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Searched refs:PART_TRIANGLE (Results 1 – 3 of 3) sorted by relevance

/dports/games/bloodfrontier/bloodfrontier/src/shared/
H A Diengine.h198 PART_LINE, PART_TRIANGLE, PART_ELLIPSE, PART_CONE, enumerator
254 …, float blend = 1, int fade = 1, int color = 0xFFFFFF, bool fill = true, int type = PART_TRIANGLE);
/dports/games/redeclipse/base-2.0.0/src/shared/
H A Diengine.h254 PART_LINE, PART_LINE_ONTOP, PART_TRIANGLE, PART_TRIANGLE_ONTOP, enumerator
315 …loat blend = 1, int fade = 1, int color = colourwhite, bool fill = true, int type = PART_TRIANGLE);
/dports/games/redeclipse16/base-1.6.0/src/shared/
H A Diengine.h283 PART_LINE, PART_LINE_ONTOP, PART_TRIANGLE, PART_TRIANGLE_ONTOP, enumerator
343 …, float blend = 1, int fade = 1, int color = 0xFFFFFF, bool fill = true, int type = PART_TRIANGLE);