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Searched refs:ObMaxY (Results 1 – 19 of 19) sorted by relevance

/dports/games/avp/avp-20170505/src/
H A Dmorph.c192 dptr->ObMaxY = sptr1->shapemaxy; in UpdateMorphingDptr()
198 dptr->ObMaxY = WideMul2NarrowDiv(sptr1->shapemaxy, in UpdateMorphingDptr()
H A Dmap.c237 dptr->ObMaxY = sptr->shapemaxy; in MapBlockInit()
H A Dshpanim.c29 dptr->ObMaxY = sas->max_y; in CopyAnimationSequenceDataToObject()
/dports/games/avp/avp-20170505/src/avp/
H A Dbh_waypt.c341 testpoint.vy=sbPtr->DynPtr->Position.vy+sbPtr->SBdptr->ObMaxY-Global_Module_Offset.vy; in WaypointContainsNPC()
346 testpoint.vy=sbPtr->DynPtr->Position.vy+sbPtr->SBdptr->ObMaxY-Global_Module_Offset.vy; in WaypointContainsNPC()
361 testpoint.vy=sbPtr->DynPtr->Position.vy+sbPtr->SBdptr->ObMaxY-Global_Module_Offset.vy; in WaypointContainsNPC()
366 testpoint.vy=sbPtr->DynPtr->Position.vy+sbPtr->SBdptr->ObMaxY-Global_Module_Offset.vy; in WaypointContainsNPC()
396 if (point->vy<(sbPtr->DynPtr->Position.vy+sbPtr->SBdptr->ObMaxY-Global_Module_Offset.vy)) { in NPCContainsPoint()
H A Dbonusabilities.c172 dPtr->ObMaxY=10; in CreateGrapplingHook()
355 displayblock.ObMaxY=0; in RenderGrapplingHook()
H A Dbh_deathvol.c95 maxy=dptr->ObWorld.vy+dptr->ObMaxY; in DeathVolumeBehaveFun()
H A Dbh_dummy.c263 dPtr->ObMaxY=CollisionExtents[CE_MARINE].Bottom; in MakeDummyNear()
H A Dlos.c358 dummy_displayblock.ObMaxY=0; in CheckForRayIntersectionWithHierarchy()
H A Ddynamics.c789 ,sbPtr->SBdptr->ObMaxY,sbPtr->SBdptr->ObMinY in InitialiseDynamicObjectsList()
2297 &&( (DBBMaxY >= objectPtr->ObMinY) && (DBBMinY <= objectPtr->ObMaxY) ) in FindLandscapePolygonsInObjectsPath()
2523 &&( (SBBMaxY >= objectPtr->ObMinY) && (SBBMinY <= objectPtr->ObMaxY) ) in FindLandscapePolygonsInObjectsVicinity()
2543 &&( (SBBMaxY >= objectPtr->ObMinY) && (SBBMinY <= objectPtr->ObMaxY) ) in FindLandscapePolygonsInObjectsVicinity()
5575 int shapeMaxY = sbPtr->SBdptr->ObMaxY; in CreateNRBBForObject()
5713 if (position.vy <= objectPtr->ObMaxY)
6156 &&( (DBBMaxY >= objectPtr->ObMinY) && (DBBMinY <= objectPtr->ObMaxY) ) in FindLandscapePolygonsInParticlesPath()
H A Dbh_weap.c1832 dispPtr->ObMaxY = 50;
2320 dispPtr->ObMaxY = 10;
2402 dispPtr->ObMaxY = 10;
5254 dispPtr->ObMaxY = 50;
H A Dhud.c1953 displayblock.ObMaxY=0; in DrawAlienTeeth()
H A Dbh_alien.c1108 dPtr->ObMaxY=CollisionExtents[CE_ALIEN].Bottom; in MakeAlienNear()
H A Dbh_queen.c477 dPtr->ObMaxY=CollisionExtents [CE_QUEEN].Bottom; in MakeQueenNear()
4740 if((pos->vy+ActiveBlockList[i]->ObMaxY)>3950 && !above_airlock) in HandleHangarAirlock()
H A Dparticle.c3122 displayblock.ObMaxY=0; in HandleParticleSystem()
H A Dhmodel.c1434 dummy_displayblock.ObMaxY=0;
H A Dweapons.c3847 screenY-=objectPtr->ObMaxY; in DamageObjectInLineOfSight()
10771 dispPtr->ObMaxY = 10;
H A Dbh_pred.c1615 dPtr->ObMaxY=CollisionExtents[CE_PREDATOR].Bottom; in MakePredatorNear()
H A Dbh_marin.c5143 dPtr->ObMaxY=CollisionExtents[CE_MARINE].Bottom; in MakeMarineNear()
/dports/games/avp/avp-20170505/src/include/
H A Dprototyp.h863 int ObMaxY; member