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Searched refs:PALETTE_FOG (Results 1 – 12 of 12) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dvis.c134 if (sector[sprite[Parent].sectnum].floorpal == PALETTE_FOG) in SpawnVis()
166 if (sector[sectnum].floorpal == PALETTE_FOG) in SpawnVis()
H A Dpal.h55 #define PALETTE_FOG 1 macro
H A Dcolormap.c286 makepalookup(PALETTE_FOG, tempbuf, FOG_AMT, FOG_AMT, FOG_AMT, TRUE); in InitPalette()
H A Ddraw.c827 && pal != PALETTE_FOG && pal != PALETTE_DIVE && in analyzesprites()
H A Dpanel.c7393 if (pal == PALETTE_FOG || pal == PALETTE_DIVE || pal == PALETTE_DIVE_LAVA) in pDisplaySprites()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dvis.cpp133 if (sector[sprite[Parent].sectnum].floorpal == PALETTE_FOG) in SpawnVis()
165 if (sector[sectnum].floorpal == PALETTE_FOG) in SpawnVis()
H A Dpal.h55 #define PALETTE_FOG 1 macro
H A Dcolormap.cpp288 paletteMakeLookupTable(PALETTE_FOG, tempbuf, FOG_AMT, FOG_AMT, FOG_AMT, TRUE); in InitPalette()
H A Ddraw.cpp842 && pal != PALETTE_FOG && pal != PALETTE_DIVE && in analyzesprites()
H A Dpanel.cpp7482 if (pal == PALETTE_FOG || pal == PALETTE_DIVE || pal == PALETTE_DIVE_LAVA) in pDisplaySprites()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/
H A Dpalette.h37 const int PALETTE_FOG = 5; variable
H A Dgameclk.cc80 return PALETTE_FOG; in get_final_palette()