Searched refs:ORC_CORPSE_KEY (Results 1 – 4 of 4) sorted by relevance
25 #define ORC_CORPSE_KEY "orc_corpse" macro
1609 if (si->props.exists(ORC_CORPSE_KEY)) in beogh_resurrect()1613 + si->props[ORC_CORPSE_KEY].get_monster().full_name(DESC_THE) in beogh_resurrect()1628 ASSERT(corpse->props.exists(ORC_CORPSE_KEY)); in beogh_resurrect()1632 && corpse->props[ORC_CORPSE_KEY].get_monster().is_location_safe(*ai)) in beogh_resurrect()1644 *mon = corpse->props[ORC_CORPSE_KEY]; in beogh_resurrect()
159 auto &saved_mon = corpse.props[ORC_CORPSE_KEY].get_monster(); in _fill_out_corpse()
4876 if (item.props.exists(ORC_CORPSE_KEY) in unmarshallItem()4877 && item.props[ORC_CORPSE_KEY].get_monster().type == MONS_NO_MONSTER) in unmarshallItem()4879 item.props.erase(ORC_CORPSE_KEY); in unmarshallItem()