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Searched refs:OBJD (Results 1 – 25 of 109) sorted by relevance

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/dports/editors/uemacs/uemacs-4.0/pcdos/ansi/
H A Dmakefile8 OBJD = obj # object file directory macro
29 F1 = $(OBJD)\abbrev.obj $(OBJD)\basic.obj $(OBJD)\bind.obj $(OBJD)\buffer.obj
30 F2 = $(OBJD)\char.obj $(OBJD)\crypt.obj $(OBJD)\display.obj $(OBJD)\undo.obj
31 F3 = $(OBJD)\eval.obj $(OBJD)\exec.obj $(OBJD)\file.obj
32 F4 = $(OBJD)\fileio.obj $(OBJD)\ansi.obj $(OBJD)\input.obj $(OBJD)\keyboard.obj
33 F5 = $(OBJD)\isearch.obj $(OBJD)\line.obj $(OBJD)\lock.obj $(OBJD)\dolock.obj
34 F6 = $(OBJD)\main.obj $(OBJD)\mouse.obj $(OBJD)\msdos.obj $(OBJD)\screen.obj
35 F7 = $(OBJD)\random.obj $(OBJD)\region.obj $(OBJD)\search.obj $(OBJD)\replace.obj
36 F8 = $(OBJD)\tags.obj $(OBJD)\window.obj $(OBJD)\word.obj $(OBJD)\execpr.obj
45 bin\cmdfix.exe: $(OBJD)\cmdfix.obj
[all …]
/dports/editors/uemacs/uemacs-4.0/i55/
H A Dmakefile8 OBJD = obj # object file directory macro
29 F1 = $(OBJD)\basic.obj $(OBJD)\bind.obj $(OBJD)\buffer.obj
30 F2 = $(OBJD)\char.obj $(OBJD)\crypt.obj $(OBJD)\display.obj
31 F3 = $(OBJD)\eval.obj $(OBJD)\exec.obj $(OBJD)\file.obj
32 F4 = $(OBJD)\fileio.obj $(OBJD)\i55.obj $(OBJD)\input.obj $(OBJD)\isearch.obj
33 F5 = $(OBJD)\keyboard.obj $(OBJD)\line.obj $(OBJD)\lock.obj $(OBJD)\dolock.obj
34 F6 = $(OBJD)\main.obj $(OBJD)\mouse.obj $(OBJD)\msdos.obj $(OBJD)\screen.obj
35 F7 = $(OBJD)\random.obj $(OBJD)\region.obj $(OBJD)\search.obj $(OBJD)\replace.obj
36 F8 = $(OBJD)\tags.obj $(OBJD)\window.obj $(OBJD)\word.obj $(OBJD)\execpr.obj
45 bin\cmdfix.exe: $(OBJD)\cmdfix.obj
[all …]
/dports/editors/uemacs/uemacs-4.0/pcdos/ansi16m/
H A Dmakefile8 OBJD = obj # object file directory macro
30 F1 = $(OBJD)\abbrev.obj $(OBJD)\basic.obj $(OBJD)\bind.obj $(OBJD)\buffer.obj
31 F2 = $(OBJD)\char.obj $(OBJD)\crypt.obj $(OBJD)\display.obj
32 F3 = $(OBJD)\eval.obj $(OBJD)\exec.obj $(OBJD)\file.obj $(OBJD)\tags.obj
33 F4 = $(OBJD)\fileio.obj $(OBJD)\ansi.obj $(OBJD)\input.obj $(OBJD)\isearch.obj
34 F5 = $(OBJD)\keyboard.obj $(OBJD)\line.obj $(OBJD)\lock.obj $(OBJD)\dolock.obj
35 F6 = $(OBJD)\main.obj $(OBJD)\mouse.obj $(OBJD)\msdos.obj $(OBJD)\screen.obj
36 F7 = $(OBJD)\random.obj $(OBJD)\region.obj $(OBJD)\search.obj $(OBJD)\replace.obj
37 F8 = $(OBJD)\undo.obj $(OBJD)\window.obj $(OBJD)\word.obj
56 $(OBJD)\bind.obj: $(SRCD)\bind.c $(HFILES)
[all …]
/dports/editors/uemacs/uemacs-4.0/pcdos/dos16m/
H A Dmakefile8 OBJD = obj # object file directory macro
30 F1 = $(OBJD)\abbrev.obj $(OBJD)\basic.obj $(OBJD)\bind.obj $(OBJD)\buffer.obj
31 F2 = $(OBJD)\char.obj $(OBJD)\crypt.obj $(OBJD)\display.obj
32 F3 = $(OBJD)\eval.obj $(OBJD)\exec.obj $(OBJD)\file.obj $(OBJD)\tags.obj
33 F4 = $(OBJD)\fileio.obj $(OBJD)\ibmpc.obj $(OBJD)\input.obj $(OBJD)\isearch.obj
34 F5 = $(OBJD)\keyboard.obj $(OBJD)\line.obj $(OBJD)\lock.obj $(OBJD)\dolock.obj
35 F6 = $(OBJD)\main.obj $(OBJD)\mouse.obj $(OBJD)\msdos.obj $(OBJD)\screen.obj
36 F7 = $(OBJD)\random.obj $(OBJD)\region.obj $(OBJD)\search.obj $(OBJD)\replace.obj
37 F8 = $(OBJD)\undo.obj $(OBJD)\window.obj $(OBJD)\word.obj
56 $(OBJD)\bind.obj: $(SRCD)\bind.c $(HFILES)
[all …]
/dports/editors/uemacs/uemacs-4.0/hp150/
H A Dmakefile8 OBJD = obj # object file directory macro
25 F1 = $(OBJD)\basic.obj $(OBJD)\bind.obj $(OBJD)\buffer.obj
26 F2 = $(OBJD)\char.obj $(OBJD)\crypt.obj $(OBJD)\display.obj $(OBJD)\dolock.obj
27 F3 = $(OBJD)\eval.obj $(OBJD)\exec.obj $(OBJD)\file.obj
28 F4 = $(OBJD)\fileio.obj $(OBJD)\hp150.obj $(OBJD)\input.obj
29 F5 = $(OBJD)\isearch.obj $(OBJD)\line.obj $(OBJD)\lock.obj
30 F6 = $(OBJD)\main.obj $(OBJD)\mouse.obj $(OBJD)\msdos.obj $(OBJD)\screen.obj
31 F7 = $(OBJD)\random.obj $(OBJD)\region.obj $(OBJD)\search.obj $(OBJD)\replace.obj
32 F8 = $(OBJD)\tags.obj $(OBJD)\window.obj $(OBJD)\word.obj $(OBJD)\execpr.obj
41 bin\cmdfix.exe: $(OBJD)\cmdfix.obj
[all …]
/dports/editors/uemacs/uemacs-4.0/pcdos/turbo/
H A Dmakefile8 OBJD = obj # object file directory macro
31 F1 = $(OBJD)\abbrev.obj $(OBJD)\basic.obj $(OBJD)\bind.obj $(OBJD)\buffer.obj
32 F2 = $(OBJD)\char.obj $(OBJD)\crypt.obj $(OBJD)\display.obj
33 F3 = $(OBJD)\eval.obj $(OBJD)\exec.obj $(OBJD)\file.obj $(OBJD)\tags.obj
34 F4 = $(OBJD)\fileio.obj $(OBJD)\ibmpc.obj $(OBJD)\input.obj $(OBJD)\isearch.obj
35 F5 = $(OBJD)\keyboard.obj $(OBJD)\line.obj $(OBJD)\lock.obj $(OBJD)\dolock.obj
36 F6 = $(OBJD)\main.obj $(OBJD)\mouse.obj $(OBJD)\msdos.obj $(OBJD)\screen.obj
37 F7 = $(OBJD)\random.obj $(OBJD)\region.obj $(OBJD)\search.obj $(OBJD)\replace.obj
38 F8 = $(OBJD)\undo.obj $(OBJD)\window.obj $(OBJD)\word.obj $(OBJD)\execpr.obj
47 bin\cmdfix.exe: $(OBJD)\cmdfix.obj
[all …]
/dports/editors/uemacs/uemacs-4.0/nec/
H A Dmakefile8 OBJD = obj # object file directory macro
29 F1 = $(OBJD)\basic.obj $(OBJD)\bind.obj $(OBJD)\buffer.obj
30 F2 = $(OBJD)\char.obj $(OBJD)\crypt.obj $(OBJD)\display.obj
31 F3 = $(OBJD)\eval.obj $(OBJD)\exec.obj $(OBJD)\file.obj
32 F4 = $(OBJD)\fileio.obj $(OBJD)\nec.obj $(OBJD)\input.obj
33 F5 = $(OBJD)\isearch.obj $(OBJD)\line.obj $(OBJD)\lock.obj $(OBJD)\dolock.obj
34 F6 = $(OBJD)\main.obj $(OBJD)\mouse.obj $(OBJD)\necdos.obj $(OBJD)\screen.obj
35 F7 = $(OBJD)\random.obj $(OBJD)\region.obj $(OBJD)\search.obj $(OBJD)\replace.obj
36 F8 = $(OBJD)\tags.obj $(OBJD)\window.obj $(OBJD)\word.obj
45 bin\cmdfix.exe: $(OBJD)\cmdfix.obj
[all …]
/dports/editors/uemacs/uemacs-4.0/freebsd/
H A Dmakefile9 OBJD = . macro
26 F1 = $(OBJD)/abbrev.o $(OBJD)/basic.o $(OBJD)/bind.o $(OBJD)/buffer.o
27 F2 = $(OBJD)/char.o $(OBJD)/crypt.o $(OBJD)/display.o $(OBJD)/dolock.o
28 F3 = $(OBJD)/eval.o $(OBJD)/exec.o $(OBJD)/file.o $(OBJD)/fileio.o
29 F4 = $(OBJD)/input.o $(OBJD)/isearch.o $(OBJD)/keyboard.o $(OBJD)/line.o
30 F5 = $(OBJD)/lock.o $(OBJD)/main.o $(OBJD)/mouse.o $(OBJD)/screen.o
31 F6 = $(OBJD)/random.o $(OBJD)/region.o $(OBJD)/search.o $(OBJD)/replace.o
32 F7 = $(OBJD)/tags.o $(OBJD)/undo.o $(OBJD)/unix.o $(OBJD)/window.o $(OBJD)/word.o
47 $(OBJD)/bind.o: $(SRCD)/bind.c $(HFILES)
51 $(OBJD)/char.o: $(SRCD)/char.c $(HFILES)
[all …]
/dports/editors/uemacs/uemacs-4.0/sun/cc/
H A Dmakefile9 OBJD = obj macro
26 F1 = $(OBJD)/abbrev.o $(OBJD)/basic.o $(OBJD)/bind.o $(OBJD)/buffer.o
27 F2 = $(OBJD)/char.o $(OBJD)/crypt.o $(OBJD)/display.o $(OBJD)/dolock.o
28 F3 = $(OBJD)/eval.o $(OBJD)/exec.o $(OBJD)/file.o $(OBJD)/keyboard.o
29 F4 = $(OBJD)/fileio.o $(OBJD)/unix.o $(OBJD)/input.o
30 F5 = $(OBJD)/isearch.o $(OBJD)/line.o $(OBJD)/lock.o
31 F6 = $(OBJD)/main.o $(OBJD)/mouse.o $(OBJD)/screen.o
32 F7 = $(OBJD)/random.o $(OBJD)/region.o $(OBJD)/search.o $(OBJD)/replace.o
33 F8 = $(OBJD)/tags.o $(OBJD)/undo.o $(OBJD)/window.o $(OBJD)/word.o
49 $(OBJD)/bind.o: $(SRCD)/bind.c $(HFILES)
[all …]
/dports/editors/uemacs/uemacs-4.0/nt/
H A Dmakefile95 F1 = $(OBJD)\main.obj $(OBJD)\basic.obj $(OBJD)\bind.obj $(OBJD)\buffer.obj
96 F2 = $(OBJD)\char.obj $(OBJD)\crypt.obj $(OBJD)\display.obj $(OBJD)\undo.obj
97 F3 = $(OBJD)\eval.obj $(OBJD)\exec.obj $(OBJD)\file.obj $(OBJD)\abbrev.obj
98 F4 = $(OBJD)\fileio.obj $(OBJD)\nt.obj $(OBJD)\input.obj $(OBJD)\keyboard.obj
99 F5 = $(OBJD)\isearch.obj $(OBJD)\line.obj $(OBJD)\lock.obj $(OBJD)\dolock.obj
100 F6 = $(OBJD)\mouse.obj $(OBJD)\ntconio.obj $(OBJD)\screen.obj $(OBJD)\replace.obj
101 F7 = $(OBJD)\random.obj $(OBJD)\region.obj $(OBJD)\search.obj $(OBJD)\tags.obj
102 F8 = $(OBJD)\window.obj $(OBJD)\word.obj
119 $(cvtobj) $(OBJD)\bind.obj
125 $(cvtobj) $(OBJD)\char.obj
[all …]
/dports/editors/uemacs/uemacs-4.0/sun/gcc/
H A Dmakefile8 OBJD = obj # object file directory macro
23 F1 = $(OBJD)/abbrev.o $(OBJD)/basic.o $(OBJD)/bind.o $(OBJD)/buffer.o
24 F2 = $(OBJD)/char.o $(OBJD)/crypt.o $(OBJD)/display.o $(OBJD)/dolock.o
25 F3 = $(OBJD)/eval.o $(OBJD)/exec.o $(OBJD)/file.o $(OBJD)/keyboard.o
26 F4 = $(OBJD)/fileio.o $(OBJD)/unix.o $(OBJD)/input.o
27 F5 = $(OBJD)/isearch.o $(OBJD)/line.o $(OBJD)/lock.o
28 F6 = $(OBJD)/main.o $(OBJD)/mouse.o $(OBJD)/screen.o
29 F7 = $(OBJD)/random.o $(OBJD)/region.o $(OBJD)/search.o $(OBJD)/replace.o
30 F8 = $(OBJD)/tags.o $(OBJ)/undo.o $(OBJD)/window.o $(OBJD)/word.o
45 $(OBJD)/bind.o: $(SRCD)/bind.c $(HFILES)
[all …]
/dports/editors/uemacs/uemacs-4.0/pcdos/m7/
H A Dmakefile8 OBJD = obj # object file directory macro
26 F1 = $(OBJD)\abbrec.obj $(OBJD)\basic.obj $(OBJD)\bind.obj $(OBJD)\buffer.obj
27 F2 = $(OBJD)\char.obj $(OBJD)\crypt.obj $(OBJD)\display.obj
28 F3 = $(OBJD)\eval.obj $(OBJD)\exec.obj $(OBJD)\file.obj $(OBJD)\undo.obj
29 F4 = $(OBJD)\fileio.obj $(OBJD)\ibmpc.obj $(OBJD)\input.obj $(OBJD)\keyboard.obj
30 F5 = $(OBJD)\isearch.obj $(OBJD)\line.obj $(OBJD)\lock.obj $(OBJD)\dolock.obj
31 F6 = $(OBJD)\main.obj $(OBJD)\mouse.obj $(OBJD)\msdos.obj $(OBJD)\screen.obj
32 F7 = $(OBJD)\random.obj $(OBJD)\region.obj $(OBJD)\search.obj $(OBJD)\replace.obj
33 F8 = $(OBJD)\tags.obj $(OBJD)\window.obj $(OBJD)\word.obj $(OBJD)\execpr.obj
46 $(OBJD)\bind.obj: $(SRCD)\bind.c $(HFILES)
[all …]
/dports/editors/uemacs/uemacs-4.0/pcdos/msc/
H A Dmakefile8 OBJD = obj # object file directory macro
25 F1 = $(OBJD)\basic.obj $(OBJD)\bind.obj $(OBJD)\buffer.obj
26 F2 = $(OBJD)\char.obj $(OBJD)\crypt.obj $(OBJD)\display.obj
27 F3 = $(OBJD)\eval.obj $(OBJD)\exec.obj $(OBJD)\file.obj $(OBJD)\dolock.obj
28 F4 = $(OBJD)\fileio.obj $(OBJD)\ibmpc.obj $(OBJD)\input.obj $(OBJD)\lock.obj
29 F5 = $(OBJD)\isearch.obj $(OBJD)\line.obj $(OBJD)\lock.obj $(OBJD)\screen.obj
30 F6 = $(OBJD)\main.obj $(OBJD)\mouse.obj $(OBJD)\msdos.obj $(OBJD)\keyboard.obj
31 F7 = $(OBJD)\random.obj $(OBJD)\region.obj $(OBJD)\search.obj $(OBJD)\replace.obj
32 F8 = $(OBJD)\tags.obj $(OBJD)\window.obj $(OBJD)\word.obj $(OBJD)\execpr.obj
40 $(OBJD)\bind.obj: $(SRCD)\bind.c $(HFILES)
[all …]
/dports/editors/uemacs/uemacs-4.0/os2/
H A Dmakefile8 OBJD = obj # object file directory macro
25 F1 = $(OBJD)\abbrev.obj $(OBJD)\basic.obj $(OBJD)\bind.obj $(OBJD)\buffer.obj
26 F2 = $(OBJD)\char.obj $(OBJD)\crypt.obj $(OBJD)\display.obj $(OBJD)\dolock.obj
27 F3 = $(OBJD)\eval.obj $(OBJD)\exec.obj $(OBJD)\file.obj
28 F4 = $(OBJD)\fileio.obj $(OBJD)\os2.obj $(OBJD)\input.obj $(OBJD)\keyboard.obj
29 F5 = $(OBJD)\isearch.obj $(OBJD)\line.obj $(OBJD)\lock.obj
30 F6 = $(OBJD)\main.obj $(OBJD)\mouse.obj $(OBJD)\os2npm.obj $(OBJD)\screen.obj
31 F7 = $(OBJD)\random.obj $(OBJD)\region.obj $(OBJD)\search.obj $(OBJD)\replace.obj
32 F8 = $(OBJD)\tags.obj $(OBJD)\undo.obj $(OBJD)\window.obj $(OBJD)\word.obj
43 $(OBJD)\bind.obj: $(SRCD)\bind.c $(HFILES)
[all …]
/dports/editors/uemacs/uemacs-4.0/bsd/
H A Dmakefile9 OBJD = obj macro
26 F1 = $(OBJD)/basic.o $(OBJD)/bind.o $(OBJD)/buffer.o
27 F2 = $(OBJD)/char.o $(OBJD)/crypt.o $(OBJD)/display.o $(OBJD)/dolock.o
28 F3 = $(OBJD)/eval.o $(OBJD)/exec.o $(OBJD)/file.o
29 F4 = $(OBJD)/fileio.o $(OBJD)/unix.o $(OBJD)/input.o
30 F5 = $(OBJD)/isearch.o $(OBJD)/line.o $(OBJD)/lock.o
31 F6 = $(OBJD)/main.o $(OBJD)/mouse.o $(OBJD)/screen.o
32 F7 = $(OBJD)/random.o $(OBJD)/region.o $(OBJD)/search.o $(OBJD)/replace.o
33 F8 = $(OBJD)/tags.o $(OBJD)/window.o $(OBJD)/word.o
49 $(OBJD)/bind.o: $(SRCD)/bind.c $(HFILES)
[all …]
/dports/editors/uemacs/uemacs-4.0/dgux/
H A Dmakefile8 OBJD=obj macro
22 F1=$(OBJD)/abbrev.o $(OBJD)/basic.o $(OBJD)/bind.o $(OBJD)/buffer.o
23 F2=$(OBJD)/char.o $(OBJD)/crypt.o $(OBJD)/display.o $(OBJD)/dolock.o
24 F3=$(OBJD)/eval.o $(OBJD)/exec.o $(OBJD)/file.o
25 F4=$(OBJD)/fileio.o $(OBJD)/unix.o $(OBJD)/input.o
26 F5=$(OBJD)/isearch.o $(OBJD)/line.o $(OBJD)/lock.o
27 F6=$(OBJD)/main.o $(OBJD)/mouse.o
28 F7=$(OBJD)/random.o $(OBJD)/region.o $(OBJD)/search.o $(OBJD)/replace.o
29 F8=$(OBJD)/tags.o $(OBJD)/window.o $(OBJD)/word.o
44 $(OBJD)/bind.o: $(SRCD)/bind.c $(HFILES)
[all …]
/dports/editors/uemacs/uemacs-4.0/pcdos/xvt/
H A Dmakefile8 OBJD = obj # object file directory macro
27 F1 = $(OBJD)\abbrev.obj $(OBJD)\basic.obj $(OBJD)\bind.obj $(OBJD)\buffer.obj
28 F2 = $(OBJD)\char.obj $(OBJD)\crypt.obj $(OBJD)\display.obj
29 F3 = $(OBJD)\eval.obj $(OBJD)\exec.obj $(OBJD)\file.obj $(OBJD)\undo.obj
30 F4 = $(OBJD)\fileio.obj $(OBJD)\xvt.obj $(OBJD)\input.obj $(OBJD)\keyboard.obj
31 F5 = $(OBJD)\isearch.obj $(OBJD)\line.obj $(OBJD)\lock.obj $(OBJD)\dolock.obj
32 F6 = $(OBJD)\main.obj $(OBJD)\mouse.obj $(OBJD)\xvtdos.obj $(OBJD)\screen.obj
33 F7 = $(OBJD)\random.obj $(OBJD)\region.obj $(OBJD)\search.obj $(OBJD)\replace.obj
34 F8 = $(OBJD)\tags.obj $(OBJD)\window.obj $(OBJD)\word.obj $(OBJD)\execpr.obj
86 $(OBJD)\xvt.obj: $(SRCD)\xvt.c $(HFILES)
[all …]
/dports/editors/uemacs/uemacs-4.0/pcdos/m6/
H A Dmakefile8 OBJD = obj # object file directory macro
26 F1 = $(OBJD)\abbrev.obj $(OBJD)\basic.obj $(OBJD)\bind.obj $(OBJD)\buffer.obj
27 F2 = $(OBJD)\char.obj $(OBJD)\crypt.obj $(OBJD)\display.obj
28 F3 = $(OBJD)\eval.obj $(OBJD)\exec.obj $(OBJD)\file.obj $(OBJD)\undo.obj
29 F4 = $(OBJD)\fileio.obj $(OBJD)\ibmpc.obj $(OBJD)\input.obj $(OBJD)\keyboard.obj
30 F5 = $(OBJD)\isearch.obj $(OBJD)\line.obj $(OBJD)\lock.obj $(OBJD)\dolock.obj
31 F6 = $(OBJD)\main.obj $(OBJD)\mouse.obj $(OBJD)\msdos.obj $(OBJD)\screen.obj
32 F7 = $(OBJD)\random.obj $(OBJD)\region.obj $(OBJD)\search.obj $(OBJD)\replace.obj
33 F8 = $(OBJD)\tags.obj $(OBJD)\window.obj $(OBJD)\word.obj $(OBJD)\execpr.obj
48 $(OBJD)\bind.obj: $(SRCD)\bind.c $(HFILES)
[all …]
/dports/editors/uemacs/uemacs-4.0/hpux/
H A Dmakefile8 OBJD = obj macro
22 F1 = $(OBJD)/abbrev.o $(OBJD)/basic.o $(OBJD)/bind.o $(OBJD)/buffer.o
23 F2 = $(OBJD)/char.o $(OBJD)/crypt.o $(OBJD)/display.o $(OBJD)/dolock.o
24 F3 = $(OBJD)/eval.o $(OBJD)/exec.o $(OBJD)/file.o
25 F4 = $(OBJD)/fileio.o $(OBJD)/unix.o $(OBJD)/input.o
26 F5 = $(OBJD)/isearch.o $(OBJD)/line.o $(OBJD)/lock.o
27 F6 = $(OBJD)/main.o $(OBJD)/mouse.o $(OBJD)/screen.o
28 F7 = $(OBJD)/random.o $(OBJD)/region.o $(OBJD)/search.o $(OBJD)/replace.o
29 F8 = $(OBJD)/tags.o $(OBJD)/window.o $(OBJD)/word.o
45 $(OBJD)/bind.o: $(SRCD)/bind.c $(HFILES)
[all …]
/dports/editors/uemacs/uemacs-4.0/atari/
H A Dmakefile9 OBJD = obj macro
25 F1 = $(OBJD)\basic.o $(OBJD)\bind.o $(OBJD)\buffer.o
26 F2 = $(OBJD)\char.o $(OBJD)\crypt.o $(OBJD)\display.o
27 F3 = $(OBJD)\eval.o $(OBJD)\exec.o $(OBJD)\file.o
28 F4 = $(OBJD)\fileio.o $(OBJD)\input.o $(OBJD)\isearch.o $(OBJD)\line.o
29 F5 = $(OBJD)\main.o $(OBJD)\mouse.o
31 F6 = $(OBJD)\random.o $(OBJD)\region.o $(OBJD)\replace.o $(OBJD)\screen.o
32 F7 = $(OBJD)\search.o $(OBJD)\st52.o $(OBJD)\stmouse.o
33 F8 = $(OBJD)\tags.o $(OBJD)\tos.o $(OBJD)\window.o $(OBJD)\word.o
45 $(OBJD)\bind.o: $(SRCD)\bind.c $(HFILES)
[all …]
/dports/editors/uemacs/uemacs-4.0/fmr/
H A Dmakefile8 OBJD = obj # object file directory macro
24 F1 = $(OBJD)\basic.obj $(OBJD)\bind.obj $(OBJD)\buffer.obj
25 F2 = $(OBJD)\char.obj $(OBJD)\crypt.obj $(OBJD)\display.obj
26 F3 = $(OBJD)\eval.obj $(OBJD)\exec.obj $(OBJD)\file.obj
27 F4 = $(OBJD)\fileio.obj $(OBJD)\fmr.obj $(OBJD)\input.obj
28 F5 = $(OBJD)\isearch.obj $(OBJD)\line.obj $(OBJD)\lock.obj $(OBJD)\dolock.obj
29 F6 = $(OBJD)\main.obj $(OBJD)\mouse.obj $(OBJD)\fmrdos.obj $(OBJD)\screen.obj
30 F7 = $(OBJD)\random.obj $(OBJD)\region.obj $(OBJD)\search.obj $(OBJD)\replace.obj
31 F8 = $(OBJD)\tags.obj $(OBJD)\window.obj $(OBJD)\word.obj
44 $(OBJD)\bind.obj: $(SRCD)\bind.c $(HFILES)
[all …]
/dports/editors/uemacs/uemacs-4.0/aix/
H A Dmakefile9 OBJD = ./obj macro
23 F1 = $(OBJD)/abbrev.o $(OBJD)/basic.o $(OBJD)/bind.o $(OBJD)/buffer.o
24 F2 = $(OBJD)/char.o $(OBJD)/crypt.o $(OBJD)/display.o $(OBJD)/dolock.o
25 F3 = $(OBJD)/eval.o $(OBJD)/exec.o $(OBJD)/file.o
26 F4 = $(OBJD)/fileio.o $(OBJD)/unix.o $(OBJD)/input.o
27 F5 = $(OBJD)/isearch.o $(OBJD)/line.o $(OBJD)/lock.o
28 F6 = $(OBJD)/main.o $(OBJD)/mouse.o $(OBJD)/screen.o
29 F7 = $(OBJD)/random.o $(OBJD)/region.o $(OBJD)/search.o $(OBJD)/replace.o
30 F8 = $(OBJD)/tags.o $(OBJD)/window.o $(OBJD)/word.o
49 mv bind.o $(OBJD)
[all …]
/dports/x11/ly/ly-0.5.2/sub/argoat/
H A Dmakefile7 OBJD = obj macro
19 $(OBJD)/%.o: %.c
29 $(BIND)/argoat_sample_%: $(OBJD)/$(SRCD)/argoat.o $(OBJD)/$(TEST)/argoat_sample_%.o
34 $(BIND)/$(NAME): $(OBJD)/$(TEST)/main.o $(OBJD)/$(SUBD)/testoasterror/src/testoasterror.o
44 @rm -rf $(BIND) $(OBJD)
/dports/www/firefox-esr/firefox-91.8.0/security/nss/tests/
H A Dmksymlinks23 if [ ! -h WINNT5.0_DBG.OBJD -a ! -d WINNT5.0_DBG.OBJD ] ; then
24 ln -s WINNT4.0_DBG.OBJD WINNT5.0_DBG.OBJD
32 if [ ! -h WINNT5.1_DBG.OBJD -a ! -d WINNT5.1_DBG.OBJD ] ; then
33 ln -s WINNT4.0_DBG.OBJD WINNT5.1_DBG.OBJD
/dports/security/ca_root_nss/nss-3.71/nss/tests/
H A Dmksymlinks23 if [ ! -h WINNT5.0_DBG.OBJD -a ! -d WINNT5.0_DBG.OBJD ] ; then
24 ln -s WINNT4.0_DBG.OBJD WINNT5.0_DBG.OBJD
32 if [ ! -h WINNT5.1_DBG.OBJD -a ! -d WINNT5.1_DBG.OBJD ] ; then
33 ln -s WINNT4.0_DBG.OBJD WINNT5.1_DBG.OBJD

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