Searched refs:PB_AMBIENT (Results 1 – 1 of 1) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | stdmtl.cpp | 53 #define PB_AMBIENT 0 macro 558 static int PB_ID[4] = { PB_AMBIENT, PB_DIFFUSE, PB_SPECULAR, PB_FILTER }; 788 case PB_AMBIENT: in UpdateControlFor() 792 cs[0]->SetKeyBrackets(theMtl->KeyAtTime(PB_AMBIENT,curTime)); in UpdateControlFor() 1987 pblock->GetValue( PB_AMBIENT, t, p, ivalid ); in Update() 2234 case PB_AMBIENT: in NotifyRefChanged() 2307 pblock->SetValue( PB_AMBIENT, t, Point3(c.r,c.g,c.b)); in SetAmbient() 2430 Color StdMtl::GetAmbient(TimeValue t) { return pblock->GetColor(PB_AMBIENT,t);} in GetAmbient()
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