Searched refs:PART_TRIANGLE (Results 1 – 3 of 3) sorted by relevance
/dports/games/bloodfrontier/bloodfrontier/src/shared/ |
H A D | iengine.h | 198 PART_LINE, PART_TRIANGLE, PART_ELLIPSE, PART_CONE, enumerator 254 …, float blend = 1, int fade = 1, int color = 0xFFFFFF, bool fill = true, int type = PART_TRIANGLE);
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/dports/games/redeclipse/base-2.0.0/src/shared/ |
H A D | iengine.h | 254 PART_LINE, PART_LINE_ONTOP, PART_TRIANGLE, PART_TRIANGLE_ONTOP, enumerator 315 …loat blend = 1, int fade = 1, int color = colourwhite, bool fill = true, int type = PART_TRIANGLE);
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/dports/games/redeclipse16/base-1.6.0/src/shared/ |
H A D | iengine.h | 283 PART_LINE, PART_LINE_ONTOP, PART_TRIANGLE, PART_TRIANGLE_ONTOP, enumerator 343 …, float blend = 1, int fade = 1, int color = 0xFFFFFF, bool fill = true, int type = PART_TRIANGLE);
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