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Searched refs:PACHINKOLIGHT_R0 (Results 1 – 2 of 2) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dmiscactr.c671 #define PACHINKOLIGHT_R0 623 macro
675 {PACHINKOLIGHT_R0 + 0, PACHINKOLIGHT_RATE, NullAnimator, &s_PachinkoLightStand[0]}
681 {PACHINKOLIGHT_R0 - 0, 12, PachinkoLightOperate, &s_PachinkoLightOperate[1]},
682 {PACHINKOLIGHT_R0 - 1, 12, PachinkoLightOperate, &s_PachinkoLightOperate[2]},
683 {PACHINKOLIGHT_R0 - 2, 12, PachinkoLightOperate, &s_PachinkoLightOperate[3]},
684 {PACHINKOLIGHT_R0 - 3, 12, PachinkoLightOperate, &s_PachinkoLightOperate[4]},
685 {PACHINKOLIGHT_R0 - 4, 12, PachinkoLightOperate, &s_PachinkoLightOperate[5]},
686 {PACHINKOLIGHT_R0 - 5, 12, PachinkoLightOperate, &s_PachinkoLightOperate[0]},
703 User[SpriteNum] = u = SpawnUser(SpriteNum,PACHINKOLIGHT_R0,s_PachinkoLightStand); in SetupPachinkoLight()
714 u->ID = PACHINKOLIGHT_R0; in SetupPachinkoLight()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dmiscactr.cpp664 #define PACHINKOLIGHT_R0 623 macro
668 {PACHINKOLIGHT_R0 + 0, PACHINKOLIGHT_RATE, NullAnimator, &s_PachinkoLightStand[0]}
674 {PACHINKOLIGHT_R0 - 0, 12, PachinkoLightOperate, &s_PachinkoLightOperate[1]},
675 {PACHINKOLIGHT_R0 - 1, 12, PachinkoLightOperate, &s_PachinkoLightOperate[2]},
676 {PACHINKOLIGHT_R0 - 2, 12, PachinkoLightOperate, &s_PachinkoLightOperate[3]},
677 {PACHINKOLIGHT_R0 - 3, 12, PachinkoLightOperate, &s_PachinkoLightOperate[4]},
678 {PACHINKOLIGHT_R0 - 4, 12, PachinkoLightOperate, &s_PachinkoLightOperate[5]},
679 {PACHINKOLIGHT_R0 - 5, 12, PachinkoLightOperate, &s_PachinkoLightOperate[0]},
696 User[SpriteNum] = u = SpawnUser(SpriteNum,PACHINKOLIGHT_R0,s_PachinkoLightStand); in SetupPachinkoLight()
707 u->ID = PACHINKOLIGHT_R0; in SetupPachinkoLight()