/dports/graphics/cegui/cegui-0.8.7/cegui/src/RendererModules/OpenGL/ |
H A D | GL3Renderer.cpp | 71 OpenGL3Renderer& OpenGL3Renderer::bootstrapSystem(const int abi) in bootstrapSystem() 87 OpenGL3Renderer& OpenGL3Renderer::bootstrapSystem(const Sizef& display_size, in bootstrapSystem() 104 void OpenGL3Renderer::destroySystem() in destroySystem() 111 OpenGL3Renderer* renderer = static_cast<OpenGL3Renderer*>(sys->getRenderer()); in destroySystem() 121 OpenGL3Renderer& OpenGL3Renderer::create(const int abi) in create() 129 OpenGL3Renderer& OpenGL3Renderer::create(const Sizef& display_size, in create() 138 void OpenGL3Renderer::destroy(OpenGL3Renderer& renderer) in destroy() 144 OpenGL3Renderer::OpenGL3Renderer() : in OpenGL3Renderer() function in CEGUI::OpenGL3Renderer 156 OpenGL3Renderer::OpenGL3Renderer(const Sizef& display_size) : in OpenGL3Renderer() function in CEGUI::OpenGL3Renderer 166 void OpenGL3Renderer::init() in init() [all …]
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H A D | GL3GeometryBuffer.cpp | 48 OpenGL3GeometryBuffer::OpenGL3GeometryBuffer(OpenGL3Renderer& owner) : in OpenGL3GeometryBuffer()
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H A D | StateChangeWrapper.cpp | 132 OpenGL3StateChangeWrapper::OpenGL3StateChangeWrapper(OpenGL3Renderer& /*owner*/) in OpenGL3StateChangeWrapper() argument
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H A D | GL3FBOTextureTarget.cpp | 48 OpenGL3FBOTextureTarget::OpenGL3FBOTextureTarget(OpenGL3Renderer& owner) : in OpenGL3FBOTextureTarget()
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/dports/graphics/cegui/cegui-0.8.7/cegui/src/ScriptModules/Python/bindings/output/CEGUIOpenGLRenderer/ |
H A D | OpenGL3Renderer.pypp.cpp | 9 struct OpenGL3Renderer_wrapper : CEGUI::OpenGL3Renderer, bp::wrapper< CEGUI::OpenGL3Renderer > { 15 this->CEGUI::OpenGL3Renderer::beginRendering( ); in beginRendering() 20 CEGUI::OpenGL3Renderer::beginRendering( ); in default_beginRendering() 27 this->CEGUI::OpenGL3Renderer::endRendering( ); in endRendering() 32 CEGUI::OpenGL3Renderer::endRendering( ); in default_endRendering() 44 return CEGUI::OpenGL3Renderer::getAdjustedTextureSize( boost::ref(sz) ); in default_getAdjustedTextureSize() 51 return this->CEGUI::OpenGL3Renderer::isS3TCSupported( ); in isS3TCSupported() 56 return CEGUI::OpenGL3Renderer::isS3TCSupported( ); in default_isS3TCSupported() 68 CEGUI::OpenGL3Renderer::setupRenderingBlendMode( mode, force ); in default_setupRenderingBlendMode() 310 , create_function_type( &::CEGUI::OpenGL3Renderer::create ) in register_OpenGL3Renderer_class() [all …]
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H A D | OpenGL3StateChangeWrapper.pypp.cpp | 13 …angeWrapper_exposer_t( "OpenGL3StateChangeWrapper", bp::init< CEGUI::OpenGL3Renderer & >(( bp::arg… in register_OpenGL3StateChangeWrapper_class() 15 bp::implicitly_convertible< CEGUI::OpenGL3Renderer &, CEGUI::OpenGL3StateChangeWrapper >(); in register_OpenGL3StateChangeWrapper_class()
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/dports/graphics/cegui/cegui-0.8.7/cegui/include/CEGUI/RendererModules/OpenGL/ |
H A D | GL3Renderer.h | 54 class OPENGL_GUIRENDERER_API OpenGL3Renderer : public OpenGLRendererBase 76 static OpenGL3Renderer& bootstrapSystem(const int abi = CEGUI_VERSION_ABI); 100 static OpenGL3Renderer& bootstrapSystem(const Sizef& display_size, 131 static OpenGL3Renderer& create(const int abi = CEGUI_VERSION_ABI); 147 static OpenGL3Renderer& create(const Sizef& display_size, 157 static void destroy(OpenGL3Renderer& renderer); 241 OpenGL3Renderer(); 250 OpenGL3Renderer(const Sizef& display_size); 261 virtual ~OpenGL3Renderer();
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H A D | GL3FBOTextureTarget.h | 44 class OpenGL3Renderer; variable 50 OpenGL3FBOTextureTarget(OpenGL3Renderer& owner);
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H A D | GL3GeometryBuffer.h | 36 class OpenGL3Renderer; variable 43 OpenGL3GeometryBuffer(OpenGL3Renderer& owner);
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H A D | StateChangeWrapper.h | 85 OpenGL3StateChangeWrapper(OpenGL3Renderer& owner);
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/dports/graphics/cegui/cegui-0.8.7/doc/doxygen/tutorials/ |
H A D | ce_guide_1.dox | 67 // Bootstrap CEGUI::System with an OpenGL3Renderer object that uses the 75 CEGUI::OpenGL3Renderer& myRenderer = 76 CEGUI::OpenGL3Renderer::bootstrapSystem(); 157 // Create an OpenGL3Renderer object that uses the current GL viewport as 159 CEGUI::OpenGL3Renderer& myRenderer = 160 CEGUI::OpenGL3Renderer::create(); 197 @code CEGUI::OpenGL3Renderer::destroy(static_cast<CEGUI::OpenGL3Renderer&>(*d_renderer)); @endcode 199 …s - in this case OpenGL3Renderer. You can of course store the reference to the Renderer using the …
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/dports/graphics/cegui/cegui-0.8.7/samples_framework/src/ |
H A D | CEGuiOpenGLES2BaseApplication.cpp | 46 d_renderer = &CEGUI::OpenGL3Renderer::create(); in CEGuiOpenGLES2BaseApplication()
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H A D | CEGuiAndroidOpenglEs2BaseApplication.cpp | 34 d_renderer = &CEGUI::OpenGL3Renderer::create(); in CEGuiAndroidOpenglEs2BaseApplication()
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H A D | CEGuiOpenGL3BaseApplication.cpp | 46 d_renderer = &CEGUI::OpenGL3Renderer::create(); in CEGuiOpenGL3BaseApplication()
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/dports/games/py-fife/fifengine-0.4.2/cmake/ |
H A D | FindCEGUI.cmake | 37 …11Renderer IrrlichtRenderer NullRenderer OgreRenderer OpenGLRenderer OpenGL3Renderer OpenGLESRende… 542 cegui_register_module(RENDERER OpenGL3Renderer RendererModules/OpenGL/GL3Renderer.h "OPENGL3")
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/dports/graphics/cegui/cegui-0.8.7/cmake/ |
H A D | FindCEGUI.cmake | 37 …11Renderer IrrlichtRenderer NullRenderer OgreRenderer OpenGLRenderer OpenGL3Renderer OpenGLESRende… 542 cegui_register_module(RENDERER OpenGL3Renderer RendererModules/OpenGL/GL3Renderer.h "OPENGL3")
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/dports/games/opendungeons/OpenDungeons-0.7.1/cmake/modules/ |
H A D | FindCEGUI.cmake | 37 …11Renderer IrrlichtRenderer NullRenderer OgreRenderer OpenGLRenderer OpenGL3Renderer OpenGLESRende… 543 cegui_register_module(RENDERER OpenGL3Renderer RendererModules/OpenGL/GL3Renderer.h "OPENGL3")
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/dports/graphics/cegui/cegui-0.8.7/doc/doxygen/ |
H A D | build_options.dox | 90 Specifies whether to include OpenGL3Renderer (supports desktop OpenGL 3.2 (core
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H A D | changelog.dox | 184 - 0000977: [Renderer modules] OpenGL3Renderer uses C++11 features (CrazyEddie) - resolved.
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