/dports/devel/allegro/allegro-4.4.3.1/src/c/ |
H A D | cgfx.h | 34 PIXEL_PTR d = OFFSET_PIXEL_PTR(bmp_write_line(dst, dy), dx); in FUNC_LINEAR_PUTPIXEL() 38 PIXEL_PTR s = OFFSET_PIXEL_PTR(bmp_read_line(dst, dy), dx); in FUNC_LINEAR_PUTPIXEL() 39 PIXEL_PTR d = OFFSET_PIXEL_PTR(bmp_write_line(dst, dy), dx); in FUNC_LINEAR_PUTPIXEL() 44 PIXEL_PTR s = OFFSET_PIXEL_PTR(bmp_read_line(dst, dy), dx); in FUNC_LINEAR_PUTPIXEL() 45 PIXEL_PTR d = OFFSET_PIXEL_PTR(bmp_write_line(dst, dy), dx); in FUNC_LINEAR_PUTPIXEL() 52 PIXEL_PTR d = OFFSET_PIXEL_PTR(bmp_write_line(dst, dy), dx); in FUNC_LINEAR_PUTPIXEL() 87 PIXEL_PTR s = OFFSET_PIXEL_PTR(bmp_read_line(src, sy), sx); in FUNC_LINEAR_GETPIXEL() 135 PIXEL_PTR s = OFFSET_PIXEL_PTR(bmp_read_line(dst, dy), dx1); in FUNC_LINEAR_HLINE() 145 PIXEL_PTR s = OFFSET_PIXEL_PTR(bmp_read_line(dst, dy), dx1); in FUNC_LINEAR_HLINE() 162 s = OFFSET_PIXEL_PTR(sline, x); in FUNC_LINEAR_HLINE() [all …]
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H A D | cspr.h | 1048 d = OFFSET_PIXEL_PTR(d, -c); in FUNC_LINEAR_DRAW_RLE_SPRITE() 1096 d = OFFSET_PIXEL_PTR(d, -c); in FUNC_LINEAR_DRAW_RLE_SPRITE() 1239 ds = OFFSET_PIXEL_PTR(ds, -c); in FUNC_LINEAR_DRAW_TRANS_RLE_SPRITE() 1240 dd = OFFSET_PIXEL_PTR(dd, -c); in FUNC_LINEAR_DRAW_TRANS_RLE_SPRITE() 1289 ds = OFFSET_PIXEL_PTR(ds, -c); in FUNC_LINEAR_DRAW_TRANS_RLE_SPRITE() 1290 dd = OFFSET_PIXEL_PTR(dd, -c); in FUNC_LINEAR_DRAW_TRANS_RLE_SPRITE() 1442 ds = OFFSET_PIXEL_PTR(ds, -c); in FUNC_LINEAR_DRAW_TRANS_RGBA_RLE_SPRITE() 1443 dd = OFFSET_PIXEL_PTR(dd, -c); in FUNC_LINEAR_DRAW_TRANS_RGBA_RLE_SPRITE() 1492 ds = OFFSET_PIXEL_PTR(ds, -c); in FUNC_LINEAR_DRAW_TRANS_RGBA_RLE_SPRITE() 1637 d = OFFSET_PIXEL_PTR(d, -c); in FUNC_LINEAR_DRAW_LIT_RLE_SPRITE() [all …]
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H A D | cblit.h | 53 PIXEL_PTR d = OFFSET_PIXEL_PTR(bmp_write_line(dst, y), dst->cl); in FUNC_LINEAR_CLEAR_TO_COLOR() 80 PIXEL_PTR s = OFFSET_PIXEL_PTR(bmp_read_line(src, sy + y), sx); in FUNC_LINEAR_BLIT() 81 PIXEL_PTR d = OFFSET_PIXEL_PTR(bmp_write_line(dst, dy + y), dx); in FUNC_LINEAR_BLIT() 120 PIXEL_PTR s = OFFSET_PIXEL_PTR(bmp_read_line(src, sy + y), sx + w - 1); in FUNC_LINEAR_BLIT_BACKWARD() 121 PIXEL_PTR d = OFFSET_PIXEL_PTR(bmp_write_line(dst, dy + y), dx + w - 1); in FUNC_LINEAR_BLIT_BACKWARD() 133 PIXEL_PTR s = OFFSET_PIXEL_PTR(bmp_read_line(src, sy + y), sx); in FUNC_LINEAR_BLIT_BACKWARD() 134 PIXEL_PTR d = OFFSET_PIXEL_PTR(bmp_write_line(dst, dy + y), dx); in FUNC_LINEAR_BLIT_BACKWARD() 163 PIXEL_PTR s = OFFSET_PIXEL_PTR(bmp_read_line(src, sy + y), sx); in FUNC_LINEAR_MASKED_BLIT() 164 PIXEL_PTR d = OFFSET_PIXEL_PTR(bmp_write_line(dst, dy + y), dx); in FUNC_LINEAR_MASKED_BLIT()
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H A D | cscan.h | 108 PIXEL_PTR s = OFFSET_PIXEL_PTR(texture, ((v >> vshift) & vmask) + ((u >> 16) & umask)); in FUNC_POLY_SCANLINE_ATEX() 144 PIXEL_PTR s = OFFSET_PIXEL_PTR(texture, ((v >> vshift) & vmask) + ((u >> 16) & umask)); in FUNC_POLY_SCANLINE_ATEX_MASK() 186 PIXEL_PTR s = OFFSET_PIXEL_PTR(texture, ((v >> vshift) & vmask) + ((u >> 16) & umask)); in FUNC_POLY_SCANLINE_ATEX_LIT() 228 PIXEL_PTR s = OFFSET_PIXEL_PTR(texture, ((v >> vshift) & vmask) + ((u >> 16) & umask)); in FUNC_POLY_SCANLINE_ATEX_MASK_LIT() 295 s = OFFSET_PIXEL_PTR(texture, ((v >> vshift) & vmask) + ((u >> 16) & umask)); in FUNC_POLY_SCANLINE_PTEX() 359 s = OFFSET_PIXEL_PTR(texture, ((v >> vshift) & vmask) + ((u >> 16) & umask)); in FUNC_POLY_SCANLINE_PTEX_MASK() 428 PIXEL_PTR s = OFFSET_PIXEL_PTR(texture, ((v >> vshift) & vmask) + ((u >> 16) & umask)); in FUNC_POLY_SCANLINE_PTEX_LIT() 497 PIXEL_PTR s = OFFSET_PIXEL_PTR(texture, ((v >> vshift) & vmask) + ((u >> 16) & umask)); in FUNC_POLY_SCANLINE_PTEX_MASK_LIT() 542 PIXEL_PTR s = OFFSET_PIXEL_PTR(texture, ((v >> vshift) & vmask) + ((u >> 16) & umask)); in FUNC_POLY_SCANLINE_ATEX_TRANS() 583 PIXEL_PTR s = OFFSET_PIXEL_PTR(texture, ((v >> vshift) & vmask) + ((u >> 16) & umask)); in FUNC_POLY_SCANLINE_ATEX_MASK_TRANS() [all …]
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H A D | czscan.h | 161 PIXEL_PTR s = OFFSET_PIXEL_PTR(texture, ((v >> vshift) & vmask) + ((u >> 16) & umask)); in FUNC_POLY_ZBUF_ATEX() 206 PIXEL_PTR s = OFFSET_PIXEL_PTR(texture, ((v >> vshift) & vmask) + ((u >> 16) & umask)); in FUNC_POLY_ZBUF_ATEX_MASK() 257 PIXEL_PTR s = OFFSET_PIXEL_PTR(texture, ((v >> vshift) & vmask) + ((u >> 16) & umask)); in FUNC_POLY_ZBUF_ATEX_LIT() 308 PIXEL_PTR s = OFFSET_PIXEL_PTR(texture, ((v >> vshift) & vmask) + ((u >> 16) & umask)); in FUNC_POLY_ZBUF_ATEX_MASK_LIT() 359 PIXEL_PTR s = OFFSET_PIXEL_PTR(texture, ((v >> vshift) & vmask) + ((u >> 16) & umask)); in FUNC_POLY_ZBUF_PTEX() 406 PIXEL_PTR s = OFFSET_PIXEL_PTR(texture, ((v >> vshift) & vmask) + ((u >> 16) & umask)); in FUNC_POLY_ZBUF_PTEX_MASK() 460 PIXEL_PTR s = OFFSET_PIXEL_PTR(texture, ((v >> vshift) & vmask) + ((u >> 16) & umask)); in FUNC_POLY_ZBUF_PTEX_LIT() 514 PIXEL_PTR s = OFFSET_PIXEL_PTR(texture, ((v >> vshift) & vmask) + ((u >> 16) & umask)); in FUNC_POLY_ZBUF_PTEX_MASK_LIT() 567 PIXEL_PTR s = OFFSET_PIXEL_PTR(texture, ((v >> vshift) & vmask) + ((u >> 16) & umask)); in FUNC_POLY_ZBUF_ATEX_TRANS() 617 PIXEL_PTR s = OFFSET_PIXEL_PTR(texture, ((v >> vshift) & vmask) + ((u >> 16) & umask)); in FUNC_POLY_ZBUF_ATEX_MASK_TRANS() [all …]
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H A D | cdefs32.h | 25 #define OFFSET_PIXEL_PTR(p,x) ((PIXEL_PTR) (p) + (x)) macro 63 #define GET_PATTERN_PIXEL(x,y) GET_MEMORY_PIXEL(OFFSET_PIXEL_PTR(PATTERN_LINE(y), \
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H A D | cdefs8.h | 25 #define OFFSET_PIXEL_PTR(p,x) ((PIXEL_PTR) (p) + (x)) macro 62 #define GET_PATTERN_PIXEL(x,y) GET_MEMORY_PIXEL(OFFSET_PIXEL_PTR(PATTERN_LINE(y), \
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H A D | cdefs16.h | 25 #define OFFSET_PIXEL_PTR(p,x) ((PIXEL_PTR) (p) + (x)) macro 68 #define GET_PATTERN_PIXEL(x,y) GET_MEMORY_PIXEL(OFFSET_PIXEL_PTR(PATTERN_LINE(y), \
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H A D | cdefs15.h | 24 #define OFFSET_PIXEL_PTR(p,x) ((PIXEL_PTR) (p) + (x)) macro 67 #define GET_PATTERN_PIXEL(x,y) GET_MEMORY_PIXEL(OFFSET_PIXEL_PTR(PATTERN_LINE(y), \
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H A D | cdefs24.h | 25 #define OFFSET_PIXEL_PTR(p,x) ((PIXEL_PTR) (p) + 3 * (x)) macro 67 #define GET_PATTERN_PIXEL(x,y) GET_MEMORY_PIXEL(OFFSET_PIXEL_PTR(PATTERN_LINE(y), \
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/dports/games/openmortal/openmortal-0.7/src/ |
H A D | DrawRle.h | 15 #define OFFSET_PIXEL_PTR(p,x) ((PIXEL_PTR) (p) + (x)) in METHODNAME_FLIP() macro 91 d = OFFSET_PIXEL_PTR( d, dxbeg ); in METHODNAME_FLIP() 167 d = OFFSET_PIXEL_PTR(d, c); in METHODNAME_FLIP() 192 #define OFFSET_PIXEL_PTR(p,x) ((PIXEL_PTR) (p) + (x)) in METHODNAME() macro 264 d = OFFSET_PIXEL_PTR( d, dxbeg ); in METHODNAME() 328 d = OFFSET_PIXEL_PTR(d, -c); in METHODNAME()
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