/dports/audio/audiere/audiere-1.9.4/test/buffer/ |
H A D | main.cpp | 133 OutputStreamPtr s1(OpenSound(device, new ToneBuffer(256))); in main() 134 OutputStreamPtr s2(OpenSound(device, new ToneBuffer(512))); in main() 135 OutputStreamPtr s3(OpenSound(device, new ToneBuffer(513))); in main() 136 OutputStreamPtr s4(OpenSound(device, new ToneBuffer(514))); in main()
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/Car/ |
H A D | Door.cs | 21 public CarSound OpenSound; field in TrainManager.Car.Door 48 OpenSound = new CarSound(); in Door()
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H A D | CarBase.cs | 285 Doors[0].OpenSound.Play(Specs.DoorOpenPitch, 1.0, this, false); in OpenDoors() 297 Doors[1].OpenSound.Play(Specs.DoorOpenPitch, 1.0, this, false); in OpenDoors() 1556 if (Doors[0].OpenSound.Buffer != null & Doors[1].OpenSound.Buffer != null) in DetermineDoorClosingSpeed() 1558 double a = Doors[0].OpenSound.Buffer.Duration; in DetermineDoorClosingSpeed() 1559 double b = Doors[1].OpenSound.Buffer.Duration; in DetermineDoorClosingSpeed() 1562 else if (Doors[0].OpenSound.Buffer != null) in DetermineDoorClosingSpeed() 1564 double a = Doors[0].OpenSound.Buffer.Duration; in DetermineDoorClosingSpeed() 1567 else if (Doors[1].OpenSound.Buffer != null) in DetermineDoorClosingSpeed() 1569 double b = Doors[1].OpenSound.Buffer.Duration; in DetermineDoorClosingSpeed()
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/dports/games/openbve/OpenBVE-1.8.2.1/source/Plugins/Train.OpenBve/Sound/ |
H A D | SoundCfg.Bve2.cs | 74 …train.Cars[i].Doors[0].OpenSound = new CarSound(Plugin.currentHost, train.TrainFolder, "DoorOpnL.w… in Parse() 75 …train.Cars[i].Doors[1].OpenSound = new CarSound(Plugin.currentHost, train.TrainFolder, "DoorOpnR.w… in Parse() 76 if (train.Cars[i].Doors[0].OpenSound.Buffer == null) in Parse() 78 …train.Cars[i].Doors[0].OpenSound = new CarSound(Plugin.currentHost, train.TrainFolder, "DoorOpn.wa… in Parse() 80 if (train.Cars[i].Doors[1].OpenSound.Buffer == null) in Parse() 82 …train.Cars[i].Doors[1].OpenSound = new CarSound(Plugin.currentHost, train.TrainFolder, "DoorOpn.wa… in Parse()
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H A D | SoundCfg.Xml.cs | 253 ParseNode(cc, out car.Doors[0].OpenSound, left, SoundCfgParser.smallRadius); in Parse() 257 ParseNode(cc, out car.Doors[1].OpenSound, right, SoundCfgParser.smallRadius); in Parse()
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/dports/audio/liblo/liblo-0.31/src/tools/ |
H A D | README | 1 oscsend and oscdump - send/receive OpenSound Control messages. 5 oscsend and oscdump are OpenSound Control (OSC) tools using liblo. oscsend
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/dports/audio/audiere/audiere-1.9.4/test/callback/ |
H A D | callback.cpp | 57 g_sound = OpenSound(g_device, "data/laugh.wav", false); in loadStreams() 58 g_stream = OpenSound(g_device, "data/laugh.wav", true); in loadStreams()
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/dports/audio/audiere/audiere-1.9.4/src/ |
H A D | audiere.h | 1373 inline OutputStream* OpenSound( 1385 inline OutputStream* OpenSound( 1392 return OpenSound(device, source, streaming); 1399 inline OutputStream* OpenSound( 1406 return OpenSound(device, source, streaming);
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H A D | sound_effect.cpp | 151 OutputStream* os = OpenSound(device, source, false); in AdrOpenSoundEffect()
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/dports/x11-wm/vtwm/vtwm-5.5.0/ |
H A D | sound.h | 45 extern int OpenSound(), SetSound(char *function, char *filename, int volume), ToggleSounds();
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/dports/audio/audiere/audiere-1.9.4/examples/simple/ |
H A D | simple.cpp | 49 OutputStreamPtr sound = OpenSound(device, argv[1]); in main()
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/dports/audio/snack/snack2.2.10/demos/tcl/ |
H A D | record.tcl | 15 $m.file add command -label "Open..." -command [list OpenSound] 38 proc OpenSound {} { procedure
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H A D | widget.tcl | 57 button .f0.bl -image snackOpen -command OpenSound -width 21 -height 21 61 proc OpenSound {} { procedure
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/dports/audio/audiere/audiere-1.9.4/test/interactive/ |
H A D | main.cpp | 49 sounds[i] = OpenSound(device.get(), name.c_str()); in testDriver()
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/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | TextureChangeDoor.vc | 92 if (Def->OpenSound) 94 SectorStartSequence(Sector, Def->OpenSound, 0);
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/ |
H A D | Door.cpp | 75 OpenSound[0] = 0; in Door() 150 if (playsound && ( OpenSound[0] != '\0' )) in ToggleTiles() 151 core->GetAudioDrv()->Play(OpenSound, SFX_CHAN_ACTIONS); in ToggleTiles()
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H A D | Door.h | 93 ieResRef OpenSound; variable
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/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | filefinder.h | 128 Filesystem_Stream::InputStream OpenSound(StringView name);
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/Train/ |
H A D | Doors.cs | 32 Cars[i].Doors[0].OpenSound.Play(Cars[i].Specs.DoorOpenPitch, 1.0, Cars[i], false); in OpenDoors() 47 Cars[i].Doors[1].OpenSound.Play(Cars[i].Specs.DoorOpenPitch, 1.0, Cars[i], false); in OpenDoors()
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/dports/audio/audiere/audiere-1.9.4/examples/wxPlayer/ |
H A D | DeviceFrame.cpp | 172 audiere::OutputStreamPtr stream = audiere::OpenSound( in OnDeviceOpenStream() 203 audiere::OutputStreamPtr stream = audiere::OpenSound(m_device, source); in OnDeviceOpenSound()
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | r_tex.cpp | 1430 VName OpenSound(NAME_None); in ParseAnimatedDoor() local 1438 OpenSound = *sc->String; in ParseAnimatedDoor() 1474 A.OpenSound = OpenSound; in ParseAnimatedDoor()
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H A D | r_public.h | 109 VName OpenSound; member
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_doors.cpp | 762 if (m_DoorAnim->OpenSound != NAME_None) in DAnimatedDoor() 764 SN_StartSequence (m_Sector, CHAN_INTERIOR, m_DoorAnim->OpenSound, 1); in DAnimatedDoor()
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | sounds.c | 157 BOOL OpenSound(VOC_INFOp vp, int *handle, int *length); 782 if (!OpenSound(vp, &handle, &length)) in CacheSound() 1123 OpenSound(VOC_INFOp vp, int *handle, int *length) in OpenSound() function
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | sounds.cpp | 161 SWBOOL OpenSound(VOC_INFOp vp, int *handle, int *length); 803 if (!OpenSound(vp, &handle, &length)) in CacheSound() 1141 OpenSound(VOC_INFOp vp, int *handle, int *length) in OpenSound() function
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