Searched refs:OBJECTIVE_BUILD_THE_BEST (Results 1 – 9 of 9) sorted by relevance
65 OBJECTIVE_BUILD_THE_BEST, enumerator
32 { "buildTheBest", OBJECTIVE_BUILD_THE_BEST },
215 if (gScenarioObjective.Type == OBJECTIVE_BUILD_THE_BEST) in Execute()
324 case OBJECTIVE_BUILD_THE_BEST: in window_editor_objective_options_set_objective()408 if (i == OBJECTIVE_NONE || i == OBJECTIVE_BUILD_THE_BEST) in window_editor_objective_options_show_objective_dropdown()
520 if (scenario->objective_type == OBJECTIVE_BUILD_THE_BEST) in window_scenarioselect_paint()
1475 if (gScenarioObjective.Type == OBJECTIVE_BUILD_THE_BEST) in window_park_objective_paint()
249 if (_s4.scenario_objective_type == OBJECTIVE_BUILD_THE_BEST) in GetDetails()2298 if (_s4.scenario_objective_type == OBJECTIVE_BUILD_THE_BEST) in ImportScenarioObjective()
424 if (gScenarioObjective.Type == OBJECTIVE_BUILD_THE_BEST) in Export()
324 if (gScenarioObjective.Type == OBJECTIVE_BUILD_THE_BEST) in Import()