Searched refs:OLDDEC_Projectile (Results 1 – 1 of 1) sorted by relevance
45 OLDDEC_Projectile, enumerator3334 if (Type == OLDDEC_Projectile) in ParseOldDecoration()3615 else if (Type == OLDDEC_Projectile && sc->Check("Speed")) in ParseOldDecoration()3620 else if (Type == OLDDEC_Projectile && sc->Check("Damage")) in ParseOldDecoration()3625 else if (Type == OLDDEC_Projectile && sc->Check("DamageType")) in ParseOldDecoration()3637 else if (Type == OLDDEC_Projectile && sc->Check("SpawnSound")) in ParseOldDecoration()3658 else if (Type == OLDDEC_Projectile && sc->Check("DoomBounce")) in ParseOldDecoration()3666 else if (Type == OLDDEC_Projectile && sc->Check("HexenBounce")) in ParseOldDecoration()3891 if (!DiesAway && Type != OLDDEC_Projectile) in ParseOldDecoration()3895 if (Type == OLDDEC_Projectile) in ParseOldDecoration()[all …]