActionPatrol (Results 1 – 8 of 8) sorted by relevance

/dports/games/stratagus/stratagus-3.2.0/src/include/action/
H A Daction_patrol.h39 friend COrder *COrder::NewActionPatrol(const Vec2i &currentPos, const Vec2i &dest);
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/action/
H A Daction_patrol.h41 …friend COrder *COrder::NewActionPatrol(const Vec2i &currentPos, const Vec2i &dest, int current_z, …
/dports/games/stratagus/stratagus-3.2.0/src/action/
H A Daction_patrol.cpp54 /* static */ COrder *COrder::NewActionPatrol(const Vec2i &currentPos, const Vec2i &dest) in NewActionPatrol() function in COrder
H A Dcommand.cpp430 *order = COrder::NewActionPatrol(startPos, pos); in CommandPatrolUnit()
/dports/games/stratagus/stratagus-3.2.0/src/include/
H A Dactions.h140 static COrder *NewActionPatrol(const Vec2i &currentPos, const Vec2i &dest);
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/
H A Dactions.h155 …static COrder *NewActionPatrol(const Vec2i &currentPos, const Vec2i &dest, int current_z, int dest…
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/action/
H A Daction_patrol.cpp64 /* static */ COrder *COrder::NewActionPatrol(const Vec2i &currentPos, const Vec2i &dest, int curren… in NewActionPatrol() function in COrder
H A Dcommand.cpp764 *order = COrder::NewActionPatrol(unit.tilePos, pos, unit.MapLayer->ID, z); in CommandPatrolUnit()