Searched refs:OBJ_TYPE_TRUSS (Results 1 – 2 of 2) sorted by relevance
279 #define OBJ_TYPE_TRUSS 't' macro
4858 if (t->tsd.kgun.attached_to->otype == OBJ_TYPE_TRUSS) in disconnect_any_attached_gun()4919 case OBJ_TYPE_TRUSS: in bomb_move()4949 if (t->otype == OBJ_TYPE_TRUSS) in bomb_move()5009 case OBJ_TYPE_TRUSS: in bomb_move()5038 if (t->otype == OBJ_TYPE_TRUSS) in bomb_move()6125 case OBJ_TYPE_TRUSS: in laser_move()6143 if (t->otype == OBJ_TYPE_TRUSS) in laser_move()7922 if (i->otype == OBJ_TYPE_TRUSS) {7970 if (p && p->otype == OBJ_TYPE_TRUSS)7974 if (p && p->otype == OBJ_TYPE_TRUSS)[all …]