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Searched refs:PALETTE_PLAYER6 (Results 1 – 10 of 10) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dpal.h100 #define PALETTE_PLAYER6 22 macro
H A Djnstub.c2497 sp->pal = PALETTE_PLAYER6; in ExtGetSpriteCaption()
2527 sp->pal = PALETTE_PLAYER6; in ExtGetSpriteCaption()
2557 sp->pal = PALETTE_PLAYER6; in ExtGetSpriteCaption()
2586 sp->pal = PALETTE_PLAYER6; // Hard set the palette in ExtGetSpriteCaption()
2602 sp->pal = PALETTE_PLAYER6; // Hard set the palette in ExtGetSpriteCaption()
H A Djsector.c1427 color = PALETTE_PLAYER6; in UnlockKeyLock()
H A Djweapon.c1075 nu->spal = np->pal = PALETTE_PLAYER6; in DoChemBomb()
1322 nu->spal = np->pal = PALETTE_PLAYER6; in SpawnRadiationCloud()
H A Dsprite.c4569 PALETTE_PLAYER6, in SpawnItemsMatch()
4573 PALETTE_PLAYER6, in SpawnItemsMatch()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dpal.h100 #define PALETTE_PLAYER6 22 macro
H A Djnstub.cpp2561 sp->pal = PALETTE_PLAYER6; in ExtGetSpriteCaption()
2591 sp->pal = PALETTE_PLAYER6; in ExtGetSpriteCaption()
2621 sp->pal = PALETTE_PLAYER6; in ExtGetSpriteCaption()
2650 sp->pal = PALETTE_PLAYER6; // Hard set the palette in ExtGetSpriteCaption()
2666 sp->pal = PALETTE_PLAYER6; // Hard set the palette in ExtGetSpriteCaption()
H A Djsector.cpp1413 color = PALETTE_PLAYER6; in UnlockKeyLock()
H A Djweapon.cpp1065 nu->spal = np->pal = PALETTE_PLAYER6; in DoChemBomb()
1312 nu->spal = np->pal = PALETTE_PLAYER6; in SpawnRadiationCloud()
H A Dsprite.cpp4551 PALETTE_PLAYER6, in SpawnItemsMatch()
4555 PALETTE_PLAYER6, in SpawnItemsMatch()