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Searched refs:PA_SOUNDS (Results 1 – 4 of 4) sorted by relevance

/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/include/toonz4.6/
H A Daliases.h13 #define PA_SOUNDS "+sounds" macro
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/utils/converter/
H A Dogg_tools.cxx23 check_path(PA_SOUNDS, status); in check_paths()
128 std::string dest; fs.resolve_path(PA_SOUNDS, dest_path, dest); in process_file()
269 xr_writer * w = fs.w_open(PA_SOUNDS, dest_path); in process_file()
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/Core/Code/
H A DFileSystem.h95 const char PA_SOUNDS[] = "$sounds$"; variable
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/xray_re/
H A Dxr_file_system.h122 const char PA_SOUNDS[] = "$sounds$"; variable