Searched refs:P0Bit (Results 1 – 7 of 7) sorted by relevance
/dports/games/libretro-stella2014/stella2014-libretro-64f9364/stella/src/emucore/ |
H A D | TIATables.cxx | 48 if((i & M0Bit) && (i & P0Bit)) // M0-P0 in buildCollisionMaskTable() 51 if((i & M1Bit) && (i & P0Bit)) // M1-P0 in buildCollisionMaskTable() 57 if((i & P0Bit) && (i & PFBit)) // P0-PF in buildCollisionMaskTable() 60 if((i & P0Bit) && (i & BLBit)) // P0-BL in buildCollisionMaskTable() 84 if((i & P0Bit) && (i & P1Bit)) // P0-P1 in buildCollisionMaskTable()
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H A D | Console.hxx | 281 void toggleP0Bit() const { toggleTIABit(P0Bit, "P0"); } in toggleP0Bit() 293 void toggleP0Collision() const { toggleTIACollision(P0Bit, "P0"); } in toggleP0Collision()
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H A D | TIA.cxx | 706 toggleBit(P0Bit, mode ? 1 : 0); in enableBits() 758 if(!(enabled & P0Bit)) in toggleCollision() 821 if((enabled & P0Bit) != 0) in toggleFixedColors() 846 if((enabled & P0Bit) != 0) in toggleFixedColors() 1136 enabled |= P0Bit; in updateFrame() 1852 myEnabledObjects |= P0Bit; in poke() 1854 myEnabledObjects &= ~P0Bit; in poke() 1890 myEnabledObjects |= P0Bit; in poke() 1892 myEnabledObjects &= ~P0Bit; in poke() 1984 myEnabledObjects |= P0Bit; in poke() [all …]
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H A D | TIATables.hxx | 26 P0Bit = 0x01, // Bit for Player 0 enumerator
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/dports/emulators/stella/stella-6.6/src/emucore/ |
H A D | Console.hxx | 336 void toggleP0Bit(bool toggle = true) const { toggleTIABit(P0Bit, "P0", true, toggle); } in toggleP0Bit() 347 …void toggleP0Collision(bool toggle = true) const { toggleTIACollision(P0Bit, "P0", true, toggle); } in toggleP0Collision()
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/dports/emulators/stella/stella-6.6/src/emucore/tia/ |
H A D | TIAConstants.hxx | 40 P0Bit = 0x01, // Bit for Player 0 enumerator
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H A D | TIA.cxx | 1089 myPlayer0.toggleEnabled(mySpriteEnabledBits & TIABit::P0Bit); in toggleBit() 1134 myPlayer0.toggleCollisions(myCollisionsEnabledBits & TIABit::P0Bit); in toggleCollision()
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