Searched refs:OBJ_MINE_BIT (Results 1 – 7 of 7) sorted by relevance
67 #define OBJ_MINE_BIT OBJ_TYPEBIT(OBJ_MINE) macro
82 KILLING_SHOTS|OBJ_MINE_BIT|OBJ_PULSE_BIT|OBJ_PLAYER_BIT)) in Object_hits_target()
762 OBJ_SHOT_BIT|OBJ_MINE_BIT|OBJ_DEBRIS_BIT|OBJ_SPARK_BIT in Reset_all_players()768 |OBJ_CANNON_SHOT_BIT|OBJ_MINE_BIT)) in Reset_all_players()1381 OBJ_CANNON_SHOT_BIT|OBJ_MINE_BIT|OBJ_SMART_SHOT_BIT in Delete_player()
936 |OBJ_MINE_BIT; in Frame_radar()940 mask |= (options.minesOnRadar) ? OBJ_MINE_BIT : 0; in Frame_radar()
284 const uint32_t kill_shots = (KILLING_SHOTS) | OBJ_MINE_BIT | OBJ_SHOT_BIT in Cannon_in_danger()
1363 | OBJ_ASTEROID_BIT | OBJ_MINE_BIT | OBJ_ITEM_BIT; in BallCollision()
154 SET_BIT(mp.obj_bounce_mask, OBJ_MINE_BIT); in Move_init()162 mp.obj_cannon_mask = (KILLING_SHOTS) | OBJ_MINE_BIT | OBJ_SHOT_BIT in Move_init()