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Searched refs:PALETTE_BROWN_RIPPER (Results 1 – 8 of 8) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dpal.h67 #define PALETTE_BROWN_RIPPER 7 macro
H A Dcolormap.c296 MapColors(PALETTE_BROWN_RIPPER, BrownRipper, TRUE); in InitPalette()
297 makepalookup(PALETTE_BROWN_RIPPER, tempbuf, 0, 0, 0, TRUE); in InitPalette()
H A Dripper.c840 if (sp->pal == PALETTE_BROWN_RIPPER) in SetupRipper()
H A Dripper2.c910 if (sp->pal == PALETTE_BROWN_RIPPER) in SetupRipper2()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dpal.h67 #define PALETTE_BROWN_RIPPER 7 macro
H A Dcolormap.cpp298 MapColors(PALETTE_BROWN_RIPPER, BrownRipper, TRUE); in InitPalette()
299 paletteMakeLookupTable(PALETTE_BROWN_RIPPER, tempbuf, 0, 0, 0, TRUE); in InitPalette()
H A Dripper.cpp842 if (sp->pal == PALETTE_BROWN_RIPPER) in SetupRipper()
H A Dripper2.cpp912 if (sp->pal == PALETTE_BROWN_RIPPER) in SetupRipper2()