/dports/games/avp/avp-20170505/src/avp/ |
H A D | secstats.c | 37 {"pelvis", centre_aspect, ONE_FIXED/28}, 38 {"Lthigh", centre_aspect, ONE_FIXED/28}, 39 {"Lshin", centre_aspect, ONE_FIXED/28}, 40 {"Lfoot", centre_aspect, ONE_FIXED/28}, 43 {"Rshin", centre_aspect, ONE_FIXED/28}, 44 {"Rfoot", centre_aspect, ONE_FIXED/28}, 46 {"chest", centre_aspect, ONE_FIXED/28}, 49 {"Rpalm", centre_aspect, ONE_FIXED/28}, 54 {"Rpad", centre_aspect, ONE_FIXED/28}, 62 {"Lpad", centre_aspect, ONE_FIXED/28}, [all …]
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H A D | equipmnt.c | 470 ONE_FIXED, /* TurningMultiple */ 471 ONE_FIXED, /* JumpingMultiple */ 477 ONE_FIXED, /* TurningMultiple */ 478 ONE_FIXED, /* JumpingMultiple */ 484 ONE_FIXED, /* TurningMultiple */ 485 ONE_FIXED, /* JumpingMultiple */ 995 ONE_FIXED, /* TurningMultiple */ 996 ONE_FIXED, /* JumpingMultiple */ 1002 ONE_FIXED, /* TurningMultiple */ 8109 {ONE_FIXED,0,0,0}, /* Quat? */ [all …]
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H A D | deaths.c | 41 (ONE_FIXED>>2), /* TweeningTime */ 63 (ONE_FIXED>>2), /* TweeningTime */ 85 (ONE_FIXED>>4), /* TweeningTime */ 107 (ONE_FIXED>>2), /* TweeningTime */ 129 (ONE_FIXED>>2), /* TweeningTime */ 151 (ONE_FIXED>>2), /* TweeningTime */ 173 (ONE_FIXED>>4), /* TweeningTime */ 195 (ONE_FIXED>>5), /* TweeningTime */ 217 (ONE_FIXED>>5), /* TweeningTime */ 239 (ONE_FIXED>>2), /* TweeningTime */ [all …]
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H A D | lighting.c | 39 lightPtr->LightBright = ONE_FIXED*4; in AddLightingEffectToObject() 309 lightPtr->RedScale= ONE_FIXED; in MakeLightElement() 310 lightPtr->GreenScale= ONE_FIXED; in MakeLightElement() 311 lightPtr->BlueScale= ONE_FIXED; in MakeLightElement() 341 lightPtr->RedScale= ONE_FIXED; in MakeLightElement() 460 if (scale < ONE_FIXED) in HandleLightElementSystem() 485 if (m<ONE_FIXED) in HandleLightElementSystem() 515 scale = ONE_FIXED - scale; in HandleLightElementSystem() 519 lightPtr->BlueScale=ONE_FIXED; in HandleLightElementSystem() 535 if (scale == ONE_FIXED) in HandleLightElementSystem() [all …]
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H A D | bh_corpse.h | 53 #define CORPSE_EXPIRY_TIME (ONE_FIXED*10) 54 #define CORPSE_VALIDITY_TIME (ONE_FIXED>>2) 55 #define ALIEN_DYINGTIME (ONE_FIXED*8) 56 #define PRED_DIETIME (ONE_FIXED*16) 57 #define MARINE_DYINGTIME (ONE_FIXED*16) 58 #define XENO_DYINGTIME (ONE_FIXED*8) 59 #define AGUN_DYINGTIME (ONE_FIXED*8) 60 #define HDEBRIS_LIFETIME (ONE_FIXED*8)
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H A D | weapons.c | 9126 time-=(ONE_FIXED>>4); 9194 time-=(ONE_FIXED>>4); 9232 time-=(ONE_FIXED>>4); 9310 time-=(ONE_FIXED>>4); 9328 time-=(ONE_FIXED>>4); 9364 time-=(ONE_FIXED>>4); 9383 time-=(ONE_FIXED>>4); 9411 time-=(ONE_FIXED>>4); 9546 time-=(ONE_FIXED>>4); 9851 time-=(ONE_FIXED>>4); [all …]
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H A D | bh_alien.h | 187 #define ALIEN_FAR_MOVE_TIME ((48+(FastRandom()&0xF))*(ONE_FIXED>>7)) 189 #define ALIEN_FAR_MOVE_TIME ((48+(FastRandom()&0xF))*(ONE_FIXED>>5)) 192 #define ALIEN_FAR_RETREAT_TIME ((48+(FastRandom()&0xF))*(ONE_FIXED>>5)) 202 #define ALIEN_ATTACKTIME (ONE_FIXED>>1) 204 #define ALIEN_NEARWAITTIME (ONE_FIXED+((FastRandom()&0x7)*(ONE_FIXED>>3))) 206 #define PREDALIEN_SPEED_FACTOR ((ONE_FIXED*8)/10) 207 #define PRAETORIAN_SPEED_FACTOR ((ONE_FIXED*8)/10) 208 #define PRAETORIAN_WALKSPEED_FACTOR ((ONE_FIXED*6)/5) 209 #define PRAETORIAN_CRAWLSPEED_FACTOR (ONE_FIXED*2)
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H A D | bh_ltfx.c | 91 lfxbb->multiplier = ONE_FIXED; in LightFXBehaveInit() 107 lfxbb->multiplier = ONE_FIXED; in LightFXBehaveInit() 119 lfxbb->multiplier = ONE_FIXED; in LightFXBehaveInit() 128 lfxbb->multiplier = ONE_FIXED; in LightFXBehaveInit() 322 if (lfxbb->timer > ONE_FIXED) in LightFXBehaveFun() 333 if (lfxbb->timer > ONE_FIXED) in LightFXBehaveFun() 346 if (lfxbb->timer > ONE_FIXED) in LightFXBehaveFun() 360 if (lfxbb->timer > ONE_FIXED) in LightFXBehaveFun() 403 if (lfxbb->timer > ONE_FIXED) in LightFXBehaveFun() 417 if (lfxbb->timer > ONE_FIXED) in LightFXBehaveFun() [all …]
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H A D | bh_xeno.h | 174 #define XENO_FAR_MOVE_TIME ((24+(FastRandom()&0x07))*(ONE_FIXED>>4)) 177 #define XENO_NEAR_TIMEBETWEENFIRING ((8+(FastRandom()&0x07))*(ONE_FIXED>>3)) 178 #define XENO_RECOILTIME (ONE_FIXED>>1) /* 1/2 seconds */ 179 #define XENO_ACTIVATION_TIME (ONE_FIXED) /* 1 second */ 180 #define XENO_DEACTIVATION_TIME (ONE_FIXED) /* 1 second */ 181 #define XENO_REGEN_TIME (ONE_FIXED*5) 182 #define XENO_POWERDOWN_TIME (ONE_FIXED*5)
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H A D | bh_paq.h | 82 #define PAQ_FAR_MOVE_TIME ((16+(FastRandom()&0x07))*(ONE_FIXED>>4)) 83 #define PAQ_NEAR_CLOSEATTACK_TIME (ONE_FIXED>>1) /* 1/2 second */ 85 #define PAQ_NEARWAITTIME (ONE_FIXED+((FastRandom()&0x7)*(ONE_FIXED>>3))) 86 #define PAQ_DIETIME (ONE_FIXED<<4)
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H A D | bh_marin.h | 359 #define MARINE_PARANOIA_TIME (ONE_FIXED*10) 360 #define MARINE_PANIC_TIME (ONE_FIXED*120) 361 #define SQUAD_PARANOIA_TIME (ONE_FIXED) 364 #define MARINE_FAR_MOVE_TIME ((24+(FastRandom()&0x07))*(ONE_FIXED>>4)) 366 #define MARINE_NEAR_TIMEBETWEENFIRING ((8+(FastRandom()&0x07))*(ONE_FIXED>>3)) 368 #define MARINE_NEAR_FIRE_TIME (ONE_FIXED) /* 1 second */ 370 #define MARINE_NEARWAITTIME (ONE_FIXED+((FastRandom()&0x7)*(ONE_FIXED>>3))) 378 #define MINIGUN_MAX_SPEED (ONE_FIXED*20)
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H A D | bh_fan.c | 60 f_bhv->speed_mult=ONE_FIXED; in FanBehaveInit() 61 f_bhv->track->speed_mult=ONE_FIXED; in FanBehaveInit() 94 if(f_bhv->speed_mult<ONE_FIXED) in FanBehaveFun() 99 if(f_bhv->speed_mult>=ONE_FIXED) in FanBehaveFun() 101 f_bhv->speed_mult=ONE_FIXED; in FanBehaveFun() 138 if(f_bhv->speed_mult>ONE_FIXED/4) in FanBehaveFun() 162 if(f_bhv->speed_mult==ONE_FIXED) in FanBehaveFun() 165 CauseDamageToObject(hit_sbptr,&fan_damage,100*ONE_FIXED,&f_bhv->fan_wind_direction); in FanBehaveFun()
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H A D | bh_spcl.c | 67 morphheader->mph_maxframes = ONE_FIXED; in InitXenoMorphRoom() 346 d3d_light_ctrl.r = ONE_FIXED - RequestFadeToBlackLevel; in XenoMorphRoomBehaviour() 347 d3d_light_ctrl.g = ONE_FIXED - RequestFadeToBlackLevel; in XenoMorphRoomBehaviour() 348 d3d_light_ctrl.b = ONE_FIXED - RequestFadeToBlackLevel; in XenoMorphRoomBehaviour() 360 if (RequestFadeToBlackLevel > (ONE_FIXED)) in XenoMorphRoomBehaviour() 362 RequestFadeToBlackLevel = ONE_FIXED; in XenoMorphRoomBehaviour() 377 if (xmrd->timer > (ONE_FIXED << 3)) in XenoMorphRoomBehaviour() 438 d3d_light_ctrl.r = ONE_FIXED - RequestFadeToBlackLevel; in XenoMorphRoomBehaviour() 439 d3d_light_ctrl.g = ONE_FIXED - RequestFadeToBlackLevel; in XenoMorphRoomBehaviour() 440 d3d_light_ctrl.b = ONE_FIXED - RequestFadeToBlackLevel; in XenoMorphRoomBehaviour() [all …]
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H A D | bh_debri.c | 39 #define HDEBRIS_BLEEDING_TIME (ONE_FIXED*2) 567 if (sgbhv->counter > (ONE_FIXED<<1)) in SmokeGeneratorBehaviour() 695 massfact = ((ONE_FIXED / sbptr->DynPtr->Mass)>>2) + ((ONE_FIXED>>2)*3); in MakeFragments() 787 diff.vy = ONE_FIXED; in MakeFragments() 1041 …( &(((HDEBRIS_BEHAV_BLOCK * ) sbPtr->SBdataptr)->HModelController),(ONE_FIXED<<1),0,1,ONE_FIXED,0); in MakeHierarchicalDebris() 1099 …( &(((HDEBRIS_BEHAV_BLOCK * ) sbPtr->SBdataptr)->HModelController),(ONE_FIXED<<1),0,1,ONE_FIXED,0); in MakeHierarchicalDebris() 1145 …( &(((HDEBRIS_BEHAV_BLOCK * ) sbPtr->SBdataptr)->HModelController),(ONE_FIXED<<1),0,1,ONE_FIXED,0); in MakeHierarchicalDebris() 1258 …( &(((HDEBRIS_BEHAV_BLOCK * ) sbPtr->SBdataptr)->HModelController),(ONE_FIXED<<1),0,1,ONE_FIXED,0); in MakeHierarchicalDebris() 1273 …( &(((HDEBRIS_BEHAV_BLOCK * ) sbPtr->SBdataptr)->HModelController),(ONE_FIXED<<1),0,1,ONE_FIXED,0); in MakeHierarchicalDebris() 1350 dynPtr->Elasticity=(ONE_FIXED>>3); in MakeHierarchicalDebris() [all …]
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H A D | cconvars.cpp | 111 int Old_GlobalAmbience=ONE_FIXED; 377 timeOutRate=DIV_FIXED(ONE_FIXED,value); in SetPredPistolRecoilTime() 1129 -ONE_FIXED, in CreateMoreGameSpecificConsoleVariables() 1130 ONE_FIXED in CreateMoreGameSpecificConsoleVariables() 1138 -ONE_FIXED, in CreateMoreGameSpecificConsoleVariables() 1139 ONE_FIXED in CreateMoreGameSpecificConsoleVariables() 1147 -ONE_FIXED, in CreateMoreGameSpecificConsoleVariables() 1148 ONE_FIXED in CreateMoreGameSpecificConsoleVariables() 1161 (ONE_FIXED<<8) in CreateMoreGameSpecificConsoleVariables() 1170 (ONE_FIXED<<8) in CreateMoreGameSpecificConsoleVariables() [all …]
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H A D | bh_gener.c | 113 genBlock->RateIncreaseTimer=60*ONE_FIXED; in InitGenerator() 157 genBlock->RateIncreaseTimer=ONE_FIXED*60; in GeneratorBehaviour() 486 genBlock->Timer = ONE_FIXED; in InitHive() 519 NPCHive.genRateTimer=60*ONE_FIXED; in ActivateHive() 625 NPCHive.genRateTimer = (ONE_FIXED*60); in DoHive() 1070 if(GeneratorBalance.Timer > 10 * ONE_FIXED) in GeneratorBalance_PerFrameMaintenance() 1072 GeneratorBalance.Timer-= 10 * ONE_FIXED; in GeneratorBalance_PerFrameMaintenance() 1089 int decrement = ratio - ONE_FIXED; in GeneratorBalance_PerFrameMaintenance() 1119 int increment = ratio - ONE_FIXED; in GeneratorBalance_PerFrameMaintenance() 1140 if(GeneratorBalance.RateMultiplier > 4*ONE_FIXED) GeneratorBalance.RateMultiplier = 4*ONE_FIXED; in GeneratorBalance_PerFrameMaintenance() [all …]
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H A D | bh_queen.c | 50 #define QueenMinimumFireTime ONE_FIXED/8 339 ONE_FIXED); in InitQueenBehaviour() 669 int tweeiningtime=(ONE_FIXED>>3); in QueenMove_StepForward() 728 int tweeiningtime=(ONE_FIXED>>3); in QueenMove_StepBack() 780 int tweeiningtime=(ONE_FIXED>>3); in QueenMove_TurnLeft() 891 int tweeiningtime=(ONE_FIXED>>3); in QueenMove_TurnRight() 2848 if(time_to_target>(3*ONE_FIXED)) in CalculateTrajectory() 2939 MATRIXCH id_mat={ONE_FIXED,0,0,0,ONE_FIXED,0,0,0,ONE_FIXED}; in QueenForceReconsider() 3906 MATRIXCH id_mat={ONE_FIXED,0,0,0,ONE_FIXED,0,0,0,ONE_FIXED}; in QueenBehaviour() 4574 if(wind_multiplier>ONE_FIXED) wind_multiplier=ONE_FIXED; in HandleHangarAirlock() [all …]
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H A D | bh_alien.c | 1406 if (factor!=ONE_FIXED) { in AlienIsDamaged() 1933 return(ONE_FIXED); in GetAlienSpeedFactor_ForSequence() 1942 prefactor=ONE_FIXED; in GetAlienSpeedFactor_ForSequence() 1968 prefactor=ONE_FIXED; in GetAlienSpeedFactor_ForSequence() 1989 factor+=ONE_FIXED; in GetAlienSpeedFactor_ForSequence() 1995 factor-=(ONE_FIXED/3); in GetAlienSpeedFactor_ForSequence() 1999 factor-=(ONE_FIXED>>2); in GetAlienSpeedFactor_ForSequence() 2003 factor-=(ONE_FIXED>>3); in GetAlienSpeedFactor_ForSequence() 2007 factor=(ONE_FIXED>>3); in GetAlienSpeedFactor_ForSequence() 2010 if (prefactor!=ONE_FIXED) { in GetAlienSpeedFactor_ForSequence() [all …]
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H A D | game.c | 247 LeanScale=ONE_FIXED*3; in StartGame() 251 LeanScale=ONE_FIXED; in StartGame() 288 #define FIXED_MINUTE ONE_FIXED*60 471 LeanScale=ONE_FIXED*3; in UpdateGame() 475 LeanScale=ONE_FIXED; in UpdateGame() 478 LeanScale+=(ONE_FIXED-TimeScale)*5; in UpdateGame()
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H A D | bh_types.h | 300 #define TAUNT_LENGTH (ONE_FIXED<<1) 301 #define PLAYER_ON_FIRE_TIME (ONE_FIXED*20) 311 #define PLAYERCLOAK_MAXENERGY (30*ONE_FIXED) /* fixed point seconds */ 313 #define PLAYERCLOAK_POSTIONGIVENAWAYTIME (ONE_FIXED>>2) /*(2*ONE_FIXED) fixed point seconds */ 314 #define PLAYERCLOAK_THRESHOLD (5*ONE_FIXED) 315 #define PLAYERCLOAK_POWERON_DRAIN (2*ONE_FIXED)
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/dports/games/avp/avp-20170505/src/avp/win95/frontend/ |
H A D | avp_intro.cpp | 92 int timeRemaining = 5*ONE_FIXED; in ShowSplashScreens() 96 if (a>ONE_FIXED) a=ONE_FIXED; in ShowSplashScreens() 105 if (a==ONE_FIXED) in ShowSplashScreens() 133 int timeRemaining = 10*ONE_FIXED; in Show_WinnerScreen() 137 if (a>ONE_FIXED) in Show_WinnerScreen() 163 int timeRemaining = ONE_FIXED/2; in Show_CopyrightInfo() 176 timeRemaining = ONE_FIXED*2; in Show_CopyrightInfo() 189 timeRemaining = ONE_FIXED/2; in Show_CopyrightInfo() 205 int timeRemaining = 8*ONE_FIXED-ONE_FIXED/2; in Show_Presents() 251 int timeRemaining = 7*ONE_FIXED; in Show_ARebellionGame() [all …]
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/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | pldghost.c | 722 ghostData->integrity = 20*ONE_FIXED; in CreateNetGhost() 788 if(ghostData->extrapTimer>ONE_FIXED/2) ghostData->extrapTimer=ONE_FIXED/2; in PlayerGhostExtrapolation() 2439 …HModelTweening(&ghostData->HModelController,(ONE_FIXED>>3),(int)HMSQT_AlienRun,(int)ARSS_Standard,… in SetPlayerGhostAnimationSequence() 2501 …HModelTweening(&ghostData->HModelController,(ONE_FIXED>>3),(int)HMSQT_AlienCrawl,(int)ACSS_Scamper… in SetPlayerGhostAnimationSequence() 2620 …itHModelTweening(&ghostData->HModelController,(ONE_FIXED>>3),(int)HMSQT_AlienRun,(int)ARSS_Jump,ON… in SetPlayerGhostAnimationSequence() 3670 if (ghostData->timer>ONE_FIXED*4) in MaintainGhosts() 4067 (int)MSSS_Dies_Standard,(ONE_FIXED<<1)); in Create_Marine_Standing_Template_Death() 4085 (int)PSSS_Dies_Standard,(ONE_FIXED<<1)); in Create_Predator_Standing_Template_Death() 4463 gibbFactor=ONE_FIXED>>1; in Deduce_PlayerMarineDeathSequence() 4472 gibbFactor=-(ONE_FIXED>>2); in Deduce_PlayerMarineDeathSequence() [all …]
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H A D | cheat.c | 85 CauseDamageToObject(Player->ObStrategyBlock, &certainDeath, ONE_FIXED,NULL); in HandleCheatModes() 121 wdPtr->SecondaryRoundsRemaining=(ONE_FIXED*99); in GiveAllWeaponsCheat() 148 wdPtr->PrimaryRoundsRemaining+=(ONE_FIXED*SPEARS_PER_PICKUP); in GiveAllWeaponsCheat() 149 if (wdPtr->PrimaryRoundsRemaining>(ONE_FIXED*MAX_SPEARS)) { in GiveAllWeaponsCheat() 150 wdPtr->PrimaryRoundsRemaining=(ONE_FIXED*MAX_SPEARS); in GiveAllWeaponsCheat() 157 wdPtr->PrimaryRoundsRemaining+=(ONE_FIXED); in GiveAllWeaponsCheat() 158 if (wdPtr->PrimaryRoundsRemaining>(ONE_FIXED*99)) { in GiveAllWeaponsCheat() 159 wdPtr->PrimaryRoundsRemaining=(ONE_FIXED*99); in GiveAllWeaponsCheat()
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H A D | objsetup.cpp | 254 tsd->quat_end.quatx=(int)-(cts->quat_end.x*ONE_FIXED); in setup_track_controller() 255 tsd->quat_end.quaty=(int)-(cts->quat_end.y*ONE_FIXED); in setup_track_controller() 257 tsd->quat_end.quatw=(int)(cts->quat_end.w*ONE_FIXED); in setup_track_controller() 1104 q.quatx = (int) -(data->orientation.x*ONE_FIXED); in add_placed_hierarchy() 1105 q.quaty = (int) -(data->orientation.y*ONE_FIXED); in add_placed_hierarchy() 1106 q.quatz = (int) -(data->orientation.z*ONE_FIXED); in add_placed_hierarchy() 1107 q.quatw = (int) (data->orientation.w*ONE_FIXED); in add_placed_hierarchy() 1199 ftt->fan_wind_strength=ONE_FIXED; in add_fan() 3761 tdpc->max_charge=90*ONE_FIXED; in setup_cables() 3762 tdpc->current_charge=90*ONE_FIXED; in setup_cables() [all …]
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/dports/games/avp/avp-20170505/src/ |
H A D | morph.c | 32 if(mcptr->ObMorphSpeed == ONE_FIXED) { in UpdateMorphing() 150 MorphDisplay.md_lerp, ONE_FIXED); in UpdateMorphingDptr() 168 MorphDisplay.md_lerp, ONE_FIXED); in UpdateMorphingDptr() 183 MorphDisplay.md_lerp, ONE_FIXED); in UpdateMorphingDptr() 201 MorphDisplay.md_lerp, ONE_FIXED); in UpdateMorphingDptr() 216 MorphDisplay.md_lerp, ONE_FIXED); in UpdateMorphingDptr() 234 MorphDisplay.md_lerp, ONE_FIXED); in UpdateMorphingDptr() 249 MorphDisplay.md_lerp, ONE_FIXED); in UpdateMorphingDptr() 278 md->md_one_minus_lerp = ONE_FIXED - md->md_lerp; in GetMorphDisplay()
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