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Searched refs:Node_SetRun (Results 1 – 4 of 4) sorted by relevance

/dports/audio/supercollider/SuperCollider-3.11.0-Source/server/scsynth/
H A DSC_Node.cpp260 void Node_SetRun(Node* inNode, int inRun) { in Node_SetRun() function
380 Node_SetRun(&unit->mParent->mNode, 0); in Unit_DoneAction()
437 Node_SetRun(prev, 0); in Unit_DoneAction()
443 Node_SetRun(next, 0); in Unit_DoneAction()
480 Node_SetRun(next, 1); in Unit_DoneAction()
H A DSC_Prototypes.h145 void Node_SetRun(Node* inNode, int inRun);
H A DSC_World.cpp196 ft->fNodeRun = &Node_SetRun; in InterfaceTable_Init()
H A DSC_MiscCmds.cpp303 Node_SetRun(node, run); in meth_n_run()