Searched refs:Nmul (Results 1 – 5 of 5) sorted by relevance
/dports/games/stuntrally/stuntrally-2.6.1/data/materials/ |
H A D | grassdens.shader | 50 shUniform(float4, Nmul) @shUniformProperty4f(Nmul, Nmul) 74 …float n0 = Nmul.x < 0.01f ? 0.f : Nmul.x * pow( snoise(tuv, Nfreq.x, int(Noct.x), Npers.x), Npow.x… 75 …float n1 = Nmul.y < 0.01f ? 0.f : Nmul.y * pow( snoise(tuv, Nfreq.y, int(Noct.y), Npers.y), Npow.y… 76 …float n2 = Nmul.z < 0.01f ? 0.f : Nmul.z * pow( snoise(tuv, Nfreq.z, int(Noct.z), Npers.z), Npow.z… 77 …float n3 = Nmul.w < 0.01f ? 0.f : Nmul.w * pow( snoise(tuv, Nfreq.w, int(Noct.w), Npers.w), Npow.w…
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H A D | grassdens.mat | 12 Nmul 0 0 0 0 42 Nmul $Nmul
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/dports/science/openmx/openmx3.8/source/ |
H A D | Voronoi_Orbital_Moment.c | 30 int Lmax,Nmul; in Voronoi_Orbital_Moment() local 62 Nmul = 4; in Voronoi_Orbital_Moment() 82 for (p=0; p<Nmul; p++){ in Voronoi_Orbital_Moment() 118 for (p=0; p<Nmul; p++){ in Voronoi_Orbital_Moment() 423 for (p=0; p<Nmul; p++){ in Voronoi_Orbital_Moment() 442 for (p=0; p<Nmul; p++){ in Voronoi_Orbital_Moment() 558 for (p=0; p<Nmul; p++){ in Voronoi_Orbital_Moment() 592 for (p=0; p<Nmul; p++){ in Voronoi_Orbital_Moment() 710 for (Mul0=0; Mul0<Nmul; Mul0++){ in Orbitals_on_Grid() 746 for (Mul0=0; Mul0<Nmul; Mul0++){ in Orbitals_on_Grid() [all …]
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/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/common/ |
H A D | TerrainBlend.cpp | 292 float Nmul[4], Nfreq[4],Noct[4],Npers[4],Npow[4], Rpow[4]; in UpdGrassPars() local 301 Nmul[i] = gr.noise; Nfreq[i] = gr.nFreq; in UpdGrassPars() 306 Set4("Nmul", Nmul); Set4("Nfreq", Nfreq); Set4("Rpow", Rpow); in UpdGrassPars()
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/dports/devel/radare2/radare2-5.1.1/libr/util/ |
H A D | calc.c | 28 static inline RNumCalcValue Nmul(RNumCalcValue n, RNumCalcValue v) { in Nmul() function 110 left = Nmul (left, prim (num, nc, 1)); in term()
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