Home
last modified time | relevance | path

Searched refs:OBJECTIVE_BUILD_THE_BEST (Results 1 – 9 of 9) sorted by relevance

/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/scenario/
H A DScenario.h65 OBJECTIVE_BUILD_THE_BEST, enumerator
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/scripting/bindings/world/
H A DScScenario.hpp32 { "buildTheBest", OBJECTIVE_BUILD_THE_BEST },
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/actions/
H A DRideCreateAction.cpp215 if (gScenarioObjective.Type == OBJECTIVE_BUILD_THE_BEST) in Execute()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/windows/
H A DEditorObjectiveOptions.cpp324 case OBJECTIVE_BUILD_THE_BEST: in window_editor_objective_options_set_objective()
408 if (i == OBJECTIVE_NONE || i == OBJECTIVE_BUILD_THE_BEST) in window_editor_objective_options_show_objective_dropdown()
H A DScenarioSelect.cpp520 if (scenario->objective_type == OBJECTIVE_BUILD_THE_BEST) in window_scenarioselect_paint()
H A DPark.cpp1475 if (gScenarioObjective.Type == OBJECTIVE_BUILD_THE_BEST) in window_park_objective_paint()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/rct1/
H A DS4Importer.cpp249 if (_s4.scenario_objective_type == OBJECTIVE_BUILD_THE_BEST) in GetDetails()
2298 if (_s4.scenario_objective_type == OBJECTIVE_BUILD_THE_BEST) in ImportScenarioObjective()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/rct2/
H A DS6Exporter.cpp424 if (gScenarioObjective.Type == OBJECTIVE_BUILD_THE_BEST) in Export()
H A DS6Importer.cpp324 if (gScenarioObjective.Type == OBJECTIVE_BUILD_THE_BEST) in Import()