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Searched refs:OLDDEC_Projectile (Results 1 – 1 of 1) sorted by relevance

/dports/games/vavoom/vavoom-1.33/source/
H A Dvc_decorate.cpp45 OLDDEC_Projectile, enumerator
3334 if (Type == OLDDEC_Projectile) in ParseOldDecoration()
3615 else if (Type == OLDDEC_Projectile && sc->Check("Speed")) in ParseOldDecoration()
3620 else if (Type == OLDDEC_Projectile && sc->Check("Damage")) in ParseOldDecoration()
3625 else if (Type == OLDDEC_Projectile && sc->Check("DamageType")) in ParseOldDecoration()
3637 else if (Type == OLDDEC_Projectile && sc->Check("SpawnSound")) in ParseOldDecoration()
3658 else if (Type == OLDDEC_Projectile && sc->Check("DoomBounce")) in ParseOldDecoration()
3666 else if (Type == OLDDEC_Projectile && sc->Check("HexenBounce")) in ParseOldDecoration()
3891 if (!DiesAway && Type != OLDDEC_Projectile) in ParseOldDecoration()
3895 if (Type == OLDDEC_Projectile) in ParseOldDecoration()
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