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Searched refs:OBJ_ZERO (Results 1 – 25 of 29) sorted by relevance

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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/objects/
H A Dobjlava.cpp59 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
79 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
102 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
112 return MP2::OBJ_ZERO; in GetActionObject()
117 return MP2::OBJ_ZERO; in GetActionObject()
135 return MP2::OBJ_ZERO; in GetActionObject()
H A Dobjxloc.cpp59 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
81 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
101 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
130 return MP2::OBJ_ZERO; in GetActionObject()
148 return MP2::OBJ_ZERO; in GetActionObject()
185 return MP2::OBJ_ZERO; in GetActionObject()
H A Dobjtown.cpp70 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
75 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
98 return MP2::OBJ_ZERO; in GetActionObject()
103 return MP2::OBJ_ZERO; in GetActionObject()
H A Dmounts.cpp72 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
77 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
82 return MP2::OBJ_ZERO; in GetActionObject()
87 return MP2::OBJ_ZERO; in GetActionObject()
H A Dobjgras.cpp60 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
81 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
100 return MP2::OBJ_ZERO; in GetActionObject()
129 return MP2::OBJ_ZERO; in GetActionObject()
H A Dobjwatr.cpp71 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
76 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
109 return MP2::OBJ_ZERO; in GetActionObject()
121 return MP2::OBJ_ZERO; in GetActionObject()
H A Dobjmult.cpp56 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
79 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
129 return MP2::OBJ_ZERO; in GetActionObject()
172 return MP2::OBJ_ZERO; in GetActionObject()
H A Dtrees.cpp45 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
55 return MP2::OBJ_ZERO; in GetActionObject()
H A Dobjswmp.cpp55 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
80 return MP2::OBJ_ZERO; in GetActionObject()
H A Dobjdirt.cpp54 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
86 return MP2::OBJ_ZERO; in GetActionObject()
H A Dobjcrck.cpp55 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
96 return MP2::OBJ_ZERO; in GetActionObject()
H A Dobjdsrt.cpp53 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
93 return MP2::OBJ_ZERO; in GetActionObject()
H A Dobjsnow.cpp54 return MP2::OBJ_ZERO != GetActionObject( index ); in isAction()
93 return MP2::OBJ_ZERO; in GetActionObject()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/maps/
H A Dpairs.h36 : std::pair<s32, int>( -1, MP2::OBJ_ZERO ) in IndexObject()
60 : std::pair<int, int>( MP2::OBJ_ZERO, Color::NONE ) in ObjectColor()
H A Dmaps_tiles.cpp532 return MP2::OBJ_ZERO; in GetLoyaltyObject()
772 hero->SetMapsObject( MP2::OBJ_ZERO ); in SetHeroes()
1079 case MP2::OBJ_ZERO: in isClearGround()
1603 if ( MP2::OBJ_ZERO == mp2_object ) { in FixObject()
1862 if ( objectType != MP2::OBJ_ZERO ) { in fixTileObjectType()
1870 if ( objectType != MP2::OBJ_ZERO ) in fixTileObjectType()
1874 if ( objectType != MP2::OBJ_ZERO ) { in fixTileObjectType()
1881 if ( objectType != MP2::OBJ_ZERO ) in fixTileObjectType()
1885 if ( objectType != MP2::OBJ_ZERO ) { in fixTileObjectType()
2476 if ( mp2_object == MP2::OBJ_ZERO ) { in updateEmpty()
[all …]
H A Dmp2.h293 OBJ_ZERO = 0x00, enumerator
H A Dmp2.cpp197 case OBJ_ZERO: in StringObject()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/
H A Dgame.cpp102 : object( MP2::OBJ_ZERO ) in FadeTask()
240 if ( objectType == MP2::OBJ_ZERO ) { in PrepareFadeTask()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/heroes/
H A Droute.cpp430 …t MP2::MapObjectType objectType = 0 <= index ? world.GetTiles( index ).GetObject() : MP2::OBJ_ZERO; in StepIsObstacle()
H A Dheroes.cpp168 , save_maps_object( MP2::OBJ_ZERO ) in Heroes()
334 save_maps_object = MP2::OBJ_ZERO; in PostLoad()
839 else if ( !isVisited( tile ) && MP2::OBJ_ZERO != objectType ) { in SetVisited()
1504 save_maps_object = objectType != MP2::OBJ_HEROES ? objectType : MP2::OBJ_ZERO; in SetMapsObject()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/kingdom/
H A Dkingdom.cpp376 void Kingdom::SetVisited( s32 index, const MP2::MapObjectType objectType = MP2::OBJ_ZERO ) in SetVisited()
378 if ( !isVisited( index, objectType ) && objectType != MP2::OBJ_ZERO ) in SetVisited()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/gui/
H A Dinterface_gamearea.cpp231 case MP2::OBJ_ZERO: { in Redraw()
388 …if ( drawBottom && fadeTask.fadeOut && MP2::OBJ_ZERO != fadeTask.object && MP2::OBJ_BOAT != fadeTa… in Redraw()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/castle/
H A Dcastle.cpp2259 if ( MP2::OBJ_ZERO == left.GetObject() && left.isWater() ) { in BuyBoat()
2264 else if ( MP2::OBJ_ZERO == right.GetObject() && right.isWater() ) { in BuyBoat()
2269 else if ( MP2::OBJ_ZERO == middle.GetObject() && middle.isWater() ) { in BuyBoat()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/world/
H A Dworld_pathfinding.cpp217 _cache[pathStart] = WorldNode( -1, 0, MP2::MapObjectType::OBJ_ZERO, _remainingMovePoints ); in processWorldMap()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/ai/
H A Dai_hero_action.cpp1193 hero.SetMapsObject( MP2::OBJ_ZERO ); in AIToEvent()
1560 hero.SetMapsObject( MP2::OBJ_ZERO ); in AIToBoat()

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