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Searched refs:OSLCompiler (Results 1 – 21 of 21) sorted by relevance

/dports/graphics/blender/blender-2.91.0/intern/cycles/render/
H A Dosl.cpp60 int OSLCompiler::texture_shared_unique_id = 0;
130 OSLCompiler compiler(this, services, ss, scene); in device_update()
329 OSL::OSLCompiler *compiler = new OSL::OSLCompiler(&OSL::ErrorHandler::default_handler()); in osl_compile()
581 OSLCompiler::OSLCompiler(OSLShaderManager *manager, in OSLCompiler() function in OSLCompiler
592 string OSLCompiler::id(ShaderNode *node) in id()
939 void OSLCompiler::parameter(const char *name, float f) in parameter()
964 void OSLCompiler::parameter(const char *name, int f) in parameter()
969 void OSLCompiler::parameter(const char *name, const char *s) in parameter()
974 void OSLCompiler::parameter(const char *name, ustring s) in parameter()
1031 void OSLCompiler::generate_nodes(const ShaderNodeSet &nodes) in generate_nodes()
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H A Dnodes.cpp1912 void NormalNode::compile(OSLCompiler &compiler) in compile()
4026 void UVMapNode::compile(OSLCompiler &compiler) in compile()
4527 void VolumeInfoNode::compile(OSLCompiler &) in compile() argument
4639 void ValueNode::compile(OSLCompiler &compiler) in compile()
4676 void ColorNode::compile(OSLCompiler &compiler) in compile()
4930 void MixNode::compile(OSLCompiler &compiler) in compile()
5137 void GammaNode::compile(OSLCompiler &compiler) in compile()
5384 void HSVNode::compile(OSLCompiler &compiler) in compile()
6067 void MathNode::compile(OSLCompiler &compiler) in compile()
6341 void BumpNode::compile(OSLCompiler &compiler) in compile()
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H A Dgraph.h42 class OSLCompiler; variable
165 virtual void compile(OSLCompiler &compiler) = 0;
283 virtual void compile(OSLCompiler &compiler);
289 virtual void compile(OSLCompiler &compiler);
297 virtual void compile(OSLCompiler &compiler);
H A Dosl.h130 class OSLCompiler {
133 OSLCompiler(OSLShaderManager *manager,
H A Dnodes.h43 void compile(OSLCompiler &compiler);
1467 void compile(OSLCompiler &compiler, const char *name);
/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/include/OSL/
H A Doslcomp.h18 class OSLCOMPPUBLIC OSLCompiler {
20 OSLCompiler(ErrorHandler* errhandler = NULL);
21 ~OSLCompiler();
/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/include/OSL/
H A Doslcomp.h18 class OSLCOMPPUBLIC OSLCompiler {
20 OSLCompiler(ErrorHandler* errhandler = NULL);
21 ~OSLCompiler();
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/shadergroup/
H A Dshadercompiler.cpp67 m_compiler = new OSL::OSLCompiler(m_error_handler); in Impl()
77 OSL::OSLCompiler* m_compiler;
/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/liboslcomp/
H A Doslcomp.cpp38 OSLCompiler::OSLCompiler(ErrorHandler* errhandler) in OSLCompiler() function in OSLCompiler
45 OSLCompiler::~OSLCompiler() in ~OSLCompiler()
53 OSLCompiler::compile(string_view filename, in compile()
63 OSLCompiler::compile_buffer(string_view sourcecode, std::string& osobuffer, in compile_buffer()
74 OSLCompiler::output_filename() const in output_filename()
/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/liboslcomp/
H A Doslcomp.cpp38 OSLCompiler::OSLCompiler(ErrorHandler* errhandler) in OSLCompiler() function in OSLCompiler
45 OSLCompiler::~OSLCompiler() in ~OSLCompiler()
53 OSLCompiler::compile(string_view filename, in compile()
63 OSLCompiler::compile_buffer(string_view sourcecode, std::string& osobuffer, in compile_buffer()
74 OSLCompiler::output_filename() const in output_filename()
/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/oslc/
H A Doslcmain.cpp172 OSLCompiler compiler(&default_oslc_error_handler); in main()
/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/oslc/
H A Doslcmain.cpp172 OSLCompiler compiler(&default_oslc_error_handler); in main()
/dports/misc/usd/USD-21.11/third_party/renderman-24/plugin/hdPrman/
H A DmatfiltMaterialX.cpp253 OSL::OSLCompiler oslCompiler; in _CompileOslSource()
/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/osl.imageio/
H A Doslinput.cpp336 OSLCompiler compiler(&errhandler); in compile_buffer()
/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/osl.imageio/
H A Doslinput.cpp336 OSLCompiler compiler(&errhandler); in compile_buffer()
/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/osltoy/
H A Dosltoyapp.cpp847 OSLCompiler oslcomp(&errhandler); in recompile_shaders()
/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/osltoy/
H A Dosltoyapp.cpp847 OSLCompiler oslcomp(&errhandler); in recompile_shaders()
/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/testshade/
H A Dtestshade.cpp164 OSLCompiler compiler; in compile_buffer()
/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/testshade/
H A Dtestshade.cpp164 OSLCompiler compiler; in compile_buffer()
/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/
H A DREADME.md171 * liboslc, a library that implements the OSLCompiler class, which
/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/
H A DREADME.md171 * liboslc, a library that implements the OSLCompiler class, which