Searched refs:PARTICLE_STATE_DEAD (Results 1 – 3 of 3) sorted by relevance
25 #define PARTICLE_STATE_DEAD 0 macro
77 if(p->state == PARTICLE_STATE_DEAD) in particle_render_src()
88 if(src->particles[c].state == PARTICLE_STATE_DEAD) in particle_add()192 p->state = PARTICLE_STATE_DEAD; in particle_update()