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Searched refs:ORE_RESERVE (Results 1 – 8 of 8) sorted by relevance

/dports/games/lincity/lincity-1.13.1/modules/
H A Doremine.c141 xx = 7 * (MP_INFO(x,y).int_2 + (3 * ORE_RESERVE / 2)) in do_oremine()
142 / (16 * ORE_RESERVE); in do_oremine()
200 MP_INFO(x,y).int_2 * 100.0 / (ORE_RESERVE * 16)); in mps_oremine()
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/
H A Dengine.cpp173 if (MP_INFO(x + i, y + j).ore_reserve > ORE_RESERVE) { in is_allowed_here()
188 if (MP_INFO(x + i, y + j).ore_reserve > ORE_RESERVE) { in is_allowed_here()
361 MP_INFO(x + i, y + j).ore_reserve = ORE_RESERVE * 2; in place_item()
440 if (MP_INFO(x + i, y + j).ore_reserve < ORE_RESERVE / 2) in bulldoze_item()
H A Dlin-city.h403 #define ORE_RESERVE 1000 macro
404 #define MIN_ORE_RESERVE_FOR_MINE (ORE_RESERVE)
H A Dinit_game.cpp313 MP_INFO(x, y).ore_reserve = ORE_RESERVE; in ore_reserve_setup()
/dports/games/lincity/lincity-1.13.1/
H A Dengine.c137 if (MP_INFO(x+i,y+j).ore_reserve > ORE_RESERVE) { in place_item()
152 MP_INFO(x+i,y+j).ore_reserve = ORE_RESERVE * 2; in place_item()
168 if (MP_INFO(x+i,y+j).ore_reserve > ORE_RESERVE) { in place_item()
271 if (MP_INFO(x + i,y + j).ore_reserve < ORE_RESERVE / 2) in bulldoze_item()
H A Dlin-city.h521 #define ORE_RESERVE 1000 macro
522 #define MIN_ORE_RESERVE_FOR_MINE (ORE_RESERVE)
H A Dsimulate.c494 MP_INFO(x,y).ore_reserve = ORE_RESERVE; in ore_reserve_setup()
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/modules/
H A Doremine.cpp168 mps_store_sfp(i++, _("Reserve"), MP_INFO(x, y).int_2 * 100.0 / (ORE_RESERVE * 16)); in mps_oremine()