/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/cpu/drc/ |
H A D | emit_arm64.c | 82 enum { OP_AND, OP_OR, OP_EOR, OP_ANDS, OP_ADD, OP_ADDS, OP_SUB, OP_SUBS }; enumerator 101 A64_OP_REG(OP_ADDS,0,rd,rn,rm,stype,simm) 146 A64_OP_XREG(OP_ADDS,rd,rn,rm,xtopt,simm) 156 A64_INSN(0xd,OP_ADDS&3,0x0,_,rm,_,_,rn,rd) 180 A64_OP_IMM12(OP_ADDS, rd, rn, imm12, lsl12) 655 emith_arith_imm(OP_ADDS, 0, r, r, imm) 684 op_ = OP_ADDS; \
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/dports/games/libretro-desmume2015/desmume2015-d6128e6/desmume/src/ |
H A D | arm_instructions.cpp | 853 #define OP_ADDS(a, b) \ macro 930 OP_ADDS(1, 3); in OP_ADD_S_LSL_IMM() 937 OP_ADDS(2, 4); in OP_ADD_S_LSL_REG() 944 OP_ADDS(1, 3); in OP_ADD_S_LSR_IMM() 951 OP_ADDS(2, 4); in OP_ADD_S_LSR_REG() 958 OP_ADDS(1, 3); in OP_ADD_S_ASR_IMM() 965 OP_ADDS(2, 4); in OP_ADD_S_ASR_REG() 972 OP_ADDS(1, 3); in OP_ADD_S_ROR_IMM() 979 OP_ADDS(2, 4); in OP_ADD_S_ROR_REG() 986 OP_ADDS(1, 3); in OP_ADD_S_IMM_VAL()
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/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/gba/ |
H A D | GBA-arm.cpp | 180 #define OP_ADDS \ 622 #define OP_ADDS CHECK_PC(OP_ADD, SETCOND_ADD) macro 992 #ifndef OP_ADDS 993 #define OP_ADDS OP_ADD C_CHECK_PC(C_SETCOND_ADD) macro
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/dports/multimedia/audacious-plugins/audacious-plugins-4.1/src/xsf/desmume/ |
H A D | arm_instructions.cc | 975 #define OP_ADDS(a, b) cpu->R[REG_POS(i,12)] = v + shift_op;\ macro 997 OP_ADDS(2, 4); in OP_ADD_S_LSL_IMM() 1005 OP_ADDS(3, 5); in OP_ADD_S_LSL_REG() 1014 OP_ADDS(2, 4); in OP_ADD_S_LSR_IMM() 1022 OP_ADDS(3, 5); in OP_ADD_S_LSR_REG() 1031 OP_ADDS(2, 4); in OP_ADD_S_ASR_IMM() 1039 OP_ADDS(3, 5); in OP_ADD_S_ASR_REG() 1048 OP_ADDS(2, 4); in OP_ADD_S_ROR_IMM() 1056 OP_ADDS(3, 5); in OP_ADD_S_ROR_REG() 1064 OP_ADDS(2, 4); in OP_ADD_S_IMM_VAL()
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/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/ |
H A D | arm-new.h | 101 #define OP_ADDS \ macro 321 #define OP_ADDS \ macro 571 #define OP_ADDS \ macro 789 #define OP_ADDS \ macro 2941 ARITHMETIC_DATA_OPCODE(OP_ADDS, OP_ADD, 0x090);
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/dports/games/libretro-beetle_gba/beetle-gba-libretro-8d1e421/mednafen/gba/ |
H A D | arm.cpp | 100 #define OP_ADDS \ in RunARM() macro 2849 ARITHMETIC_DATA_OPCODE(OP_ADDS, OP_ADD, 0x090); in RunARM()
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/dports/emulators/mednafen/mednafen/src/gba/ |
H A D | arm.cpp | 103 #define OP_ADDS \ in RunARM() macro 2852 ARITHMETIC_DATA_OPCODE(OP_ADDS, OP_ADD, 0x090); in RunARM()
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/dports/games/libretro-vbanext/vba-next-c24bf52/src/ |
H A D | gba.cpp | 2913 #ifndef OP_ADDS 2914 #define OP_ADDS OP_ADD C_CHECK_PC(C_SETCOND_ADD) macro
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