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Searched refs:OpenGL3Renderer (Results 1 – 19 of 19) sorted by relevance

/dports/graphics/cegui/cegui-0.8.7/cegui/src/RendererModules/OpenGL/
H A DGL3Renderer.cpp71 OpenGL3Renderer& OpenGL3Renderer::bootstrapSystem(const int abi) in bootstrapSystem()
87 OpenGL3Renderer& OpenGL3Renderer::bootstrapSystem(const Sizef& display_size, in bootstrapSystem()
104 void OpenGL3Renderer::destroySystem() in destroySystem()
111 OpenGL3Renderer* renderer = static_cast<OpenGL3Renderer*>(sys->getRenderer()); in destroySystem()
121 OpenGL3Renderer& OpenGL3Renderer::create(const int abi) in create()
129 OpenGL3Renderer& OpenGL3Renderer::create(const Sizef& display_size, in create()
138 void OpenGL3Renderer::destroy(OpenGL3Renderer& renderer) in destroy()
144 OpenGL3Renderer::OpenGL3Renderer() : in OpenGL3Renderer() function in CEGUI::OpenGL3Renderer
156 OpenGL3Renderer::OpenGL3Renderer(const Sizef& display_size) : in OpenGL3Renderer() function in CEGUI::OpenGL3Renderer
166 void OpenGL3Renderer::init() in init()
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H A DGL3GeometryBuffer.cpp48 OpenGL3GeometryBuffer::OpenGL3GeometryBuffer(OpenGL3Renderer& owner) : in OpenGL3GeometryBuffer()
H A DStateChangeWrapper.cpp132 OpenGL3StateChangeWrapper::OpenGL3StateChangeWrapper(OpenGL3Renderer& /*owner*/) in OpenGL3StateChangeWrapper() argument
H A DGL3FBOTextureTarget.cpp48 OpenGL3FBOTextureTarget::OpenGL3FBOTextureTarget(OpenGL3Renderer& owner) : in OpenGL3FBOTextureTarget()
/dports/graphics/cegui/cegui-0.8.7/cegui/src/ScriptModules/Python/bindings/output/CEGUIOpenGLRenderer/
H A DOpenGL3Renderer.pypp.cpp9 struct OpenGL3Renderer_wrapper : CEGUI::OpenGL3Renderer, bp::wrapper< CEGUI::OpenGL3Renderer > {
15 this->CEGUI::OpenGL3Renderer::beginRendering( ); in beginRendering()
20 CEGUI::OpenGL3Renderer::beginRendering( ); in default_beginRendering()
27 this->CEGUI::OpenGL3Renderer::endRendering( ); in endRendering()
32 CEGUI::OpenGL3Renderer::endRendering( ); in default_endRendering()
44 return CEGUI::OpenGL3Renderer::getAdjustedTextureSize( boost::ref(sz) ); in default_getAdjustedTextureSize()
51 return this->CEGUI::OpenGL3Renderer::isS3TCSupported( ); in isS3TCSupported()
56 return CEGUI::OpenGL3Renderer::isS3TCSupported( ); in default_isS3TCSupported()
68 CEGUI::OpenGL3Renderer::setupRenderingBlendMode( mode, force ); in default_setupRenderingBlendMode()
310 , create_function_type( &::CEGUI::OpenGL3Renderer::create ) in register_OpenGL3Renderer_class()
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H A DOpenGL3StateChangeWrapper.pypp.cpp13 …angeWrapper_exposer_t( "OpenGL3StateChangeWrapper", bp::init< CEGUI::OpenGL3Renderer & >(( bp::arg… in register_OpenGL3StateChangeWrapper_class()
15 bp::implicitly_convertible< CEGUI::OpenGL3Renderer &, CEGUI::OpenGL3StateChangeWrapper >(); in register_OpenGL3StateChangeWrapper_class()
/dports/graphics/cegui/cegui-0.8.7/cegui/include/CEGUI/RendererModules/OpenGL/
H A DGL3Renderer.h54 class OPENGL_GUIRENDERER_API OpenGL3Renderer : public OpenGLRendererBase
76 static OpenGL3Renderer& bootstrapSystem(const int abi = CEGUI_VERSION_ABI);
100 static OpenGL3Renderer& bootstrapSystem(const Sizef& display_size,
131 static OpenGL3Renderer& create(const int abi = CEGUI_VERSION_ABI);
147 static OpenGL3Renderer& create(const Sizef& display_size,
157 static void destroy(OpenGL3Renderer& renderer);
241 OpenGL3Renderer();
250 OpenGL3Renderer(const Sizef& display_size);
261 virtual ~OpenGL3Renderer();
H A DGL3FBOTextureTarget.h44 class OpenGL3Renderer; variable
50 OpenGL3FBOTextureTarget(OpenGL3Renderer& owner);
H A DGL3GeometryBuffer.h36 class OpenGL3Renderer; variable
43 OpenGL3GeometryBuffer(OpenGL3Renderer& owner);
H A DStateChangeWrapper.h85 OpenGL3StateChangeWrapper(OpenGL3Renderer& owner);
/dports/graphics/cegui/cegui-0.8.7/doc/doxygen/tutorials/
H A Dce_guide_1.dox67 // Bootstrap CEGUI::System with an OpenGL3Renderer object that uses the
75 CEGUI::OpenGL3Renderer& myRenderer =
76 CEGUI::OpenGL3Renderer::bootstrapSystem();
157 // Create an OpenGL3Renderer object that uses the current GL viewport as
159 CEGUI::OpenGL3Renderer& myRenderer =
160 CEGUI::OpenGL3Renderer::create();
197 @code CEGUI::OpenGL3Renderer::destroy(static_cast<CEGUI::OpenGL3Renderer&>(*d_renderer)); @endcode
199 …s - in this case OpenGL3Renderer. You can of course store the reference to the Renderer using the …
/dports/graphics/cegui/cegui-0.8.7/samples_framework/src/
H A DCEGuiOpenGLES2BaseApplication.cpp46 d_renderer = &CEGUI::OpenGL3Renderer::create(); in CEGuiOpenGLES2BaseApplication()
H A DCEGuiAndroidOpenglEs2BaseApplication.cpp34 d_renderer = &CEGUI::OpenGL3Renderer::create(); in CEGuiAndroidOpenglEs2BaseApplication()
H A DCEGuiOpenGL3BaseApplication.cpp46 d_renderer = &CEGUI::OpenGL3Renderer::create(); in CEGuiOpenGL3BaseApplication()
/dports/games/py-fife/fifengine-0.4.2/cmake/
H A DFindCEGUI.cmake37 …11Renderer IrrlichtRenderer NullRenderer OgreRenderer OpenGLRenderer OpenGL3Renderer OpenGLESRende…
542 cegui_register_module(RENDERER OpenGL3Renderer RendererModules/OpenGL/GL3Renderer.h "OPENGL3")
/dports/graphics/cegui/cegui-0.8.7/cmake/
H A DFindCEGUI.cmake37 …11Renderer IrrlichtRenderer NullRenderer OgreRenderer OpenGLRenderer OpenGL3Renderer OpenGLESRende…
542 cegui_register_module(RENDERER OpenGL3Renderer RendererModules/OpenGL/GL3Renderer.h "OPENGL3")
/dports/games/opendungeons/OpenDungeons-0.7.1/cmake/modules/
H A DFindCEGUI.cmake37 …11Renderer IrrlichtRenderer NullRenderer OgreRenderer OpenGLRenderer OpenGL3Renderer OpenGLESRende…
543 cegui_register_module(RENDERER OpenGL3Renderer RendererModules/OpenGL/GL3Renderer.h "OPENGL3")
/dports/graphics/cegui/cegui-0.8.7/doc/doxygen/
H A Dbuild_options.dox90 Specifies whether to include OpenGL3Renderer (supports desktop OpenGL 3.2 (core
H A Dchangelog.dox184 - 0000977: [Renderer modules] OpenGL3Renderer uses C++11 features (CrazyEddie) - resolved.