Searched refs:ORE_RESERVE (Results 1 – 8 of 8) sorted by relevance
/dports/games/lincity/lincity-1.13.1/modules/ |
H A D | oremine.c | 141 xx = 7 * (MP_INFO(x,y).int_2 + (3 * ORE_RESERVE / 2)) in do_oremine() 142 / (16 * ORE_RESERVE); in do_oremine() 200 MP_INFO(x,y).int_2 * 100.0 / (ORE_RESERVE * 16)); in mps_oremine()
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/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/ |
H A D | engine.cpp | 173 if (MP_INFO(x + i, y + j).ore_reserve > ORE_RESERVE) { in is_allowed_here() 188 if (MP_INFO(x + i, y + j).ore_reserve > ORE_RESERVE) { in is_allowed_here() 361 MP_INFO(x + i, y + j).ore_reserve = ORE_RESERVE * 2; in place_item() 440 if (MP_INFO(x + i, y + j).ore_reserve < ORE_RESERVE / 2) in bulldoze_item()
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H A D | lin-city.h | 403 #define ORE_RESERVE 1000 macro 404 #define MIN_ORE_RESERVE_FOR_MINE (ORE_RESERVE)
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H A D | init_game.cpp | 313 MP_INFO(x, y).ore_reserve = ORE_RESERVE; in ore_reserve_setup()
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/dports/games/lincity/lincity-1.13.1/ |
H A D | engine.c | 137 if (MP_INFO(x+i,y+j).ore_reserve > ORE_RESERVE) { in place_item() 152 MP_INFO(x+i,y+j).ore_reserve = ORE_RESERVE * 2; in place_item() 168 if (MP_INFO(x+i,y+j).ore_reserve > ORE_RESERVE) { in place_item() 271 if (MP_INFO(x + i,y + j).ore_reserve < ORE_RESERVE / 2) in bulldoze_item()
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H A D | lin-city.h | 521 #define ORE_RESERVE 1000 macro 522 #define MIN_ORE_RESERVE_FOR_MINE (ORE_RESERVE)
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H A D | simulate.c | 494 MP_INFO(x,y).ore_reserve = ORE_RESERVE; in ore_reserve_setup()
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/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/modules/ |
H A D | oremine.cpp | 168 mps_store_sfp(i++, _("Reserve"), MP_INFO(x, y).int_2 * 100.0 / (ORE_RESERVE * 16)); in mps_oremine()
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