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Searched refs:ObMinZ (Results 1 – 18 of 18) sorted by relevance

/dports/games/avp/avp-20170505/src/
H A Dmorph.c240 dptr->ObMinZ = sptr1->shapeminz; in UpdateMorphingDptr()
246 dptr->ObMinZ = WideMul2NarrowDiv(sptr1->shapeminz, in UpdateMorphingDptr()
H A Dmap.c241 dptr->ObMinZ = sptr->shapeminz; in MapBlockInit()
H A Dshpanim.c33 dptr->ObMinZ = sas->min_z; in CopyAnimationSequenceDataToObject()
/dports/games/avp/avp-20170505/src/avp/
H A Dbh_waypt.c362 testpoint.vz=sbPtr->DynPtr->Position.vz+sbPtr->SBdptr->ObMinZ-Global_Module_Offset.vz; in WaypointContainsNPC()
367 testpoint.vz=sbPtr->DynPtr->Position.vz+sbPtr->SBdptr->ObMinZ-Global_Module_Offset.vz; in WaypointContainsNPC()
372 testpoint.vz=sbPtr->DynPtr->Position.vz+sbPtr->SBdptr->ObMinZ-Global_Module_Offset.vz; in WaypointContainsNPC()
377 testpoint.vz=sbPtr->DynPtr->Position.vz+sbPtr->SBdptr->ObMinZ-Global_Module_Offset.vz; in WaypointContainsNPC()
399 if (point->vz>(sbPtr->DynPtr->Position.vz+sbPtr->SBdptr->ObMinZ-Global_Module_Offset.vz)) { in NPCContainsPoint()
H A Dbonusabilities.c175 dPtr->ObMinZ=-10; in CreateGrapplingHook()
358 displayblock.ObMinZ=0; in RenderGrapplingHook()
H A Dbh_dummy.c260 dPtr->ObMinZ=-CollisionExtents[CE_MARINE].CollisionRadius; in MakeDummyNear()
H A Dlos.c361 dummy_displayblock.ObMinZ=0; in CheckForRayIntersectionWithHierarchy()
H A Ddynamics.c790 ,sbPtr->SBdptr->ObMaxZ,sbPtr->SBdptr->ObMinZ in InitialiseDynamicObjectsList()
2298 &&( (DBBMaxZ >= objectPtr->ObMinZ) && (DBBMinZ <= objectPtr->ObMaxZ) )) in FindLandscapePolygonsInObjectsPath()
2524 &&( (SBBMaxZ >= objectPtr->ObMinZ) && (SBBMinZ <= objectPtr->ObMaxZ) )) in FindLandscapePolygonsInObjectsVicinity()
2544 &&( (SBBMaxZ >= objectPtr->ObMinZ) && (SBBMinZ <= objectPtr->ObMaxZ) )) in FindLandscapePolygonsInObjectsVicinity()
5599 int shapeMinZ = sbPtr->SBdptr->ObMinZ; in CreateNRBBForObject()
5710 if (position.vz >= objectPtr->ObMinZ)
6157 &&( (DBBMaxZ >= objectPtr->ObMinZ) && (DBBMinZ <= objectPtr->ObMaxZ) )) in FindLandscapePolygonsInParticlesPath()
H A Dbh_weap.c1830 dispPtr->ObMinZ = -50;
2324 dispPtr->ObMinZ = -10;
2406 dispPtr->ObMinZ = -10;
5252 dispPtr->ObMinZ = -50;
H A Dhud.c1956 displayblock.ObMinZ=0; in DrawAlienTeeth()
H A Dbh_alien.c1105 dPtr->ObMinZ=-CollisionExtents[CE_ALIEN].CollisionRadius; in MakeAlienNear()
H A Dbh_queen.c474 dPtr->ObMinZ=-CollisionExtents[CE_QUEEN].CollisionRadius; in MakeQueenNear()
H A Dparticle.c3125 displayblock.ObMinZ=0; in HandleParticleSystem()
H A Dhmodel.c1437 dummy_displayblock.ObMinZ=0;
H A Dbh_pred.c1612 dPtr->ObMinZ=-CollisionExtents[CE_PREDATOR].CollisionRadius; in MakePredatorNear()
H A Dweapons.c10775 dispPtr->ObMinZ = -10;
H A Dbh_marin.c5140 dPtr->ObMinZ=-CollisionExtents[CE_MARINE].CollisionRadius; in MakeMarineNear()
/dports/games/avp/avp-20170505/src/include/
H A Dprototyp.h866 int ObMinZ; member