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Searched refs:OpenSound (Results 1 – 25 of 44) sorted by relevance

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/dports/audio/audiere/audiere-1.9.4/test/buffer/
H A Dmain.cpp133 OutputStreamPtr s1(OpenSound(device, new ToneBuffer(256))); in main()
134 OutputStreamPtr s2(OpenSound(device, new ToneBuffer(512))); in main()
135 OutputStreamPtr s3(OpenSound(device, new ToneBuffer(513))); in main()
136 OutputStreamPtr s4(OpenSound(device, new ToneBuffer(514))); in main()
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/Car/
H A DDoor.cs21 public CarSound OpenSound; field in TrainManager.Car.Door
48 OpenSound = new CarSound(); in Door()
H A DCarBase.cs285 Doors[0].OpenSound.Play(Specs.DoorOpenPitch, 1.0, this, false); in OpenDoors()
297 Doors[1].OpenSound.Play(Specs.DoorOpenPitch, 1.0, this, false); in OpenDoors()
1556 if (Doors[0].OpenSound.Buffer != null & Doors[1].OpenSound.Buffer != null) in DetermineDoorClosingSpeed()
1558 double a = Doors[0].OpenSound.Buffer.Duration; in DetermineDoorClosingSpeed()
1559 double b = Doors[1].OpenSound.Buffer.Duration; in DetermineDoorClosingSpeed()
1562 else if (Doors[0].OpenSound.Buffer != null) in DetermineDoorClosingSpeed()
1564 double a = Doors[0].OpenSound.Buffer.Duration; in DetermineDoorClosingSpeed()
1567 else if (Doors[1].OpenSound.Buffer != null) in DetermineDoorClosingSpeed()
1569 double b = Doors[1].OpenSound.Buffer.Duration; in DetermineDoorClosingSpeed()
/dports/games/openbve/OpenBVE-1.8.2.1/source/Plugins/Train.OpenBve/Sound/
H A DSoundCfg.Bve2.cs74 …train.Cars[i].Doors[0].OpenSound = new CarSound(Plugin.currentHost, train.TrainFolder, "DoorOpnL.w… in Parse()
75 …train.Cars[i].Doors[1].OpenSound = new CarSound(Plugin.currentHost, train.TrainFolder, "DoorOpnR.w… in Parse()
76 if (train.Cars[i].Doors[0].OpenSound.Buffer == null) in Parse()
78 …train.Cars[i].Doors[0].OpenSound = new CarSound(Plugin.currentHost, train.TrainFolder, "DoorOpn.wa… in Parse()
80 if (train.Cars[i].Doors[1].OpenSound.Buffer == null) in Parse()
82 …train.Cars[i].Doors[1].OpenSound = new CarSound(Plugin.currentHost, train.TrainFolder, "DoorOpn.wa… in Parse()
H A DSoundCfg.Xml.cs253 ParseNode(cc, out car.Doors[0].OpenSound, left, SoundCfgParser.smallRadius); in Parse()
257 ParseNode(cc, out car.Doors[1].OpenSound, right, SoundCfgParser.smallRadius); in Parse()
/dports/audio/liblo/liblo-0.31/src/tools/
H A DREADME1 oscsend and oscdump - send/receive OpenSound Control messages.
5 oscsend and oscdump are OpenSound Control (OSC) tools using liblo. oscsend
/dports/audio/audiere/audiere-1.9.4/test/callback/
H A Dcallback.cpp57 g_sound = OpenSound(g_device, "data/laugh.wav", false); in loadStreams()
58 g_stream = OpenSound(g_device, "data/laugh.wav", true); in loadStreams()
/dports/audio/audiere/audiere-1.9.4/src/
H A Daudiere.h1373 inline OutputStream* OpenSound(
1385 inline OutputStream* OpenSound(
1392 return OpenSound(device, source, streaming);
1399 inline OutputStream* OpenSound(
1406 return OpenSound(device, source, streaming);
H A Dsound_effect.cpp151 OutputStream* os = OpenSound(device, source, false); in AdrOpenSoundEffect()
/dports/x11-wm/vtwm/vtwm-5.5.0/
H A Dsound.h45 extern int OpenSound(), SetSound(char *function, char *filename, int volume), ToggleSounds();
/dports/audio/audiere/audiere-1.9.4/examples/simple/
H A Dsimple.cpp49 OutputStreamPtr sound = OpenSound(device, argv[1]); in main()
/dports/audio/snack/snack2.2.10/demos/tcl/
H A Drecord.tcl15 $m.file add command -label "Open..." -command [list OpenSound]
38 proc OpenSound {} { procedure
H A Dwidget.tcl57 button .f0.bl -image snackOpen -command OpenSound -width 21 -height 21
61 proc OpenSound {} { procedure
/dports/audio/audiere/audiere-1.9.4/test/interactive/
H A Dmain.cpp49 sounds[i] = OpenSound(device.get(), name.c_str()); in testDriver()
/dports/games/vavoom/vavoom-1.33/progs/common/linespec/
H A DTextureChangeDoor.vc92 if (Def->OpenSound)
94 SectorStartSequence(Sector, Def->OpenSound, 0);
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/
H A DDoor.cpp75 OpenSound[0] = 0; in Door()
150 if (playsound && ( OpenSound[0] != '\0' )) in ToggleTiles()
151 core->GetAudioDrv()->Play(OpenSound, SFX_CHAN_ACTIONS); in ToggleTiles()
H A DDoor.h93 ieResRef OpenSound; variable
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dfilefinder.h128 Filesystem_Stream::InputStream OpenSound(StringView name);
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/Train/
H A DDoors.cs32 Cars[i].Doors[0].OpenSound.Play(Cars[i].Specs.DoorOpenPitch, 1.0, Cars[i], false); in OpenDoors()
47 Cars[i].Doors[1].OpenSound.Play(Cars[i].Specs.DoorOpenPitch, 1.0, Cars[i], false); in OpenDoors()
/dports/audio/audiere/audiere-1.9.4/examples/wxPlayer/
H A DDeviceFrame.cpp172 audiere::OutputStreamPtr stream = audiere::OpenSound( in OnDeviceOpenStream()
203 audiere::OutputStreamPtr stream = audiere::OpenSound(m_device, source); in OnDeviceOpenSound()
/dports/games/vavoom/vavoom-1.33/source/
H A Dr_tex.cpp1430 VName OpenSound(NAME_None); in ParseAnimatedDoor() local
1438 OpenSound = *sc->String; in ParseAnimatedDoor()
1474 A.OpenSound = OpenSound; in ParseAnimatedDoor()
H A Dr_public.h109 VName OpenSound; member
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_doors.cpp762 if (m_DoorAnim->OpenSound != NAME_None) in DAnimatedDoor()
764 SN_StartSequence (m_Sector, CHAN_INTERIOR, m_DoorAnim->OpenSound, 1); in DAnimatedDoor()
/dports/games/jfsw/jfsw-c434002/src/
H A Dsounds.c157 BOOL OpenSound(VOC_INFOp vp, int *handle, int *length);
782 if (!OpenSound(vp, &handle, &length)) in CacheSound()
1123 OpenSound(VOC_INFOp vp, int *handle, int *length) in OpenSound() function
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dsounds.cpp161 SWBOOL OpenSound(VOC_INFOp vp, int *handle, int *length);
803 if (!OpenSound(vp, &handle, &length)) in CacheSound()
1141 OpenSound(VOC_INFOp vp, int *handle, int *length) in OpenSound() function

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