/dports/games/libretro-scummvm/scummvm-7b1e929/backends/events/dinguxsdl/ |
H A D | dinguxsdl-events.cpp | 30 #define PAD_UP SDLK_UP macro 57 #define PAD_UP SDLK_UP macro 73 if (ev.key.keysym.sym == PAD_UP) { in remapKey()
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/dports/games/scummvm/scummvm-2.5.1/backends/events/dinguxsdl/ |
H A D | dinguxsdl-events.cpp | 30 #define PAD_UP SDLK_UP macro 57 #define PAD_UP SDLK_UP macro 73 if (ev.key.keysym.sym == PAD_UP) { in remapKey()
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/dports/x11-wm/pekwm/pekwm-release-0.2.0/src/ |
H A D | StatusWindow.cc | 81 + sd->getPad(PAD_UP) in draw() 105 sd->getPad(PAD_UP), in draw()
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H A D | InputDialog.cc | 453 pos, _data->getPad(PAD_UP), buf, _buf_chars); in render() 460 pos, _data->getPad(PAD_UP), "|"); in render() 639 + _data->getPad(PAD_UP) + _data->getPad(PAD_DOWN); in getInputSize()
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H A D | ThemeGm.cc | 48 + _data->getPad(PAD_UP) + _data->getPad(PAD_DOWN); in titleHeight()
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H A D | pekwm.hh | 158 PAD_UP, PAD_DOWN, PAD_LEFT, PAD_RIGHT, PAD_NO enumerator
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H A D | pekwm_dialog.cc | 168 _data->getPad(PAD_LEFT), _data->getPad(PAD_UP), in render() 264 y += _data->getPad(PAD_UP); in place() 387 uint y = _gm.y + _data->getPad(PAD_UP); in render()
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H A D | PMenu.cc | 437 + md->getPad(PAD_UP) in buildMenuCalculate() 694 start_y = item->getY() + md->getPad(PAD_UP) in buildMenuRenderItem() 696 - md->getPad(PAD_UP) - md->getPad(PAD_DOWN)) / 2; in buildMenuRenderItem()
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H A D | Theme.hh | 384 return getPad(PAD_UP) + getPad(PAD_DOWN); in padVert()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ps2/ |
H A D | ps2pad.h | 40 #define PAD_DIR_MASK (PAD_LEFT | PAD_DOWN | PAD_RIGHT | PAD_UP)
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/dports/emulators/gngb/gngb-20060309/src/ |
H A D | emu.h | 75 #define PAD_UP 0 macro
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H A D | memory.c | 750 Sint16 joy_y_pos=joy_axis[jmap[PAD_UP]]; in update_gb_pad() 773 if ((joy_y_pos<(joy_y_mid-joy_y_qua)) || (key[kmap[PAD_UP]])) gb_pad|=0x40; in update_gb_pad() 793 if (key[kmap[PAD_UP]]) gb_pad|=0x40; in update_gb_pad()
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/dports/emulators/mess/mame-mame0226/src/mame/machine/ |
H A D | lynx.cpp | 12 #define PAD_UP 0x80 macro 993 if (value & PAD_UP) input |= PAD_LEFT; in suzy_read() 996 if (value & PAD_RIGHT) input |= PAD_UP; in suzy_read() 1001 if (value & PAD_UP) input |= PAD_RIGHT; in suzy_read() 1004 if (value & PAD_LEFT) input |= PAD_UP; in suzy_read() 1010 if (input & PAD_UP) value |= PAD_DOWN; in suzy_read() 1011 if (input & PAD_DOWN) value |= PAD_UP; in suzy_read()
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/dports/emulators/mame/mame-mame0226/src/mame/machine/ |
H A D | lynx.cpp | 12 #define PAD_UP 0x80 macro 993 if (value & PAD_UP) input |= PAD_LEFT; in suzy_read() 996 if (value & PAD_RIGHT) input |= PAD_UP; in suzy_read() 1001 if (value & PAD_UP) input |= PAD_RIGHT; in suzy_read() 1004 if (value & PAD_LEFT) input |= PAD_UP; in suzy_read() 1010 if (input & PAD_UP) value |= PAD_DOWN; in suzy_read() 1011 if (input & PAD_DOWN) value |= PAD_UP; in suzy_read()
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/dports/emulators/atari800/atari800-3.1.0/src/ |
H A D | atari_ps2.c | 405 if (new_pad & PAD_UP) in PLATFORM_Keyboard() 875 if (pad & PAD_UP) in PLATFORM_PORT()
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Core/HW/WiimoteEmu/Extension/ |
H A D | Classic.cpp | 70 Classic::PAD_UP,
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H A D | Classic.h | 202 static constexpr u16 PAD_UP = 0x0100; variable
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/dports/games/libretro-yabause/yabause-ea5b118/yabauseut/src/ |
H A D | scsp.c | 1865 if (per[0].but_push_once & PAD_UP) in scsp_envelope_edit() 1932 if (per[0].but_push_once & PAD_UP) in scsp_full_sweep() 2010 if (per[0].but_push_once & PAD_UP) in scsp_address_decode() 2133 if (per[0].but_push_once & PAD_UP) in scsp_fm_slot_connection()
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H A D | vdp2.c | 280 if (per[0].but_push_once & PAD_UP) in ra_do_menu() 760 if (per[0].but_push_once & PAD_UP) in vdp2_line_color_screen_test() 1437 if (per[0].but_push_once & PAD_UP) in vdp2_sprite_priority_shadow_test() 1688 if (per[0].but_push & PAD_UP) in vdp1_scaled_sprite_clipping_latch() 1707 if (per[0].but_push & PAD_UP) in vdp1_scaled_sprite_clipping_latch() 1718 if (per[0].but_push & PAD_UP) in vdp1_scaled_sprite_clipping_latch()
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/dports/games/retroarch/RetroArch-1.9.7/input/drivers_joypad/ |
H A D | ps2_joypad.c | 202 … pad_state[player] |= (state_tmp & PAD_UP) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP) : 0; in ps2_joypad_poll()
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Core/HW/WiimoteEmu/ |
H A D | WiimoteEmu.cpp | 60 static const u16 dpad_bitmasks[] = {Wiimote::PAD_UP, Wiimote::PAD_DOWN, Wiimote::PAD_LEFT, 63 static const u16 dpad_sideways_bitmasks[] = {Wiimote::PAD_RIGHT, Wiimote::PAD_LEFT, Wiimote::PAD_UP,
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H A D | WiimoteEmu.h | 102 static constexpr u16 PAD_UP = 0x08; variable
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/DolphinQt/TAS/ |
H A D | WiiTASInputWindow.cpp | 346 GetButton<u16>(m_up_button, buttons, EmuWiimote::PAD_UP); in GetValues() 476 GetButton<u16>(m_classic_up_button, bt, WiimoteEmu::Classic::PAD_UP); in GetValues()
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/dports/games/libretro-genesis_plus_gx/Genesis-Plus-GX-7f83bc5/gx/ |
H A D | gx_input.c | 76 #define PAD_UP 0 macro 871 if ((p & wpad_dirmap[exp][PAD_UP]) || (y > ANALOG_SENSITIVITY)) input.pad[i] |= INPUT_UP; in wpad_update() 924 …else if ((p & wpad_dirmap[exp][PAD_UP]) || (p & wpad_dirmap[exp][PAD_RIGHT])) input.analog[i+1][0]… in wpad_update() 952 if (p & wpad_dirmap[exp][PAD_UP]) input.analog[i][1]-=2; in wpad_update()
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/dports/games/kodi-addon-game.libretro.genplus/game.libretro.genplus-1.7.4.15-Matrix/depends/common/genplus/gx/ |
H A D | gx_input.c | 76 #define PAD_UP 0 macro 871 if ((p & wpad_dirmap[exp][PAD_UP]) || (y > ANALOG_SENSITIVITY)) input.pad[i] |= INPUT_UP; in wpad_update() 924 …else if ((p & wpad_dirmap[exp][PAD_UP]) || (p & wpad_dirmap[exp][PAD_RIGHT])) input.analog[i+1][0]… in wpad_update() 952 if (p & wpad_dirmap[exp][PAD_UP]) input.analog[i][1]-=2; in wpad_update()
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