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Searched refs:OBJ_SPRITE (Results 1 – 3 of 3) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dnnexts.cpp312 case OBJ_SPRITE: in nnExtTriggerObject()
1849 case OBJ_SPRITE: { in useObjResizer()
1953 case OBJ_SPRITE: { in usePropertiesChanger()
2559 case OBJ_SPRITE: in useSpriteDamager()
2716 case OBJ_SPRITE: in useSeqSpawnerGen()
3698 case OBJ_SPRITE: in modernTypeTrigger()
5264 case OBJ_SPRITE: in useDataChanger()
5588 case OBJ_SPRITE: in usePictureChanger()
5842 case OBJ_SPRITE: in getDataFieldOfObject()
5862 case OBJ_SPRITE: { in setDataValueOfObject()
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H A Dnnexts.h136 OBJ_SPRITE = 3, enumerator
H A Dplayer.cpp788 condUpdateObjectIndex(OBJ_SPRITE, nSpriteOld, pXCtrl->sysData1); in playerStart()
2131 evPost(pItem->index, OBJ_SPRITE, 500, kCallbackRemove); in playerDamageSprite()
2142 evPost(pItem->index, OBJ_SPRITE, 500, kCallbackRemove); in playerDamageSprite()