Searched refs:PANF_XFLIP (Results 1 – 4 of 4) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | panel.h | 83 #define PANF_XFLIP (BIT(15)) // xflip macro
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H A D | panel.cpp | 1149 SET(nsp->flags, PANF_XFLIP); in SpawnSwordBlur() 2176 if (TEST(gun->flags, PANF_XFLIP)) in pSpawnUziClip() 2179 SET(New->flags, PANF_XFLIP); in pSpawnUziClip() 2205 if (TEST(oclip->flags, PANF_XFLIP)) in pSpawnUziReload() 2206 SET(nclip->flags, PANF_XFLIP); in pSpawnUziReload() 2252 if (TEST(nclip->flags, PANF_XFLIP)) in pUziReload() 2553 SET(New->flags, PANF_XFLIP); in InitWeaponUziSecondaryReload() 6374 SET(nsp->flags, PANF_XFLIP); in SpawnFistBlur() 7548 if ((psp->State && TEST(psp->State->flags, psf_Xflip)) || TEST(psp->flags, PANF_XFLIP)) in pDisplaySprites()
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | panel.h | 83 #define PANF_XFLIP (BIT(15)) // xflip macro
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H A D | panel.c | 1165 SET(nsp->flags, PANF_XFLIP); in SpawnSwordBlur() 2170 if (TEST(gun->flags, PANF_XFLIP)) in pSpawnUziClip() 2173 SET(new->flags, PANF_XFLIP); in pSpawnUziClip() 2199 if (TEST(oclip->flags, PANF_XFLIP)) in pSpawnUziReload() 2200 SET(nclip->flags, PANF_XFLIP); in pSpawnUziReload() 2246 if (TEST(nclip->flags, PANF_XFLIP)) in pUziReload() 2546 SET(new->flags, PANF_XFLIP); in InitWeaponUziSecondaryReload() 6305 SET(nsp->flags, PANF_XFLIP); in SpawnFistBlur() 7475 if ((psp->State && TEST(psp->State->flags, psf_Xflip)) || TEST(psp->flags, PANF_XFLIP)) in pDisplaySprites()
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