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Searched refs:OpenTablespace (Results 1 – 10 of 10) sorted by relevance

/dports/games/valyriatear/ValyriaTear-1.1.0/src/utils/src/script/
H A Dscript_read.cpp341 std::string ReadScriptDescriptor::OpenTablespace() in OpenTablespace() function in vt_script::ReadScriptDescriptor
449 if(global || !OpenTablespace().empty()) in RunScriptFunction()
H A Dscript_read.h347 std::string OpenTablespace();
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/battle/actions/
H A Dskill_action.cpp59 if(_anim_script.OpenTablespace().empty()) { in SkillAction()
H A Ditem_action.cpp64 if(_anim_script.OpenTablespace().empty()) { in ItemAction()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/
H A Dscript_supervisor.cpp63 if(scene_script->OpenTablespace().empty()) { in Initialize()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/
H A Dmap_escape.cpp190 if (map_file.OpenTablespace().empty()) { in _LoadMapLocationPreview()
H A Dmap_mode.cpp692 if(_map_script.OpenTablespace().empty()) { in _Load()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/battle/objects/
H A Dbattle_actor.cpp788 if(_death_script.OpenTablespace().empty()) { in _LoadDeathAnimationScript()
813 if(_ai_script.OpenTablespace().empty()) { in _LoadAIScript()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/boot/
H A Dboot.cpp117 if(boot_script.OpenTablespace().empty()) { in BootMode()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/save/
H A Dsave_mode.cpp649 if (map_file.OpenTablespace().empty()) { in _PreviewGame()