Searched refs:PACHINKOLIGHT_R0 (Results 1 – 2 of 2) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | miscactr.c | 671 #define PACHINKOLIGHT_R0 623 macro 675 {PACHINKOLIGHT_R0 + 0, PACHINKOLIGHT_RATE, NullAnimator, &s_PachinkoLightStand[0]} 681 {PACHINKOLIGHT_R0 - 0, 12, PachinkoLightOperate, &s_PachinkoLightOperate[1]}, 682 {PACHINKOLIGHT_R0 - 1, 12, PachinkoLightOperate, &s_PachinkoLightOperate[2]}, 683 {PACHINKOLIGHT_R0 - 2, 12, PachinkoLightOperate, &s_PachinkoLightOperate[3]}, 684 {PACHINKOLIGHT_R0 - 3, 12, PachinkoLightOperate, &s_PachinkoLightOperate[4]}, 685 {PACHINKOLIGHT_R0 - 4, 12, PachinkoLightOperate, &s_PachinkoLightOperate[5]}, 686 {PACHINKOLIGHT_R0 - 5, 12, PachinkoLightOperate, &s_PachinkoLightOperate[0]}, 703 User[SpriteNum] = u = SpawnUser(SpriteNum,PACHINKOLIGHT_R0,s_PachinkoLightStand); in SetupPachinkoLight() 714 u->ID = PACHINKOLIGHT_R0; in SetupPachinkoLight()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | miscactr.cpp | 664 #define PACHINKOLIGHT_R0 623 macro 668 {PACHINKOLIGHT_R0 + 0, PACHINKOLIGHT_RATE, NullAnimator, &s_PachinkoLightStand[0]} 674 {PACHINKOLIGHT_R0 - 0, 12, PachinkoLightOperate, &s_PachinkoLightOperate[1]}, 675 {PACHINKOLIGHT_R0 - 1, 12, PachinkoLightOperate, &s_PachinkoLightOperate[2]}, 676 {PACHINKOLIGHT_R0 - 2, 12, PachinkoLightOperate, &s_PachinkoLightOperate[3]}, 677 {PACHINKOLIGHT_R0 - 3, 12, PachinkoLightOperate, &s_PachinkoLightOperate[4]}, 678 {PACHINKOLIGHT_R0 - 4, 12, PachinkoLightOperate, &s_PachinkoLightOperate[5]}, 679 {PACHINKOLIGHT_R0 - 5, 12, PachinkoLightOperate, &s_PachinkoLightOperate[0]}, 696 User[SpriteNum] = u = SpawnUser(SpriteNum,PACHINKOLIGHT_R0,s_PachinkoLightStand); in SetupPachinkoLight() 707 u->ID = PACHINKOLIGHT_R0; in SetupPachinkoLight()
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