Searched refs:OpenTablespace (Results 1 – 10 of 10) sorted by relevance
341 std::string ReadScriptDescriptor::OpenTablespace() in OpenTablespace() function in vt_script::ReadScriptDescriptor449 if(global || !OpenTablespace().empty()) in RunScriptFunction()
347 std::string OpenTablespace();
59 if(_anim_script.OpenTablespace().empty()) { in SkillAction()
64 if(_anim_script.OpenTablespace().empty()) { in ItemAction()
63 if(scene_script->OpenTablespace().empty()) { in Initialize()
190 if (map_file.OpenTablespace().empty()) { in _LoadMapLocationPreview()
692 if(_map_script.OpenTablespace().empty()) { in _Load()
788 if(_death_script.OpenTablespace().empty()) { in _LoadDeathAnimationScript()813 if(_ai_script.OpenTablespace().empty()) { in _LoadAIScript()
117 if(boot_script.OpenTablespace().empty()) { in BootMode()
649 if (map_file.OpenTablespace().empty()) { in _PreviewGame()