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Searched refs:OPCODEFUNC (Results 1 – 25 of 27) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/
H A Dinter_v3.cpp40 #define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) macro
53 OPCODEFUNC(0x22, o3_speakerOn); in setupOpcodesFunc()
54 OPCODEFUNC(0x23, o3_speakerOff); in setupOpcodesFunc()
55 OPCODEFUNC(0x32, o3_copySprite); in setupOpcodesFunc()
H A Dinter_geisha.cpp49 #define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) macro
79 OPCODEFUNC(0x03, oGeisha_loadCursor); in setupOpcodesFunc()
80 OPCODEFUNC(0x12, oGeisha_loadTot); in setupOpcodesFunc()
81 OPCODEFUNC(0x25, oGeisha_goblinFunc); in setupOpcodesFunc()
82 OPCODEFUNC(0x3A, oGeisha_loadSound); in setupOpcodesFunc()
83 OPCODEFUNC(0x3F, oGeisha_checkData); in setupOpcodesFunc()
84 OPCODEFUNC(0x4D, oGeisha_readData); in setupOpcodesFunc()
85 OPCODEFUNC(0x4E, oGeisha_writeData); in setupOpcodesFunc()
H A Dinter_v1.cpp93 OPCODEFUNC(0x00, o1_callSub); in setupOpcodesFunc()
94 OPCODEFUNC(0x01, o1_callSub); in setupOpcodesFunc()
98 OPCODEFUNC(0x05, o1_switch); in setupOpcodesFunc()
100 OPCODEFUNC(0x07, o1_whileDo); in setupOpcodesFunc()
102 OPCODEFUNC(0x08, o1_if); in setupOpcodesFunc()
103 OPCODEFUNC(0x09, o1_assign); in setupOpcodesFunc()
106 OPCODEFUNC(0x12, o1_loadTot); in setupOpcodesFunc()
107 OPCODEFUNC(0x13, o1_palLoad); in setupOpcodesFunc()
117 OPCODEFUNC(0x20, o1_return); in setupOpcodesFunc()
149 OPCODEFUNC(0x43, o1_cutStr); in setupOpcodesFunc()
[all …]
H A Dinter_littlered.cpp37 #define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) macro
50 OPCODEFUNC(0x14, oLittleRed_keyFunc); in setupOpcodesFunc()
52 OPCODEFUNC(0x3D, oLittleRed_playComposition); in setupOpcodesFunc()
H A Dinter_inca2.cpp34 #define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) macro
47 OPCODEFUNC(0x25, oInca2_spaceShooter); in setupOpcodesFunc()
H A Dinter_v6.cpp42 #define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) macro
59 OPCODEFUNC(0x03, o6_loadCursor); in setupOpcodesFunc()
60 OPCODEFUNC(0x09, o6_assign); in setupOpcodesFunc()
61 OPCODEFUNC(0x19, o6_removeHotspot); in setupOpcodesFunc()
62 OPCODEFUNC(0x32, o1_copySprite); in setupOpcodesFunc()
63 OPCODEFUNC(0x33, o6_fillRect); in setupOpcodesFunc()
H A Dinter_playtoons.cpp49 #define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) macro
86 OPCODEFUNC(0x0B, oPlaytoons_printText); in setupOpcodesFunc()
87 OPCODEFUNC(0x1B, oPlaytoons_F_1B); in setupOpcodesFunc()
88 OPCODEFUNC(0x24, oPlaytoons_putPixel); in setupOpcodesFunc()
89 OPCODEFUNC(0x27, oPlaytoons_freeSprite); in setupOpcodesFunc()
90 OPCODEFUNC(0x3F, oPlaytoons_checkData); in setupOpcodesFunc()
91 OPCODEFUNC(0x4D, oPlaytoons_readData); in setupOpcodesFunc()
H A Dinter_fascin.cpp44 #define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) macro
88 OPCODEFUNC(0x06, oFascin_repeatUntil); in setupOpcodesFunc()
89 OPCODEFUNC(0x09, oFascin_assign); in setupOpcodesFunc()
90 OPCODEFUNC(0x32, oFascin_copySprite); in setupOpcodesFunc()
H A Dinter_v2.cpp116 OPCODEFUNC(0x09, o2_assign); in setupOpcodesFunc()
118 OPCODEFUNC(0x11, o2_printText); in setupOpcodesFunc()
120 OPCODEFUNC(0x17, o2_animPalInit); in setupOpcodesFunc()
122 OPCODEFUNC(0x18, o2_addHotspot); in setupOpcodesFunc()
126 OPCODEFUNC(0x25, o2_goblinFunc); in setupOpcodesFunc()
128 OPCODEFUNC(0x39, o2_stopSound); in setupOpcodesFunc()
129 OPCODEFUNC(0x3A, o2_loadSound); in setupOpcodesFunc()
131 OPCODEFUNC(0x3E, o2_getFreeMem); in setupOpcodesFunc()
132 OPCODEFUNC(0x3F, o2_checkData); in setupOpcodesFunc()
134 OPCODEFUNC(0x4D, o2_readData); in setupOpcodesFunc()
[all …]
H A Dinter_v5.cpp39 #define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) macro
55 OPCODEFUNC(0x45, o5_istrlen); in setupOpcodesFunc()
H A Dinter_v4.cpp38 #define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) macro
H A Dinter_bargon.cpp41 #define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) macro
/dports/games/scummvm/scummvm-2.5.1/engines/gob/
H A Dinter_v3.cpp40 #define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) macro
53 OPCODEFUNC(0x22, o3_speakerOn); in setupOpcodesFunc()
54 OPCODEFUNC(0x23, o3_speakerOff); in setupOpcodesFunc()
55 OPCODEFUNC(0x32, o3_copySprite); in setupOpcodesFunc()
H A Dinter_geisha.cpp49 #define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) macro
79 OPCODEFUNC(0x03, oGeisha_loadCursor); in setupOpcodesFunc()
80 OPCODEFUNC(0x12, oGeisha_loadTot); in setupOpcodesFunc()
81 OPCODEFUNC(0x25, oGeisha_goblinFunc); in setupOpcodesFunc()
82 OPCODEFUNC(0x3A, oGeisha_loadSound); in setupOpcodesFunc()
83 OPCODEFUNC(0x3F, oGeisha_checkData); in setupOpcodesFunc()
84 OPCODEFUNC(0x4D, oGeisha_readData); in setupOpcodesFunc()
85 OPCODEFUNC(0x4E, oGeisha_writeData); in setupOpcodesFunc()
H A Dinter_v1.cpp93 OPCODEFUNC(0x00, o1_callSub); in setupOpcodesFunc()
94 OPCODEFUNC(0x01, o1_callSub); in setupOpcodesFunc()
98 OPCODEFUNC(0x05, o1_switch); in setupOpcodesFunc()
100 OPCODEFUNC(0x07, o1_whileDo); in setupOpcodesFunc()
102 OPCODEFUNC(0x08, o1_if); in setupOpcodesFunc()
103 OPCODEFUNC(0x09, o1_assign); in setupOpcodesFunc()
106 OPCODEFUNC(0x12, o1_loadTot); in setupOpcodesFunc()
107 OPCODEFUNC(0x13, o1_palLoad); in setupOpcodesFunc()
117 OPCODEFUNC(0x20, o1_return); in setupOpcodesFunc()
149 OPCODEFUNC(0x43, o1_cutStr); in setupOpcodesFunc()
[all …]
H A Dinter_littlered.cpp37 #define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) macro
50 OPCODEFUNC(0x14, oLittleRed_keyFunc); in setupOpcodesFunc()
52 OPCODEFUNC(0x3D, oLittleRed_playComposition); in setupOpcodesFunc()
H A Dinter_inca2.cpp34 #define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) macro
47 OPCODEFUNC(0x25, oInca2_spaceShooter); in setupOpcodesFunc()
H A Dinter_v6.cpp42 #define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) macro
59 OPCODEFUNC(0x03, o6_loadCursor); in setupOpcodesFunc()
60 OPCODEFUNC(0x09, o6_assign); in setupOpcodesFunc()
61 OPCODEFUNC(0x19, o6_removeHotspot); in setupOpcodesFunc()
62 OPCODEFUNC(0x32, o1_copySprite); in setupOpcodesFunc()
63 OPCODEFUNC(0x33, o6_fillRect); in setupOpcodesFunc()
H A Dinter_playtoons.cpp49 #define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) macro
86 OPCODEFUNC(0x0B, oPlaytoons_printText); in setupOpcodesFunc()
87 OPCODEFUNC(0x1B, oPlaytoons_F_1B); in setupOpcodesFunc()
88 OPCODEFUNC(0x24, oPlaytoons_putPixel); in setupOpcodesFunc()
89 OPCODEFUNC(0x27, oPlaytoons_freeSprite); in setupOpcodesFunc()
90 OPCODEFUNC(0x3F, oPlaytoons_checkData); in setupOpcodesFunc()
91 OPCODEFUNC(0x4D, oPlaytoons_readData); in setupOpcodesFunc()
H A Dinter_fascin.cpp44 #define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) macro
88 OPCODEFUNC(0x06, oFascin_repeatUntil); in setupOpcodesFunc()
89 OPCODEFUNC(0x09, oFascin_assign); in setupOpcodesFunc()
90 OPCODEFUNC(0x32, oFascin_copySprite); in setupOpcodesFunc()
H A Dinter_v2.cpp116 OPCODEFUNC(0x09, o2_assign); in setupOpcodesFunc()
118 OPCODEFUNC(0x11, o2_printText); in setupOpcodesFunc()
120 OPCODEFUNC(0x17, o2_animPalInit); in setupOpcodesFunc()
122 OPCODEFUNC(0x18, o2_addHotspot); in setupOpcodesFunc()
126 OPCODEFUNC(0x25, o2_goblinFunc); in setupOpcodesFunc()
128 OPCODEFUNC(0x39, o2_stopSound); in setupOpcodesFunc()
129 OPCODEFUNC(0x3A, o2_loadSound); in setupOpcodesFunc()
131 OPCODEFUNC(0x3E, o2_getFreeMem); in setupOpcodesFunc()
132 OPCODEFUNC(0x3F, o2_checkData); in setupOpcodesFunc()
134 OPCODEFUNC(0x4D, o2_readData); in setupOpcodesFunc()
[all …]
H A Dinter_v5.cpp39 #define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) macro
55 OPCODEFUNC(0x45, o5_istrlen); in setupOpcodesFunc()
H A Dinter_bargon.cpp41 #define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) macro
H A Dinter_v4.cpp38 #define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) macro
/dports/audio/csound/csound-6.15.0/interfaces/
H A Dctcsound.py412 OPCODEFUNC = ct.CFUNCTYPE(ct.c_int, ct.c_void_p, ct.c_void_p) variable
414 … ct.c_char_p, ct.c_char_p, OPCODEFUNC, OPCODEFUNC, OPCODEFUNC]
2157 OPCODEFUNC(iopfunc),\
2158 OPCODEFUNC(kopfunc),
2159 OPCODEFUNC(aopfunc))

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