Home
last modified time | relevance | path

Searched refs:Nmul (Results 1 – 5 of 5) sorted by relevance

/dports/games/stuntrally/stuntrally-2.6.1/data/materials/
H A Dgrassdens.shader50 shUniform(float4, Nmul) @shUniformProperty4f(Nmul, Nmul)
74 …float n0 = Nmul.x < 0.01f ? 0.f : Nmul.x * pow( snoise(tuv, Nfreq.x, int(Noct.x), Npers.x), Npow.x…
75 …float n1 = Nmul.y < 0.01f ? 0.f : Nmul.y * pow( snoise(tuv, Nfreq.y, int(Noct.y), Npers.y), Npow.y…
76 …float n2 = Nmul.z < 0.01f ? 0.f : Nmul.z * pow( snoise(tuv, Nfreq.z, int(Noct.z), Npers.z), Npow.z…
77 …float n3 = Nmul.w < 0.01f ? 0.f : Nmul.w * pow( snoise(tuv, Nfreq.w, int(Noct.w), Npers.w), Npow.w…
H A Dgrassdens.mat12 Nmul 0 0 0 0
42 Nmul $Nmul
/dports/science/openmx/openmx3.8/source/
H A DVoronoi_Orbital_Moment.c30 int Lmax,Nmul; in Voronoi_Orbital_Moment() local
62 Nmul = 4; in Voronoi_Orbital_Moment()
82 for (p=0; p<Nmul; p++){ in Voronoi_Orbital_Moment()
118 for (p=0; p<Nmul; p++){ in Voronoi_Orbital_Moment()
423 for (p=0; p<Nmul; p++){ in Voronoi_Orbital_Moment()
442 for (p=0; p<Nmul; p++){ in Voronoi_Orbital_Moment()
558 for (p=0; p<Nmul; p++){ in Voronoi_Orbital_Moment()
592 for (p=0; p<Nmul; p++){ in Voronoi_Orbital_Moment()
710 for (Mul0=0; Mul0<Nmul; Mul0++){ in Orbitals_on_Grid()
746 for (Mul0=0; Mul0<Nmul; Mul0++){ in Orbitals_on_Grid()
[all …]
/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/common/
H A DTerrainBlend.cpp292 float Nmul[4], Nfreq[4],Noct[4],Npers[4],Npow[4], Rpow[4]; in UpdGrassPars() local
301 Nmul[i] = gr.noise; Nfreq[i] = gr.nFreq; in UpdGrassPars()
306 Set4("Nmul", Nmul); Set4("Nfreq", Nfreq); Set4("Rpow", Rpow); in UpdGrassPars()
/dports/devel/radare2/radare2-5.1.1/libr/util/
H A Dcalc.c28 static inline RNumCalcValue Nmul(RNumCalcValue n, RNumCalcValue v) { in Nmul() function
110 left = Nmul (left, prim (num, nc, 1)); in term()