Searched refs:OffsetX0 (Results 1 – 1 of 1) sorted by relevance
64 SWORD OffsetX0, OffsetY0; //< Offset top left of frame. member144 x += Frame->OffsetX0; in RenderWindowFrame()146 Width -= Frame->OffsetX1 + Frame->OffsetX0; in RenderWindowFrame()