Searched refs:PAINT_SCREEN_CLEAR_MASK (Results 1 – 8 of 8) sorted by relevance
732 mask |= PAINT_SCREEN_TRANSFORMED_MASK | PAINT_SCREEN_CLEAR_MASK; in expoPaintOutput()1159 mask |= PAINT_SCREEN_CLEAR_MASK; in expoPaintTransformedOutput()1170 mask &= ~PAINT_SCREEN_CLEAR_MASK; in expoPaintTransformedOutput()
1488 Bool clear = (mask & PAINT_SCREEN_CLEAR_MASK); in wallPaintTransformedOutput()1494 mask &= ~PAINT_SCREEN_CLEAR_MASK; in wallPaintTransformedOutput()1537 mask &= ~PAINT_SCREEN_CLEAR_MASK; in wallPaintTransformedOutput()
1330 mask |= PAINT_SCREEN_TRANSFORMED_MASK | PAINT_SCREEN_CLEAR_MASK; in switchPaintOutput()1373 mask &= ~PAINT_SCREEN_CLEAR_MASK; in switchPaintOutput()
1421 mask &= ~PAINT_SCREEN_CLEAR_MASK; in cubePaintTransformedOutput()
33 PAINT_SCREEN_CLEAR_MASK from mask.35 * plugins/switcher.c (switchPaintScreen): Add PAINT_SCREEN_CLEAR_MASK39 PAINT_SCREEN_CLEAR_MASK is present.41 * include/compiz.h: Add PAINT_SCREEN_CLEAR_MASK.
478 if (mask & PAINT_SCREEN_CLEAR_MASK) in paintTransformedOutput()
608 mask |= PAINT_SCREEN_CLEAR_MASK; in zoomPaintOutput()
1343 #define PAINT_SCREEN_CLEAR_MASK (1 << 4) macro