Home
last modified time | relevance | path

Searched refs:OBJECTIVE_NONE (Results 1 – 4 of 4) sorted by relevance

/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/scenario/
H A DScenario.h61 OBJECTIVE_NONE, enumerator
H A DScenario.cpp101 if (gScenarioObjective.Type != OBJECTIVE_NONE && !gLoadKeepWindowsOpen) in scenario_begin()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/scripting/bindings/world/
H A DScScenario.hpp28 { "none", OBJECTIVE_NONE },
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/windows/
H A DEditorObjectiveOptions.cpp322 case OBJECTIVE_NONE: in window_editor_objective_options_set_objective()
408 if (i == OBJECTIVE_NONE || i == OBJECTIVE_BUILD_THE_BEST) in window_editor_objective_options_show_objective_dropdown()