Searched refs:PALETTE_BROWN_RIPPER (Results 1 – 8 of 8) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | pal.h | 67 #define PALETTE_BROWN_RIPPER 7 macro
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H A D | colormap.c | 296 MapColors(PALETTE_BROWN_RIPPER, BrownRipper, TRUE); in InitPalette() 297 makepalookup(PALETTE_BROWN_RIPPER, tempbuf, 0, 0, 0, TRUE); in InitPalette()
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H A D | ripper.c | 840 if (sp->pal == PALETTE_BROWN_RIPPER) in SetupRipper()
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H A D | ripper2.c | 910 if (sp->pal == PALETTE_BROWN_RIPPER) in SetupRipper2()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | pal.h | 67 #define PALETTE_BROWN_RIPPER 7 macro
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H A D | colormap.cpp | 298 MapColors(PALETTE_BROWN_RIPPER, BrownRipper, TRUE); in InitPalette() 299 paletteMakeLookupTable(PALETTE_BROWN_RIPPER, tempbuf, 0, 0, 0, TRUE); in InitPalette()
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H A D | ripper.cpp | 842 if (sp->pal == PALETTE_BROWN_RIPPER) in SetupRipper()
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H A D | ripper2.cpp | 912 if (sp->pal == PALETTE_BROWN_RIPPER) in SetupRipper2()
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