/dports/graphics/blender/blender-2.91.0/intern/cycles/render/ |
H A D | osl.cpp | 60 int OSLCompiler::texture_shared_unique_id = 0; 130 OSLCompiler compiler(this, services, ss, scene); in device_update() 329 OSL::OSLCompiler *compiler = new OSL::OSLCompiler(&OSL::ErrorHandler::default_handler()); in osl_compile() 581 OSLCompiler::OSLCompiler(OSLShaderManager *manager, in OSLCompiler() function in OSLCompiler 592 string OSLCompiler::id(ShaderNode *node) in id() 939 void OSLCompiler::parameter(const char *name, float f) in parameter() 964 void OSLCompiler::parameter(const char *name, int f) in parameter() 969 void OSLCompiler::parameter(const char *name, const char *s) in parameter() 974 void OSLCompiler::parameter(const char *name, ustring s) in parameter() 1031 void OSLCompiler::generate_nodes(const ShaderNodeSet &nodes) in generate_nodes() [all …]
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H A D | nodes.cpp | 1912 void NormalNode::compile(OSLCompiler &compiler) in compile() 4026 void UVMapNode::compile(OSLCompiler &compiler) in compile() 4527 void VolumeInfoNode::compile(OSLCompiler &) in compile() argument 4639 void ValueNode::compile(OSLCompiler &compiler) in compile() 4676 void ColorNode::compile(OSLCompiler &compiler) in compile() 4930 void MixNode::compile(OSLCompiler &compiler) in compile() 5137 void GammaNode::compile(OSLCompiler &compiler) in compile() 5384 void HSVNode::compile(OSLCompiler &compiler) in compile() 6067 void MathNode::compile(OSLCompiler &compiler) in compile() 6341 void BumpNode::compile(OSLCompiler &compiler) in compile() [all …]
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H A D | graph.h | 42 class OSLCompiler; variable 165 virtual void compile(OSLCompiler &compiler) = 0; 283 virtual void compile(OSLCompiler &compiler); 289 virtual void compile(OSLCompiler &compiler); 297 virtual void compile(OSLCompiler &compiler);
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H A D | osl.h | 130 class OSLCompiler { 133 OSLCompiler(OSLShaderManager *manager,
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H A D | nodes.h | 43 void compile(OSLCompiler &compiler); 1467 void compile(OSLCompiler &compiler, const char *name);
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/include/OSL/ |
H A D | oslcomp.h | 18 class OSLCOMPPUBLIC OSLCompiler { 20 OSLCompiler(ErrorHandler* errhandler = NULL); 21 ~OSLCompiler();
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/include/OSL/ |
H A D | oslcomp.h | 18 class OSLCOMPPUBLIC OSLCompiler { 20 OSLCompiler(ErrorHandler* errhandler = NULL); 21 ~OSLCompiler();
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/shadergroup/ |
H A D | shadercompiler.cpp | 67 m_compiler = new OSL::OSLCompiler(m_error_handler); in Impl() 77 OSL::OSLCompiler* m_compiler;
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/liboslcomp/ |
H A D | oslcomp.cpp | 38 OSLCompiler::OSLCompiler(ErrorHandler* errhandler) in OSLCompiler() function in OSLCompiler 45 OSLCompiler::~OSLCompiler() in ~OSLCompiler() 53 OSLCompiler::compile(string_view filename, in compile() 63 OSLCompiler::compile_buffer(string_view sourcecode, std::string& osobuffer, in compile_buffer() 74 OSLCompiler::output_filename() const in output_filename()
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/liboslcomp/ |
H A D | oslcomp.cpp | 38 OSLCompiler::OSLCompiler(ErrorHandler* errhandler) in OSLCompiler() function in OSLCompiler 45 OSLCompiler::~OSLCompiler() in ~OSLCompiler() 53 OSLCompiler::compile(string_view filename, in compile() 63 OSLCompiler::compile_buffer(string_view sourcecode, std::string& osobuffer, in compile_buffer() 74 OSLCompiler::output_filename() const in output_filename()
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/oslc/ |
H A D | oslcmain.cpp | 172 OSLCompiler compiler(&default_oslc_error_handler); in main()
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/oslc/ |
H A D | oslcmain.cpp | 172 OSLCompiler compiler(&default_oslc_error_handler); in main()
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/dports/misc/usd/USD-21.11/third_party/renderman-24/plugin/hdPrman/ |
H A D | matfiltMaterialX.cpp | 253 OSL::OSLCompiler oslCompiler; in _CompileOslSource()
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/osl.imageio/ |
H A D | oslinput.cpp | 336 OSLCompiler compiler(&errhandler); in compile_buffer()
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/osl.imageio/ |
H A D | oslinput.cpp | 336 OSLCompiler compiler(&errhandler); in compile_buffer()
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/osltoy/ |
H A D | osltoyapp.cpp | 847 OSLCompiler oslcomp(&errhandler); in recompile_shaders()
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/osltoy/ |
H A D | osltoyapp.cpp | 847 OSLCompiler oslcomp(&errhandler); in recompile_shaders()
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/testshade/ |
H A D | testshade.cpp | 164 OSLCompiler compiler; in compile_buffer()
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/testshade/ |
H A D | testshade.cpp | 164 OSLCompiler compiler; in compile_buffer()
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/ |
H A D | README.md | 171 * liboslc, a library that implements the OSLCompiler class, which
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/ |
H A D | README.md | 171 * liboslc, a library that implements the OSLCompiler class, which
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