Home
last modified time | relevance | path

Searched refs:PAN_SPEED (Results 1 – 3 of 3) sorted by relevance

/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/widgetry/src/
H A Dcanvas.rs11 const PAN_SPEED: f64 = 15.0; const
94 self.cam_x += scroll_x * PAN_SPEED; in handle_event()
95 self.cam_y -= scroll_y * PAN_SPEED; in handle_event()
110 self.cam_x -= PAN_SPEED; in handle_event()
113 self.cam_x += PAN_SPEED; in handle_event()
116 self.cam_y -= PAN_SPEED; in handle_event()
119 self.cam_y += PAN_SPEED; in handle_event()
170 self.cam_x += displacement_unit_x * PAN_SPEED; in handle_event()
171 self.cam_y += displacement_unit_y * PAN_SPEED; in handle_event()
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/
H A Dcamera.c39 #define PAN_SPEED 4 macro
75 const int pan = PAN_SPEED; in CameraInput()
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/game/src/
H A Dpregame.rs508 const PAN_SPEED: Speed = Speed::const_meters_per_second(20.0); in update() const
514 .dist_along(Duration::realtime_elapsed(self.started) * PAN_SPEED) in update()