Searched refs:OGL_MapActive (Results 1 – 4 of 4) sorted by relevance
285 bool OGL_MapActive = false; variable331 if (OGL_MapActive) in _render_overhead_map()
100 extern bool OGL_MapActive;440 if((OGL_MapActive || !world_view->overhead_map_active) && !world_view->terminal_mode_active)464 if((OGL_MapActive || !world_view->overhead_map_active) && !world_view->terminal_mode_active)
1395 OGL_MapActive = true; in render_screen()1397 OGL_MapActive = false; in render_screen()
500 extern bool OGL_MapActive;522 bool old_OGL_MapActive = OGL_MapActive; in build_map_preview()524 OGL_MapActive = false; in build_map_preview()526 OGL_MapActive = old_OGL_MapActive; in build_map_preview()