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Searched refs:OBJ_MINE_BIT (Results 1 – 7 of 7) sorted by relevance

/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/server/
H A Dobject.h67 #define OBJ_MINE_BIT OBJ_TYPEBIT(OBJ_MINE) macro
H A Dtarget.c82 KILLING_SHOTS|OBJ_MINE_BIT|OBJ_PULSE_BIT|OBJ_PLAYER_BIT)) in Object_hits_target()
H A Dplayer.c762 OBJ_SHOT_BIT|OBJ_MINE_BIT|OBJ_DEBRIS_BIT|OBJ_SPARK_BIT in Reset_all_players()
768 |OBJ_CANNON_SHOT_BIT|OBJ_MINE_BIT)) in Reset_all_players()
1381 OBJ_CANNON_SHOT_BIT|OBJ_MINE_BIT|OBJ_SMART_SHOT_BIT in Delete_player()
H A Dframe.c936 |OBJ_MINE_BIT; in Frame_radar()
940 mask |= (options.minesOnRadar) ? OBJ_MINE_BIT : 0; in Frame_radar()
H A Dcannon.c284 const uint32_t kill_shots = (KILLING_SHOTS) | OBJ_MINE_BIT | OBJ_SHOT_BIT in Cannon_in_danger()
H A Dcollision.c1363 | OBJ_ASTEROID_BIT | OBJ_MINE_BIT | OBJ_ITEM_BIT; in BallCollision()
H A Dwalls.c154 SET_BIT(mp.obj_bounce_mask, OBJ_MINE_BIT); in Move_init()
162 mp.obj_cannon_mask = (KILLING_SHOTS) | OBJ_MINE_BIT | OBJ_SHOT_BIT in Move_init()