Searched refs:PALETTE_PLAYER6 (Results 1 – 10 of 10) sorted by relevance
100 #define PALETTE_PLAYER6 22 macro
2497 sp->pal = PALETTE_PLAYER6; in ExtGetSpriteCaption()2527 sp->pal = PALETTE_PLAYER6; in ExtGetSpriteCaption()2557 sp->pal = PALETTE_PLAYER6; in ExtGetSpriteCaption()2586 sp->pal = PALETTE_PLAYER6; // Hard set the palette in ExtGetSpriteCaption()2602 sp->pal = PALETTE_PLAYER6; // Hard set the palette in ExtGetSpriteCaption()
1427 color = PALETTE_PLAYER6; in UnlockKeyLock()
1075 nu->spal = np->pal = PALETTE_PLAYER6; in DoChemBomb()1322 nu->spal = np->pal = PALETTE_PLAYER6; in SpawnRadiationCloud()
4569 PALETTE_PLAYER6, in SpawnItemsMatch()4573 PALETTE_PLAYER6, in SpawnItemsMatch()
2561 sp->pal = PALETTE_PLAYER6; in ExtGetSpriteCaption()2591 sp->pal = PALETTE_PLAYER6; in ExtGetSpriteCaption()2621 sp->pal = PALETTE_PLAYER6; in ExtGetSpriteCaption()2650 sp->pal = PALETTE_PLAYER6; // Hard set the palette in ExtGetSpriteCaption()2666 sp->pal = PALETTE_PLAYER6; // Hard set the palette in ExtGetSpriteCaption()
1413 color = PALETTE_PLAYER6; in UnlockKeyLock()
1065 nu->spal = np->pal = PALETTE_PLAYER6; in DoChemBomb()1312 nu->spal = np->pal = PALETTE_PLAYER6; in SpawnRadiationCloud()
4551 PALETTE_PLAYER6, in SpawnItemsMatch()4555 PALETTE_PLAYER6, in SpawnItemsMatch()