Searched refs:Num_bases (Results 1 – 12 of 12) sorted by relevance
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/server/ |
H A D | map.c | 156 int ind = Num_bases(), i; in World_place_base() 186 t.ind = Num_bases(); in World_place_base() 614 options.maxRobots = Num_bases(); in Grok_map() 621 if (Num_bases() <= 0) in Grok_map() 626 world->name, Num_bases(), world->width, world->height, in Grok_map() 646 for (i = 0; i < Num_bases(); i++) { in Find_closest_team()
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H A D | metaserver.c | 212 Num_bases() - num_active_players - login_in_progress); in Meta_update() 233 Num_bases(), FPS, options.contactPort, in Meta_update()
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H A D | player.c | 71 if (prev_num_bases != Num_bases()) { in Pick_startpos() 72 prev_num_bases = Num_bases(); in Pick_startpos() 74 free_bases = XMALLOC(char, Num_bases()); in Pick_startpos() 81 for (i = 0; i < Num_bases(); i++) { in Pick_startpos() 101 for (i = 0; i < Num_bases(); i++) { in Pick_startpos() 112 for (i = 0; i < Num_bases(); i++) { in Pick_startpos() 125 for (i = 0; i < Num_bases(); i++) { in Pick_startpos() 134 if (i == Num_bases()) { in Pick_startpos() 136 ind, Num_bases(), num_free, pick, seen); in Pick_startpos()
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H A D | server.c | 125 Alloc_players(Num_bases() + MAX_PSEUDO_PLAYERS + MAX_SPECTATORS); in main() 126 spectatorStart = Num_bases() + MAX_PSEUDO_PLAYERS; in main() 532 NumPlayers, Num_bases()); in Server_info()
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H A D | tuner.c | 55 options.maxRobots = Num_bases(); in tuner_maxrobots()
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H A D | robot.c | 1026 || num_playing_ships < Num_bases()) in Robot_update() 1044 && num_playing_ships > Num_bases()) in Robot_update()
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H A D | xpmap.c | 299 for (i = 0; i < Num_bases(); i++) { in Create_blockmap_from_polygons() 315 for (i = 0; i < Num_bases(); i++) { in Create_blockmap_from_polygons() 500 if (base_i >= Num_bases()) { in Xpmap_init_setup() 1037 for (i = 0; i < Num_bases(); i++) { in Xpmap_find_base_direction()
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H A D | map.h | 405 #define Num_bases() Arraylist_get_num_elements(world->bases) macro
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H A D | cmdline.c | 4043 options.playerLimit = Num_bases() + 10; in Check_playerlimit() 4047 Num_bases() + 10); in Check_playerlimit()
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H A D | contact.c | 724 ? 1e6 : Num_bases()); in Queue_loop()
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H A D | event.c | 179 for (i = 0; i < Num_bases(); i++) { in Player_change_home()
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H A D | walls.c | 1609 STORE1(Num_bases()); in Polys_to_client() 1610 for (i = 0; i < Num_bases(); i++) { in Polys_to_client()
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