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Searched refs:PANF_STATUS_AREA (Results 1 – 8 of 8) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dpanel.h81 #define PANF_STATUS_AREA (BIT(13)) // maintain aspect to the screen macro
H A Dinv.cpp217 SET(psp->flags, PANF_STATUS_AREA | PANF_SCREEN_CLIP); in SpawnInventoryIcon()
268 SET(psp->flags, PANF_STATUS_AREA | PANF_SCREEN_CLIP); in SpawnIcon()
H A Dborder.cpp98 …SET(psp->flags, PANF_STATUS_AREA | PANF_KILL_AFTER_SHOW | PANF_IGNORE_START_MOST | PANF_DRAW_BEFOR… in pSpawnFullScreenSpriteBox()
H A Dpanel.cpp190 SET(nsp->flags, PANF_STATUS_AREA | PANF_SCREEN_CLIP); in pSpawnFullViewSprite()
215 SET(nsp->flags, PANF_STATUS_AREA | PANF_SCREEN_CLIP | PANF_KILL_AFTER_SHOW); in pSpawnFullScreenSprite()
7523 if (TEST(psp->flags, PANF_STATUS_AREA)) in pDisplaySprites()
/dports/games/jfsw/jfsw-c434002/src/
H A Dpanel.h81 #define PANF_STATUS_AREA (BIT(13)) // maintain aspect to the screen macro
H A Dinv.c215 SET(psp->flags, PANF_STATUS_AREA | PANF_SCREEN_CLIP); in SpawnInventoryIcon()
267 SET(psp->flags, PANF_STATUS_AREA | PANF_SCREEN_CLIP); in SpawnIcon()
H A Dborder.c99 …SET(psp->flags, PANF_STATUS_AREA | PANF_KILL_AFTER_SHOW | PANF_IGNORE_START_MOST | PANF_DRAW_BEFOR… in pSpawnFullScreenSpriteBox()
H A Dpanel.c194 SET(nsp->flags, PANF_STATUS_AREA | PANF_SCREEN_CLIP); in pSpawnFullViewSprite()
219 SET(nsp->flags, PANF_STATUS_AREA | PANF_SCREEN_CLIP | PANF_KILL_AFTER_SHOW); in pSpawnFullScreenSprite()
7436 if (TEST(psp->flags, PANF_STATUS_AREA)) in pDisplaySprites()