Searched refs:ObMaxX (Results 1 – 18 of 18) sorted by relevance
159 dptr->ObMaxX = sptr1->shapemaxx; in UpdateMorphingDptr()165 dptr->ObMaxX = WideMul2NarrowDiv(sptr1->shapemaxx, in UpdateMorphingDptr()
234 dptr->ObMaxX = sptr->shapemaxx; in MapBlockInit()
26 dptr->ObMaxX = sas->max_x; in CopyAnimationSequenceDataToObject()
340 testpoint.vx=sbPtr->DynPtr->Position.vx+sbPtr->SBdptr->ObMaxX-Global_Module_Offset.vx; in WaypointContainsNPC()350 testpoint.vx=sbPtr->DynPtr->Position.vx+sbPtr->SBdptr->ObMaxX-Global_Module_Offset.vx; in WaypointContainsNPC()360 testpoint.vx=sbPtr->DynPtr->Position.vx+sbPtr->SBdptr->ObMaxX-Global_Module_Offset.vx; in WaypointContainsNPC()370 testpoint.vx=sbPtr->DynPtr->Position.vx+sbPtr->SBdptr->ObMaxX-Global_Module_Offset.vx; in WaypointContainsNPC()394 if (point->vx<(sbPtr->DynPtr->Position.vx+sbPtr->SBdptr->ObMaxX-Global_Module_Offset.vx)) { in NPCContainsPoint()
170 dPtr->ObMaxX=10; in CreateGrapplingHook()353 displayblock.ObMaxX=0; in RenderGrapplingHook()
259 dPtr->ObMaxX=CollisionExtents[CE_MARINE].CollisionRadius; in MakeDummyNear()
356 dummy_displayblock.ObMaxX=0; in CheckForRayIntersectionWithHierarchy()
788 ,sbPtr->SBdptr->ObMaxX,sbPtr->SBdptr->ObMinX in InitialiseDynamicObjectsList()2296 if (( (DBBMaxX >= objectPtr->ObMinX) && (DBBMinX <= objectPtr->ObMaxX) ) in FindLandscapePolygonsInObjectsPath()2522 if (( (SBBMaxX >= objectPtr->ObMinX) && (SBBMinX <= objectPtr->ObMaxX) ) in FindLandscapePolygonsInObjectsVicinity()2542 if (( (SBBMaxX >= objectPtr->ObMinX) && (SBBMinX <= objectPtr->ObMaxX) ) in FindLandscapePolygonsInObjectsVicinity()5559 int shapeMaxX = sbPtr->SBdptr->ObMaxX; in CreateNRBBForObject()5709 if (position.vx <= objectPtr->ObMaxX) 6155 if (( (DBBMaxX >= objectPtr->ObMinX) && (DBBMinX <= objectPtr->ObMaxX) ) in FindLandscapePolygonsInParticlesPath()
1831 dispPtr->ObMaxX = 50;2319 dispPtr->ObMaxX = 10;2401 dispPtr->ObMaxX = 10;5253 dispPtr->ObMaxX = 50;
1951 displayblock.ObMaxX=0; in DrawAlienTeeth()
1104 dPtr->ObMaxX=CollisionExtents[CE_ALIEN].CollisionRadius; in MakeAlienNear()
473 dPtr->ObMaxX=CollisionExtents [CE_QUEEN].CollisionRadius; in MakeQueenNear()
3120 displayblock.ObMaxX=0; in HandleParticleSystem()
1432 dummy_displayblock.ObMaxX=0;
3846 screenX-=objectPtr->ObMaxX; in DamageObjectInLineOfSight()10770 dispPtr->ObMaxX = 10;
1611 dPtr->ObMaxX=CollisionExtents[CE_PREDATOR].CollisionRadius; in MakePredatorNear()
5139 dPtr->ObMaxX=CollisionExtents[CE_MARINE].CollisionRadius; in MakeMarineNear()
861 int ObMaxX; member