Searched refs:PARTICLE_SYSTEM (Results 1 – 10 of 10) sorted by relevance
/dports/graphics/blender/blender-2.91.0/source/blender/depsgraph/intern/node/ |
H A D | deg_node.cc | 92 case NodeType::PARTICLE_SYSTEM: in nodeTypeAsString() 161 case NodeType::PARTICLE_SYSTEM: in nodeTypeToSceneComponent() 244 case NodeType::PARTICLE_SYSTEM: in nodeTypeToObjectComponent()
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H A D | deg_node.h | 113 PARTICLE_SYSTEM, enumerator
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H A D | deg_node_component.cc | 331 DEG_COMPONENT_NODE_DEFINE(Particles, PARTICLE_SYSTEM, ID_RECALC_GEOMETRY);
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | meshmanager.cpp | 11 #define PARTICLE_SYSTEM 0 macro 26 #if PARTICLE_SYSTEM 132 #if PARTICLE_SYSTEM in load()
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | meshmanager.cpp | 11 #define PARTICLE_SYSTEM 0 macro 26 #if PARTICLE_SYSTEM 132 #if PARTICLE_SYSTEM in load()
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/dports/graphics/blender/blender-2.91.0/source/blender/depsgraph/intern/eval/ |
H A D | deg_eval_flush.cc | 149 comp_node->type != NodeType::PARTICLE_SYSTEM) { in flush_handle_component_node()
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/dports/graphics/blender/blender-2.91.0/source/blender/depsgraph/intern/builder/ |
H A D | deg_builder_relations.cc | 452 ComponentKey eff_key(&relation->ob->id, NodeType::PARTICLE_SYSTEM); in add_particle_forcefield_relations() 461 NodeType::PARTICLE_SYSTEM, in add_particle_forcefield_relations() 1794 &object->id, NodeType::PARTICLE_SYSTEM, OperationCode::PARTICLE_SYSTEM_INIT); in build_particle_systems() 1796 &object->id, NodeType::PARTICLE_SYSTEM, OperationCode::PARTICLE_SYSTEM_DONE); in build_particle_systems() 1797 ComponentKey eval_key(&object->id, NodeType::PARTICLE_SYSTEM); in build_particle_systems() 1811 &object->id, NodeType::PARTICLE_SYSTEM, OperationCode::PARTICLE_SYSTEM_EVAL, psys->name); in build_particle_systems() 1940 &object->id, NodeType::PARTICLE_SYSTEM, OperationCode::PARTICLE_SYSTEM_EVAL, psys->name); in build_particle_system_visualization_object()
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H A D | deg_builder_nodes.cc | 1182 ComponentNode *psys_comp = add_component_node(&object->id, NodeType::PARTICLE_SYSTEM); in build_particle_systems()
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/dports/graphics/blender/blender-2.91.0/source/blender/depsgraph/intern/debug/ |
H A D | deg_debug_relations_graphviz.cc | 420 case NodeType::PARTICLE_SYSTEM: in deg_debug_graphviz_node()
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/dports/graphics/blender/blender-2.91.0/source/blender/depsgraph/intern/ |
H A D | depsgraph_tag.cc | 190 *component_type = NodeType::PARTICLE_SYSTEM; in depsgraph_tag_to_component_opcode()
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