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Searched refs:Num_bases (Results 1 – 12 of 12) sorted by relevance

/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/server/
H A Dmap.c156 int ind = Num_bases(), i; in World_place_base()
186 t.ind = Num_bases(); in World_place_base()
614 options.maxRobots = Num_bases(); in Grok_map()
621 if (Num_bases() <= 0) in Grok_map()
626 world->name, Num_bases(), world->width, world->height, in Grok_map()
646 for (i = 0; i < Num_bases(); i++) { in Find_closest_team()
H A Dmetaserver.c212 Num_bases() - num_active_players - login_in_progress); in Meta_update()
233 Num_bases(), FPS, options.contactPort, in Meta_update()
H A Dplayer.c71 if (prev_num_bases != Num_bases()) { in Pick_startpos()
72 prev_num_bases = Num_bases(); in Pick_startpos()
74 free_bases = XMALLOC(char, Num_bases()); in Pick_startpos()
81 for (i = 0; i < Num_bases(); i++) { in Pick_startpos()
101 for (i = 0; i < Num_bases(); i++) { in Pick_startpos()
112 for (i = 0; i < Num_bases(); i++) { in Pick_startpos()
125 for (i = 0; i < Num_bases(); i++) { in Pick_startpos()
134 if (i == Num_bases()) { in Pick_startpos()
136 ind, Num_bases(), num_free, pick, seen); in Pick_startpos()
H A Dserver.c125 Alloc_players(Num_bases() + MAX_PSEUDO_PLAYERS + MAX_SPECTATORS); in main()
126 spectatorStart = Num_bases() + MAX_PSEUDO_PLAYERS; in main()
532 NumPlayers, Num_bases()); in Server_info()
H A Dtuner.c55 options.maxRobots = Num_bases(); in tuner_maxrobots()
H A Drobot.c1026 || num_playing_ships < Num_bases()) in Robot_update()
1044 && num_playing_ships > Num_bases()) in Robot_update()
H A Dxpmap.c299 for (i = 0; i < Num_bases(); i++) { in Create_blockmap_from_polygons()
315 for (i = 0; i < Num_bases(); i++) { in Create_blockmap_from_polygons()
500 if (base_i >= Num_bases()) { in Xpmap_init_setup()
1037 for (i = 0; i < Num_bases(); i++) { in Xpmap_find_base_direction()
H A Dmap.h405 #define Num_bases() Arraylist_get_num_elements(world->bases) macro
H A Dcmdline.c4043 options.playerLimit = Num_bases() + 10; in Check_playerlimit()
4047 Num_bases() + 10); in Check_playerlimit()
H A Dcontact.c724 ? 1e6 : Num_bases()); in Queue_loop()
H A Devent.c179 for (i = 0; i < Num_bases(); i++) { in Player_change_home()
H A Dwalls.c1609 STORE1(Num_bases()); in Polys_to_client()
1610 for (i = 0; i < Num_bases(); i++) { in Polys_to_client()